ArtMatic Designer Changelog

What's new in ArtMatic Designer 6.0

Jul 29, 2014
  • New features:
  • Compiled Tree nesting!!! Compiled trees can now be nested without limitation, and they can be created on the fly from selected tiles. This feature unleashes vast new potential which includes looping of looped structures.

  • Live ArtMatic Voyager previews when working in ArtMatic on an element used by Voyager without needing to save the ArtMatic file!!!!
  • Up to 16 simultaneous tasks for improved rendering performance on multi-core machines.
  • 
One-pixel resolution animation preview option for non-pixellated real-time previewing. Copy/Paste new features. Copy/paste of tiles and tile parameters and compiled trees is now possible.
  • A fourth parameter slider has been added and many components have an additional controllable parameter.
  • 
New Bump Gain setting for Geographic and RGB Bump. An icon for adjusting the bump gain appears when these modes are active.
  • Parameter control popup when control-clicking parameter sliders.
New parameter grid options.
  • 
Improved Keyframe Parameter editor.
  • 
Indexed Gradient. A gradient editor appears below the parameter sliders when relevant to the component (such as when indexed gradient is a parameter option).
  • Indexed Gradient. Gradient palette saved with files that use Indexed Gradient. Frequency option added to many components
  • 
New tiling options and components. Inspired by a trip to the Middle East, Eric has implemented some staggering new possibilities for tiling geometries and architecture: both 2D and 3D. These new possibilities make ArtMatic one of the most complete tools for creating decorative tessellation. Both regular and irregular tilings are possible.
  • New primitives for architecture modeling. The new primitives and options allow for thousands of new basic 3D object profiles.
  • 
Many new components and component algorithms. The possibilities are staggering: especially for DFRM object design.
  • Generic color space now used to improve matching of screen and rendered colors. Add Skin Option for user interface. Plain Gray option should be used if you encounter random crashes in CoreGraphics.

  • Automatic left/right centering of the structure tree.
  • Name of selected tile displayed in Tool Tips when clicking on tree tiles.
  • 
Add multi-format audio save that supports 16, 24 and 32-bit audio in a variety of audio formats: Sound Designer, AIFF, WAVE, Core Audio File.

  • New input movie/pict mode, Rate:Still which turns off ArtMatic’s interpretation of photo sequences as movie sequences.
  • 
Current palette library is now saved in the ArtMatic application package’s /Contents/ Resources/Palettes file.
  • Fixes and smaller user interface changes:
  • New primitives for architecture modeling. The new primitives and options allow for thousands of new basic 3D object profiles.

  • Many new components and component algorithms. The possibilities are staggering: especially for DFRM object design.
  • Generic color space now used to improve matching of screen and rendered colors. Add Skin Option for user interface. Plain Gray option should be used if you encounter random crashes in CoreGraphics.

  • Automatic left/right centering of the structure tree.
  • Name of selected tile displayed in Tool Tips when clicking on tree tiles.
  • 
Add multi-format audio save that supports 16, 24 and 32-bit audio in a variety of audio formats: Sound Designer, AIFF, WAVE, Core Audio File.
New input movie/pict mode, Rate:Still which turns off ArtMatic’s interpretation of photo sequences as movie sequences.
  • 
Current palette library is now saved in the ArtMatic application package’s /Contents/ Resources/Palettes file.
  • Icon in interface to turn on/off hot-linked communication with ArtMatic Voyager. Improved the randomizing of components that have subfunctions (algorithm choices) Keyframe parameter envelope dialog improvements: dialog scalable, improved readability, vertical zoom for parameter curves.
New ‘pi’ divisions for the parameter grids.
  • 
Angles in Degrees is now the default parameter option when it is available.
  • Control-click on parameter slider or label to reset has been replaced by control-click on the able to pop up a menu of useful shortcuts: Reset to default, Send current value to all KF (keyframes), Ramp full range, Ramp from first to end, Reverse time, Smooth. Added support of extension .MOV (as opposed to .mov) for input movies.
  • ArtMatic shouldn’t crash when an input movie used in sound mode
  • 
Angles in degrees is now the default option for parameters where it is an option

  • When randomizing the tree, tiles with subfunctions (such as algorithm options) will be randomized better than before. The algorithm id may be randomized also.

  • Frequency options made more consistent across components

  • Many components fine-tuned

  • When rendering QuickTime movies, ensure that rendering is consistent with whether or not the ArtMatic tree uses an alpha channel.
  • 
The RGB Bump color shader now uses blue shades where the alpha channel has negative values. This change is useful for DFRM object design as it helps when visualizing the surface boundary, and it looks cool. Note that when alpha is being used as transparency values = 0.
  • 
Icon to control ‘bump level’ for geographic and RGB Bump shading modes.
Packed values can be reliably sent out of compiled tree outputs.

  • Added Escape key when editing compiled trees to escape back to the top-level tree. This is very useful when editing a nested compiled tree.

  • Fixed problems when looping input movies and with rounding errors when frame rates were different in the input and output movies. When ArtMatic time is used, input frames are mapped to the output frame time one-by-one.

  • Super-fine mode added for making adjustments to the parameter sliders. Hold down command-option to have super fine control (1/2000th). Option-dragging continues to offer fine control (1/20th).

New in ArtMatic Designer 5.0 (Nov 23, 2011)

  • Components for creating fully-3D objects when rendered with ArtMatic Voyager – including plants and trees and much more
  • Up to 8 processors for rendering and previewing
  • New image output formats: pdf, tiff, height map, png
  • 33 new components providing hundreds of new algorithms
  • New component options that expand the possibilities of many previously existing components
  • Hot-linking with ArtMatic Voyager for automated realtime view-updating when the apps are used together
  • Flexible aspect ratio for the main canvas (adapts to the Aspect preference)
  • Compiled trees from groups. Compiled trees can be made from a group of tiles in the main structure tree.
  • Audio-engine optimization for smooth audio previews on multi-core machines
  • Support for up to 32-bit floating point audio output when rendering sounds
  • New color shading modes
  • Alpha channel visualization
  • Many behind-the-scenes optimizations
  • Preset library with more than 2,000 presets (optional)
  • Much much more

New in ArtMatic Designer 4.7.1 (Jul 22, 2009)

  • Address instability some users experienced with 4.70 and fix problems saving audio on Intel Macs.

New in ArtMatic Designer 4.6 (Feb 18, 2009)

  • Universal Binary. Intel Macs will experience massive performance improvement.
  • TIFF output. Still images are now saved as TIFF images rather than PICT format.
  • Multi-processor optimization. Rendering is now dual-threaded which significantly decreases rendering times on
  • multi-processor/core computers.
  • Higher than high-def animation. The maximum frame size has been increased for higher than high-def anima-
  • tion.
  • Keyframe envelope editor. A powerful new editor allows all of a tile’s parameters to be edit across all keyframes
  • in one convenient window.
  • Real-time preview resolution doubled.
  • The number of movie/picture slots has been increased to 8.
  • Quartz-based user-interface.
  • 15 new components have been added since version 4.1. 237 have been added since version 3.5.
  • Compiled Trees. Tree editing and user interface improvements have been made.
  • Improved camera motion.
  • Existing components have been optimized and fine-tuned.
  • Evaluate only for colors option for designing RGB+Alpha systems for ArtMatic Voyager.
  • New keyboard shortcuts.
  • Many behind-the-scenes optimizations, bug fixes, and improvements.
  • Save Picture icon added to left-hand toolbar.
  • Full Screen Animation Preview is now done by option clicking the Render Full Screen icon. Shortcut: a.