Origami Changelog

What's new in Origami 3.3.4

Jan 8, 2024
  • Another update addressing the recent Illustrator problems.
  • It looks like the previous update provided just a partial mitigation of the recent Illustrator changes. This one should do a better job.
  • Consider installing this version and switch back to the recent Illustrator.

New in Origami 3.3.3 (Dec 13, 2023)

  • This update fixes compatibility issues between Origami and Illustrator 2024 version 28.1.
  • Failed to fetch dieline:
  • If you start getting weird “Failed to fetch dieline” errors after upgrading Illustrator — you’re at the right place.
  • Adobe made some breaking changes in version 28.1 of Illustrator 2024, so we had to fix Origami to take this into account.
  • These changes are actually the good ones, but you now need to update Origami or roll back to Illustrator 28.0 in Creative Cloud settings.

New in Origami 3.3.2 (Nov 17, 2023)

  • This is a minor update that fixes a problem with textures in preview. If you see unneeded black bars on your boxes — this will fix that. If you don’t — consider updating anyway.

New in Origami 3.3.1 (Oct 11, 2023)

  • Besides the Illustrator 2024 support, this update adds some other features. Read more if you haven’t tried the beta version yet.
  • Illustrator 2024 Support:
  • If you can’t find Origami in your recently updated Adobe Illustrator — that’s exactly the update you need.
  • Just make sure you quit Illustrator when installing or updating Origami as otherwise it might break the plugins and you will need to reinstall the software.
  • Other Features:
  • Now if you haven’t tried the previous beta version, here is a brief list of the changes. For more details consider checking the beta–version’s blog post:
  • 3D HTML Export added (it is time to stop using 3D PDF);
  • New dieline diagnostic for almost vertical or horizontal crease lines;
  • Scene elements are named after Illustrator files, where possible;
  • Better processing of complex dielines;
  • Faster artwork processing;
  • Some other minor improvements (see the link above).

New in Origami 3.3 Beta (May 24, 2023)

  • 3D HTML Export:
  • The new export format is 3D HTML. It is not as powerful as we offer in Koru, but is good enough to replace 3D PDF which creates more problems than it solves.
  • We are yet to fine–tune the exporter and your feedback is very welcome here. Meanwhile 3D PDF becomes deprecated and is no longer recommended for using. Consider using 3D HTML instead.
  • Dieline Verification:
  • We often get dielines where crease lines are almost vertical or horizontal, but still a bit off. Just a bit, but that bit matters and you end up with “Impossible shape” errors out of nowhere.
  • Now Origami detects both almost vertical and almost horizontal crease lines, so you can fix them. It might not be an easy job, but the result is well worth it.
  • Other Changes:
  • There are some other changes in this update:
  • You can skip automatic reloading of recovery session by holding Shift and Alt keys when Origami starts. You usually don’t need this, but it might help if the recovery session has a problem or takes a while to fold up;
  • Origami scene elements are now named after the source files in Illustrator (when there is a name there);
  • Dielines where crease lines intersect without cuts are now processed in a more predictable way. Origami does not support such intersections, but tries to tolerate them where possible. Adding cuts to that intersections usually sorts everything up;
  • Artwork processing was changed a bit to use more appropriate image formats internally, which should improve the performance and reduce the projects size.

New in Origami 3.2.3 (Jul 25, 2022)

  • This update fixes rendering with Boxshot on Windows, consider installing the update if you use the feature.

New in Origami 3.2.2 (Jul 11, 2022)

  • This update fixes foil mask loading problem that happens in rare and very specific conditions. Consider updating even if you don’t use the foil effect yet.

New in Origami 3.2.1 (May 3, 2022)

  • Folding Engine Improvements:
  • This version comes with the new folding engine ‘V3’ which better processes some tricky dielines and works faster for the complex ones. It is now used by default for the new projects.
  • Another good update is that you can now select the folding engine to use for a particular scene element. We recommend to always use the latest one, but if you need the old behavior — it is now one click away.
  • Cardboard Flute Direction:
  • The new version lets you select the cardboard flute direction. You can configure it as a part of paper type preset, select the default one in settings and simply configure it at the properties panel of the dieline.
  • Other Improvements:
  • Markers can be made invisible (see the option in settings) to not affect the dieline review process;
  • Paper type presets selection is now a little bit more obvious;
  • Scene elements list got a filtering option: just start typing there or press Ctrl/Cmd+F keyboard shortcut to open the filter;
  • Popup menus should look more native in this update.

New in Origami 3.2 (Mar 17, 2022)

  • This update adds folding engine selection, cardboard flute direction settings and more.

New in Origami 3.1.5 (Oct 27, 2021)

  • The update adds Adobe Illustrator 2022 support, improves the folding engine and fixes some issues you reported.

New in Origami 3.1.4 (Sep 17, 2021)

  • This update improves the dieline outline detection and provides more details in case of problems with outlines.
  • With this update Origami will show you the possible locations of gaps in your paths. You can read more about this in the updated “path is not closed” tutorial.
  • The update also fixes some folding issues and improves the Windows installer for “Missing DLL” errors.

New in Origami 3.1.3 (Aug 2, 2021)

  • Updated Folding Engine:
  • The folding engine has been updated a lot in this version to provide better results and more detailed information about problems. Below is the example of the new dieline error reporting.
  • You can now see as many errors as Origami found, not just the first one. Each error is highlighted in the dieline and you get a short description and the link to the more detailed information on the website.
  • The new engine checks dielines more strictly and you may get issues reported even for the dielines you considered correct. Have a closer look and you will most likely agree with Origami :)
  • Dieline Viewer:
  • As you may notice above, Origami got 2D mode where the dieline is shown instead of the 3D model. Besides the error reporting, the dieline viewer lets you configure front/bottom/etc markers and adjust the folding angles of crease lines right in Origami.
  • Best of all, you can assign names to crease lines and edit the folding angles in the properties panel.
  • X–Ray Rendering Mode:
  • The new “x–ray” mode lets you see the internal structure of the folded dieline by making walls transparent.
  • Other Changes:
  • Besides that we significantly improved Illustrator integration for speed, changed markers detection to support multiple names like with layers and added support for large canvases in Illustrator 2021.
  • Apple Silicon is now natively supported by Origami and if you use the native version of Illustrator for that platform, you need the matching version of Origami, as well.
  • Many other small changes and improvements were made, so this release is really worth trying. Let us know what you think about the new features or if you have any issues.

New in Origami 3.0.11 (Jan 12, 2021)

  • This update adds support for the latest Adobe Illustrator 25.1 on Mac platform.

New in Origami 3.0.10 (Oct 25, 2020)

  • Better processing of Adobe Cloud documents in Illustrator 2020;
  • Improved Collada exporter, better matching the format specifications;
  • Fixed possible crash on export;
  • A property sorted list of recently opened files in Mac dock icon;
  • Minor UI tweaks and texts fixes.

New in Origami 3.0.9 (Aug 18, 2020)

  • This update fixes Adobe Illustrator plugin problems on Macs where network is not configured properly.

New in Origami 3.0.7 (Jun 8, 2020)

  • New Tutorials:
  • If you haven’t noticed that yet, we released a new set of tutorials for Origami 3 that explain its user interface and features in details. We also recently published two more advanced tutorials that you may find useful:
  • Illustrator–specific features of Origami — it is about low/high artwork quality and using custom layer names;
  • Origami and Affinity Designer — this one is actually about using Origami with any other vector editor, not just Affinity Designer.

New in Origami 3.0 (Jun 8, 2020)

  • OK, so here is the long–awaited Origami update. As it is version 3.0, you’d might expect a little bit more than just Illustrator 2020 support, right? Right. Read on for more details on this major update to Origami.
  • Multiple Shapes:
  • Or multiple dielines, or multiple scene elements. Yes, you can now have more than one dieline in scene:
  • Origami got full–featured projects with scene panel, containing list of elements with properties like offset and rotation, various options and so on.
  • Send/Receive Dielines:
  • Origami got two very special buttons at the bottom right corner of the window. One lets you send a dieline to Illustrator and another lets you read it back.
  • More, same Receive button is used to get dielines from the online generator. Basically, these buttons let you get dielines from somewhere and send them somewhere else. Obviously, this includes…
  • SVG Support:
  • Correct. Origami does not need Adobe Illustrator anymore. You can use it with Affinity Designer or any other vector editor thanks to the SVG import/export option called File Package. Say if you generated a dieline using the online generator.
  • Then you can click Send and select File Package
  • This gives you a folder with some raster and vector graphics
  • That you can edit in a 3rd party software
  • Then export it back to SVG dieline and PNG artwork to the same folder and load it back to Origami
  • Of course it is not as straightforward, as it is with Adobe Illustrator, but until the Affinity guys make plugins possible – that’s quite a working solution. It also works with Adobe Illustrator, so if you don’t like that gap between the Illustrator update and Origami update – you can survive it with SVG files :)
  • We expect this feature to work with other graphics editors, as long as they support SVG files, but so far it’s been tested with Adobe Illustrator 2020 and Affinity Designer only.
  • There are some limitations and restrictions, though. We’ll outline them in the upcoming tutorials.

New in Origami 2.9.1 (Dec 9, 2019)

  • There is a new option Use overprint for generated dielines that tells if overprint flag should be used for the dielines generated with the online generator. It is enabled by default, but you can turn it off if needed.
  • Another improvement is about exported/saved file names. In version 2.9 we added per-project naming, so Origami remembers the image or 3d model name you used for a particular Illustrator file. This update fixes the very first saving where Origami needs to use the Illustrator project name and path, but it doesn’t.
  • Thanks for reporting both issues, please feel free to report more. There is one more issue with overlapping thick geometry when thickness is added towards front or back sides. We are going to fix it in one of the next updates. Let us know if you have any other problems, it really helps.

New in Origami 2.7.1 (Jun 20, 2018)

  • The changes are mostly about the dieline generator window of Origami. Inches are now properly set up as documents units when a new dieline is generated. It worked for all the units, except inches before - now it is fixed. We also improved CSV support in batch dieline generator.
  • Decimal point rounding has been improved in dieline generator both in manual and batch modes. Origami now displays 4 digits after the decimal point, which is good for inches.
  • Finally, we ported the OpenGL driver selection from Boxshot, so if Origami doesn't detect the best GPU driver for your system well, you can always help it in the Settings window. This is a Windows only feature, as OpenGL drivers are more predictable on Mac.

New in Origami 2.7 (Jun 12, 2018)

  • Foil Effect:
  • The feature is quite experimental and although it works well in our tests, we will probably adjust it here or there to better match your needs. At the moment we would really appreciate your constructive feedback on how it can be improved.
  • So far you can define a spot color of a specific name ("Foil" by default, configured in Settings) and use it in your artwork. Origami makes a reflection mask using this color and uses the color itself to tint the foil. The idea is quite simple and follows our approach of defining everything directly in Illustrator. You can read more about it here.
  • Foil can be rendered with the built-in renderer and Owlet, exported to Boxshot or Koru using Collada or Boxshot Model formats. Note, that foil is not exported to 3D PDF format, as Acrobat does not support it.
  • Overprint Support:
  • This one is so-called "accidental feature": adding foil effect requires us to separate the artwork to process and spot colors, like you do in "Separation Preview" panel in Illustrator. Origami separates the artwork, takes the foil separation out and composes the image back. The only way this can be done in Illustrator is in overprint mode, so here is the new feature. At least you asked for it, which is good.
  • Using Whole Artboard for Artwork:
  • Starting from this version, Origami uses artboard boundaries for artwork. It doesn't try to find a smaller area that fits the dieline and export just it. This simplifies the process if you need to export artwork manually, without Origami.
  • There is still a switch that enables the old behavior in Settings window, but we're going to completely remove it in one of the next updates. Let us know if this affects you, so we can discuss the options.
  • Dieline Generator Improvements:
  • As you may noticed, we started adding new dielines to our generator which you can also use from Origami. The new dielines (like FEFCO 0427) already support paper thickness and when created from Origami, they use the currently selected paper for your convenience.
  • We're going to add thickness to all the dielines there and also add some extra features like paper locks. Keep an eye on it, your built-in generator in Origami will also be updated with the online version.
  • Other Improvements:
  • Preview takes more care about gamma-correct color processing;
  • Paper type editor saves the last change if you click "Save" right after editing;
  • Selected paper type is saved better when the application quits;
  • When using dieline generator, the document is created in the selected units;
  • CSV file import is improved for batch dieline generattion.

New in Origami 2.6 (Oct 19, 2017)

  • Adobe has just released their new Illustrator CC 2018, so here's the new Origami, as well.
  • This update also fixes possible incorrect processing of decimal numbers in paper editor.

New in Origami 2.5.1 (Aug 24, 2017)

  • We've fixed bottom/front/top markers processing to rotate shapes better, dieline editor got better errors handling, we've also done minor UI and logging tweaks.

New in Origami 2.5 (Aug 24, 2017)

  • This version got a new rendering engine and although it doesn't look that new when you see it, lots of changes have been done under the hood to make the further improvements possible. Read on for more details...
  • Why New Rendering Engine:
  • Origami was mostly about folding shapes and we had no plans for adding further effects like foil, but as you guys want it we'll eventually have to add them. The problem is that the rendering engine (the one that displays a preview) was quite simple and had no options to implement that nice things.
  • So we've upgraded the rendering engine to support shaders and can now add new features on top of that. So far the rendering looks exactly as the old one, and our main goal is to make sure that it works as before on as many computers as possible. If by any chance it doesn't work for you - let us know.
  • Best of all, the new engine lets us switch between hardware and software rendering on our weakest platform - Windows. Origami tries to detect the best possible option for your hardware and then uses the most appropriate driver. We also need to test that on as many computers as possible before going further. Contact us if something goes wrong.
  • Finally, according to our internal tests the new renderer works even better on poor hardware, compared to the old one.
  • Artwork For Cardboard Side:
  • You can now put a texture along the shape's side:
  • Cardboard flute textures in Origami:
  • Origami comes with some pre-defined textures for most common cardboard formats. You may need to manually select them in paper editor or simply reset the list to see them:
  • Selecting side texture in Origami:
  • Use File -> Open Side Images Folder... menu item to access the textures folder and upload your own images.
  • Flexible Origami Layers Naming:
  • Starting from this version, Origami doesn't require you to name its layers strictly "Origami" or what you set in settings. Instead, Origami now looks through the layers and gets the first one that contains its name. See here for more details on how the new system works and why it is done this way.
  • Top Marker:
  • Another feature you requested is "Top" marker. It works exactly as "Front" and "Bottom" ones, but lets you specify the top plane of the shape. It is useful if the shape doesn't have bottom, but you still need to align it somehow.
  • Origami first tries to put the shape on its bottom, then it checks the "Top" marker and applies it, finally it looks for the "Front" marker and applies it, as well. If the markers conflict, the order of applying them will define the resulting angles of the shape.
  • High-DPI Displays Support:
  • As promised, the new version of Origami comes with high-DPI (Retina) displays support. Texts and artwork should look much better on these displays. Enjoy the crispy pixels :)
  • Rendering Proportions:
  • Origami now uses preview screen proportions for saving images and rendering to clipboard. This gives you exactly the same rendered image as you see in preview.
  • We've added View -> Preview Proportion menu item that lets you apply the most common proportions to the current scene. Let us know if you want this list to be enhanced.

New in Origami 2.4 (Apr 19, 2017)

  • Improves dielines generation, adds some automation and other nice features. Keep your copies updated to get the most of Origami :)
  • Dieline Generation:
  • According to your feedback, our dieline generator now uses spot colors for cut and crease lines. Lines width and markers style were also updated. Your ideas are essential, so if you miss something in Origami, we've got a special page for that.
  • Another nice addition is batch dielines generation. Just tick the box in our dieline generator, then load a CSV file with dimensions and get as many dielines as you need.
  • Custom Names Of Origami Items:
  • With this update you can define your own names instead of default "Origami", "Back", "Front" and other names. Visit Settings window for more details on that.
  • Note that this is a global setting affecting all the projects, so once you changed "Origami" to something else, you also need to update your old projects to match the new name.
  • Editable Paper Types:
  • You asked for better or even editable paper types? Here you are. By default it is filled with standard cardboard types, but you can easily change that and add your own custom types. If you feel that something is missed from the standard list - please contact us here.
  • Integration with Owlet and Koru:
  • Added some new buttons to the toolbar for exporting to Koru and Owlet and rendering with Owlet. Now you can easily share your model online, or render nice visuals directly from Origami.

New in Origami 2.3 (Nov 3, 2016)

  • Adobe has just released an update to their Illustrator software, so here is the updated Origami.
  • This update comes without new features, just the support of the latest Illustrator.

New in Origami 2.2 (Jun 28, 2016)

  • Adds support for Illustrator 2015.3 and also some other features.
  • First of all, this update lets you control textures quality for both preview and production modes. Check the "Antialiasing" box in the application settings window. This goes directly to Illustrator and tells it how to rasterize your artwork. The older versions of Origami relied on the resolution parameter for that, but now you're in full control of the process.
  • Another feature is the Shape Dimensions item in the File menu: it shows the width, height and length of the folded shape (or its bounding box for the complex ones), so you can easily estimate how much space it takes on a shelf or pallet.

New in Origami 2.1 (Feb 8, 2016)

  • Adds a nice new feature that helps shapes to face a right direction. It works the same way as the "bottom" one, you just need to name the path "front" instead. If Origami finds that path it rotates the shape, so the side with the "front" mark faces the default camera. Read

New in Origami 2.0.1 (Nov 10, 2015)

  • New extensions installer, new dieline creator and new camera settings window.
  • Also fixes minor OSX extensions deinstallation problems.

New in Origami 1.5 (Jun 22, 2015)

  • The main thing about this update is that it adds the support of the new released Illustrator CC 2015. However, it also brings some improvements that you will love to see.
  • Illustrator CC 2015:
  • This update supports the new Illustrator CC 2015, as well as all the others back to CS6. Tested on both Mac and Windows, 32 and 64 bit environments - everything works fine. Let us know if you encounter any issues with the new Illustrator.
  • 3D PDF Export Improvements:
  • Adobe Acrobat doesn't really like high-resolution textures in 3D PDF files. Everything that is higher that 1024x1024 has a good chance of being downscaled and will most likely look blurry. When Origami exports models with high-res artwork, the textures are about 6-8K pixels and it is really difficult to read the small details of the artwork after the downscaling.
  • The update takes care about this. Check the new, updated application Preferences window. You'll find a new U3D/3D PDF section there with some parameters. One of them is called Tile high resolution textures. When enabled (it is by default), Origami will cut the shape into pieces and cover each piece with a small piece of the original texture which is not bigger than 1024x1024 pixels. A pretty tricky algorithm, but you get a nice sharp artwork in Acrobat even for high-resolution textures.
  • Unchecking the option switches Origami back to the old mode, when it simply exports the texture "as is" and lets Acrobat to handle it.
  • More 3D PDF Improvements:
  • In addition to that Origami now exports scene background color to 3D PDF. It also allows you to select the lighting mode (see the application preferences window) and switch between JPEG and PNG textures for saving to 3D PDF and U3D formats.
  • Preview and Production Resolutions:
  • The previous update of Origami dropped the resolution selection option and set low-resolution preview and high-resolution output as the one and only behaviour. According to your feedback, it was not what you really wanted, so we've made some changes.
  • Again, see the application preferences window. You'll find Preview artwork resolution combo-box there with options Low, Normal and High. By selecting Low you tell Origami to scale the artwork down in preview to the maximum of 1024x1024 pixels. This is helpful when your graphics adapter fails to display a shape (this sometimes happens on old Macs). This option replaces the old Reduce textures resolution in preview checkbox. In Normal mode the preview artwork is about 2048 pixels and the last High option tells Origami to request high-resolution artwork for preview. You'll get the same high-res textures as you get when exporting models or images. This mode is quite slow, though.
  • The other checkbox is called High resolution artwork in production and checked by default. It does the same for the production mode (when you save 3D models or images using the toolbar buttons). If you want a more lightweight 3D PDF, you can uncheck this box before exporting.
  • Minor Improvements:
  • This update also fixes some minor issues, such as:
  • Paper menu sometimes doesn't change the shape;
  • Exporting 3D shape after clicking "Fit to view" ends up with a wrong camera position;
  • Project file name is not used when saving 3D models or images (works on Windows only);
  • Stability issues with 32-bit plugins.
  • Overall, this update is worth installing even if you still use the older version of Illustrator.

New in Origami 1.4 (Apr 7, 2015)

  • Backside artwork:
  • You can read more about this here, but basically Origami now looks for "Origami Backside" layer and "Origami Backside" artboard and uses them for the back side of the shape. There is a special item in the Illustrator menu that automatically updates them according to the main dieline, so everything should be easy.
  • Your feedback about the new feature is more than appreciated. Everything has been designed to be as smooth as possible, so please share any issue with us.
  • Sample layouts:
  • We're one step closer to the in-application layout generation. Check out the Illustrator -> Create layout menu. You will find some sample dielines there that can be sent to Illustrator and returned back as 3D shapes. We'd like you to try this and let us know if something goes wrong. This will become a much more powerful thing soon.
  • High-res artwork:
  • The Use high-resolution artwork option has been removed from the Illustrator menu. Origami works in low-resolution mode while in preview, but when it comes to saving/copying images or exporting 3d shapes, Origami requests a high-res version of the artwork from Illustrator. This might take some time, but you always get the best possible texture.
  • Another option - Use whole artboard doesn't make much sense since adding the backside artwork option, but we're going to keep it for some time. Let us know if you can't live without it.

New in Origami 1.3.1 (Nov 7, 2014)

  • Fixes 3D PDF export of thin shapes, adds layer blending options support and features new rasterization code which works better for high-resolution artwork.

New in Origami 1.3.0 (Nov 3, 2014)

  • Paper Thickness:
  • The most-wanted feature is here! Click the Paper menu to select the list of supported types. We're going to add an editor in one of the next updates, so you can create your own types of paper.
  • As the feature is quite new, please feel free to report any issues you meet. There is a "no thickness" option in the menu that switches Origami back to the old "flat" mode.
  • Advanced Image Rendering:
  • Now when saving or copying images, you can setup their resolution, dpi and even make the background transparent.
  • Origami tries to make the most out of your graphics adapter by using hardware-accelerated antialiasing. The better graphics card you have, the smoother image you get. Note that you can always export the shape to Boxshot and render it there.
  • Other Goodies:
  • We also added export to Collada format, improved OS X Yosemite compatibility and fixed one minor camera and folding issues.
  • Starting from this version Origami tries to use 1200dpi artwork images in "high-resolution artwork" mode, instead of 300dpi in the older version. This works slightly slower, but gives better image quality.

New in Origami 1.2.0 (Jul 30, 2014)

  • This update fixes a nasty saving dialog issue in Mac-version when Origami works in "Stay on top" mode. Now it should work fine. Some other minor issues were also fixed.

New in Origami 1.1.0 (Jun 20, 2014)

  • Works smoothly with the new Illustrator CC 2014.

New in Origami 1.0 (May 27, 2014)

  • Small improvements and removed the "beta" tag.
  • New stuff includes export to OBJ format, fixes of 3D PDF and JPEG export and some user interface improvements like the ability to hide the toolbar.

New in Origami 0.11 Beta (Apr 16, 2014)

  • Stay On Top:
  • As requested, Origami now has a "stay on top" feature, so you can keep it around while working in Illustrator. The feature is in the View menu.
  • Zoom To Error:
  • Another nice addition, allowing you to cycle between the error points, zooming to each of them. Quite useful when the dieline is large and it is not easy to point the camera directly onto the error place for analysis. There option itself is in the "View" menu, but you can simply press the "E" key instead.
  • Reloading Speedup:
  • It takes a while to fold a complex dieline, so Origami now checks if any changes were made before folding. If the only thing you changed is artwork, reloading will work much faster.
  • Bug fixes:
  • There was an issue with "Whole artboard" and "High resolution artwork" options. Now fixed.

New in Origami 0.10 Beta (Apr 2, 2014)

  • New version of Origami featuring the new "standalone" approach. In two words, this new version has been build from scratch to make the most of the user experience, compared to the previous ones.
  • This version has a new folding algorithm which is quite strict about misaligned crease lines and broken paths. The good news is that we also did a serious job on making easy for the user to understand what exactly is wrong and why.
  • Some changes may be needed to the dielines that worked well before, but only if the dielines were incorrect.

New in Origami 0.9.8 Beta (Dec 9, 2013)

  • This new release fixes some minor issues that have been found during testing.
  • We received several reports about hanging while folding shapes. Now fixed.
  • The new release improves Illustrator scene parsing, now Origami ignores paths belonging to a hidden group.
  • Finally, the folding engine has been improved to support new types of cuts (http://boxshot.com/2013/12/09/layout.png).

New in Origami 0.9.7 Beta (Nov 11, 2013)

  • New folding engine - Did a huge work on rewriting the folding engine to allow some layouts to be folded well.
  • Important:
  • Please note that the new engine is more strict about the layouts you provide. If you see your shape unfolded with yellow edges, this means your shape will probably cannot be folded in real life.
  • This mostly happens because of the slightly mismatched dimensions of the layout. For instance if the top right corner of the layout above contains a rectangle instead of the square, you'll get an error.
  • Other improvements:
  • Received several reports that shapes in 3D PDF look too metallic. Now fixed.
  • This release also fixes the registration issue on Mac OS X.
  • Another essential thing is that we've finally added AI and 3D PDF files to our gallery - you can try them yourself now.

New in Origami 0.9.5 Beta (Sep 30, 2013)

  • Folding improvements
  • Export to 3D is now enabled in the demo, so you can give it a try if you missed this before. 3D PDF, U3D and internal Boxshot formats are supported, more will be added soon.

New in Origami 0.9.1 Beta (Aug 8, 2013)

  • Fixed some issues that have been reported by customers, we also balanced saving speed and image quality, so you should get better images faster.