What's new in Akaneiro: Demon Hunters 20131205
Dec 6, 2013
- New Objectives for easy missions
- Adjusted enemy spawns for early difficulties
- Adjust ability training requirements
- Reduce energy cost for abilities
- New world map for mission select
- Longer invincibility on revive
- Decreased loading times
- Boss leaderboards at www.angry-red.com
- Boss killing competition
New in Akaneiro: Demon Hunters 20131013 (Oct 14, 2013)
- Increased quality of loot drops
- Updated Rare item Shop
- Potions rebalanced
- Crystal Items now in Item Shop
- Reduced Trap HP in “Stolen Remains”
- Fixed Camera bugs
- Fixed Ally freezing bug
- General Bug Fixing
New in Akaneiro: Demon Hunters 20130929 (Sep 30, 2013)
- Crystal Revive costs reduced, Scrolls no longer purchasable
- No Mission Cooldown event ongoing due to popular demand
- Health and Energy potions now available in 3 sizes
- 4 New Missions:
- “Blind Rage” in Shinegami River
- “Stolen Remains” in Jawbone Ravine
- “Without a Head” in Bloodroot Cemetery
- “Secret Entrance” in Bloodfang Fort
New in Akaneiro: Demon Hunters 20130911 (Sep 11, 2013)
- Special promotion. NO COOLDOWNS.
New in Akaneiro: Demon Hunters 20130902 (Sep 3, 2013)
- Food sale ends
- Crystals have now been multiplied by x5 (This now means everything costs x5 more but you also have your total increased by x5 too)
- General bug fixing
New in Akaneiro: Demon Hunters 20130813 (Aug 9, 2013)
- Reduced total game size by a LOT
- Loading times improved
- Improved tutorial
- Daily rewards no longer reset if you miss a day
- Improved Winter banshee material drops
- General bug fixing.
New in Akaneiro: Demon Hunters 20130722 (Jul 22, 2013)
- New skill purchase/cool down screen
- Bug fixes
New in Akaneiro: Demon Hunters 20130703 (Jul 3, 2013)
- Stash box now available in the village next to the mission vendor
- Material tool tips now display in Crafting shop and Mission Screens
- Fixed mission objective text appearing off of the screen
- 2-Handed Mastery (stun) now working correctly
- Mastery levels 5-10 now working correctly
- Special Food items now displays correct duration in buff icon description
- Chi Mend defense boost now corrected to 10 seconds for most levels
- Fixed bug causing invisible bosses in some missions
- Fixed Area 5 Mission 1 collision bug
- Raging attribute percentage now displaying correct value in description
- Fixed a bug using crafting materials
- Fixed Pelt material description.
- Corrected the Karma core inventory icon
- Slightly increased difficulty for later Low Threat missions
New in Akaneiro: Demon Hunters 20130625 (Jul 2, 2013)
- The Melon Fields (Area 7) is now accessible along with a new boss
- Accessories now have Armor value to accommodate their defensive status
- Added navigation arrows to mission map screen
- Auto progress when loading screen complete
- Reduced cool down price prices
- Village Well delivers Karma Shards every 15 minutes
- Item Attribute, Buff, and Mastery Descriptions now more detailed
- Players can create multiple characters per account
- Boss Missions on the mission map now more identifiable via red glow
- Item Vendor will automatically refresh stock every 15 minutes
- New randomizing formula for Item Vendor stock
- New camera positions for vendors
- Update Minimap style
- Remember Account tick box added to login screen
- General gameplay bug fixing
- Chat Box activated (beta version):
- Players automatically assigned to channels per server (e.g. 6 servers in U.S. = 6 separate chat channels)
- Kickstarter Exclusive Items ready to deploy:
- Hunter’s Axe, Red Cap’s Hood, Granny Cap, Signet Ring
- Enemies now have a chance to drop Materials:
- Each Area is known to specialize in dropping different materials (Check the mission select screen!)
- The higher the Threat (difficulty), the more materials will drop from enemies
- Bosses carry lots of materials, kill them regularly to stock up your inventory
- Crafting vendor now available for Upgrading item attributes:
- Level upgrading coming soon
- All base discipline stats are now multiplied by 10:
- More increments were needed for gem crafting
- Accessory Elements have now increase resistance to element effects caused by elemental enemies:
- They previously increased element damage on an element weapon of the same type
- Armor values are now more detailed:
- same effect but higher number to display more detailed values
- New Mission Success screen:
- Includes Star rating, Materials, Enemy earned XP and Karma, plus player teleport VFX for mission end and into village
- New Level Up screen:
- Animation based on equipped weaponry, big VFX, dynamic representation for discipline point allocation
- New Death/Revive screen:
- Added Karma Shard Revive
- Displays earnings that will be lost unless player revives
New in Akaneiro: Demon Hunters 20130516 (May 16, 2013)
- Threat Timer has been replaced with a cool down timer
- New Yomi Island Map layout for mission selecting
- Some enemies now using elemental attacks
- Some low threat missions now have XP rewards
- Ability upgrades are now dependant on your skill number, not your character level.
- New village interaction cameras
- General bug fixing.
New in Akaneiro: Demon Hunters 20130416 (Apr 22, 2013)
- Super revive is now SUPER for all classes
- Daily Reward UI now fixed
- Enemy Path Finding is now improved
- Item rarity colours improved
- Karma Collection sound now fixed
- Reduce price for area unlocks
- General bug fixes and optimisations.