What's new in Akaneiro: Demon Hunters 20131205

Dec 6, 2013
  • New Objectives for easy missions
  • Adjusted enemy spawns for early difficulties
  • Adjust ability training requirements
  • Reduce energy cost for abilities
  • New world map for mission select
  • Longer invincibility on revive
  • Decreased loading times
  • Boss leaderboards at www.angry-red.com
  • Boss killing competition

New in Akaneiro: Demon Hunters 20131013 (Oct 14, 2013)

  • Increased quality of loot drops
  • Updated Rare item Shop
  • Potions rebalanced
  • Crystal Items now in Item Shop
  • Reduced Trap HP in “Stolen Remains”
  • Fixed Camera bugs
  • Fixed Ally freezing bug
  • General Bug Fixing

New in Akaneiro: Demon Hunters 20130929 (Sep 30, 2013)

  • Crystal Revive costs reduced, Scrolls no longer purchasable
  • No Mission Cooldown event ongoing due to popular demand
  • Health and Energy potions now available in 3 sizes
  • 4 New Missions:
  • “Blind Rage” in Shinegami River
  • “Stolen Remains” in Jawbone Ravine
  • “Without a Head” in Bloodroot Cemetery
  • “Secret Entrance” in Bloodfang Fort

New in Akaneiro: Demon Hunters 20130911 (Sep 11, 2013)

  • Special promotion. NO COOLDOWNS.

New in Akaneiro: Demon Hunters 20130902 (Sep 3, 2013)

  • Food sale ends
  • Crystals have now been multiplied by x5 (This now means everything costs x5 more but you also have your total increased by x5 too)
  • General bug fixing

New in Akaneiro: Demon Hunters 20130813 (Aug 9, 2013)

  • Reduced total game size by a LOT
  • Loading times improved
  • Improved tutorial
  • Daily rewards no longer reset if you miss a day
  • Improved Winter banshee material drops
  • General bug fixing.

New in Akaneiro: Demon Hunters 20130722 (Jul 22, 2013)

  • New skill purchase/cool down screen
  • Bug fixes

New in Akaneiro: Demon Hunters 20130703 (Jul 3, 2013)

  • Stash box now available in the village next to the mission vendor
  • Material tool tips now display in Crafting shop and Mission Screens
  • Fixed mission objective text appearing off of the screen
  • 2-Handed Mastery (stun) now working correctly
  • Mastery levels 5-10 now working correctly
  • Special Food items now displays correct duration in buff icon description
  • Chi Mend defense boost now corrected to 10 seconds for most levels
  • Fixed bug causing invisible bosses in some missions
  • Fixed Area 5 Mission 1 collision bug
  • Raging attribute percentage now displaying correct value in description
  • Fixed a bug using crafting materials
  • Fixed Pelt material description.
  • Corrected the Karma core inventory icon
  • Slightly increased difficulty for later Low Threat missions

New in Akaneiro: Demon Hunters 20130625 (Jul 2, 2013)

  • The Melon Fields (Area 7) is now accessible along with a new boss
  • Accessories now have Armor value to accommodate their defensive status
  • Added navigation arrows to mission map screen
  • Auto progress when loading screen complete
  • Reduced cool down price prices
  • Village Well delivers Karma Shards every 15 minutes
  • Item Attribute, Buff, and Mastery Descriptions now more detailed
  • Players can create multiple characters per account
  • Boss Missions on the mission map now more identifiable via red glow
  • Item Vendor will automatically refresh stock every 15 minutes
  • New randomizing formula for Item Vendor stock
  • New camera positions for vendors
  • Update Minimap style
  • Remember Account tick box added to login screen
  • General gameplay bug fixing
  • Chat Box activated (beta version):
  • Players automatically assigned to channels per server (e.g. 6 servers in U.S. = 6 separate chat channels)
  • Kickstarter Exclusive Items ready to deploy:
  • Hunter’s Axe, Red Cap’s Hood, Granny Cap, Signet Ring
  • Enemies now have a chance to drop Materials:
  • Each Area is known to specialize in dropping different materials (Check the mission select screen!)
  • The higher the Threat (difficulty), the more materials will drop from enemies
  • Bosses carry lots of materials, kill them regularly to stock up your inventory
  • Crafting vendor now available for Upgrading item attributes:
  • Level upgrading coming soon
  • All base discipline stats are now multiplied by 10:
  • More increments were needed for gem crafting
  • Accessory Elements have now increase resistance to element effects caused by elemental enemies:
  • They previously increased element damage on an element weapon of the same type
  • Armor values are now more detailed:
  • same effect but higher number to display more detailed values
  • New Mission Success screen:
  • Includes Star rating, Materials, Enemy earned XP and Karma, plus player teleport VFX for mission end and into village
  • New Level Up screen:
  • Animation based on equipped weaponry, big VFX, dynamic representation for discipline point allocation
  • New Death/Revive screen:
  • Added Karma Shard Revive
  • Displays earnings that will be lost unless player revives

New in Akaneiro: Demon Hunters 20130516 (May 16, 2013)

  • Threat Timer has been replaced with a cool down timer
  • New Yomi Island Map layout for mission selecting
  • Some enemies now using elemental attacks
  • Some low threat missions now have XP rewards
  • Ability upgrades are now dependant on your skill number, not your character level.
  • New village interaction cameras
  • General bug fixing.

New in Akaneiro: Demon Hunters 20130416 (Apr 22, 2013)

  • Super revive is now SUPER for all classes
  • Daily Reward UI now fixed
  • Enemy Path Finding is now improved
  • Item rarity colours improved
  • Karma Collection sound now fixed
  • Reduce price for area unlocks
  • General bug fixes and optimisations.