What's new in broeselhud 2.7
Jun 13, 2013
- made the Batman crosshair easily usable by adding it to hudlayout.res
- fixed the main menu notifications
- fixed the oldschool TargetID HP value not being vertically centered
- made the border of the chatbox thinner
- fixed the shadow-fix (prev. Low-Res) HP file not using the correct font
- the alternative HP file now also fixes the shadow on high resolutions
- updated clientscheme.res
- accurately centered the winpanel
- updated the Readme file
- fixed the vote HUD (removed the kick reason selector)
New in broeselhud 2.6 (Jun 4, 2013)
- changed the Surface numerals to a set of custom, proportional ones
- properly centered the HUD crosshairs
- added the Wings crosshair
- added the crosshair that this HUD deserves, but not the one it needs right now
- modified the netgraph to take up less width (full credit goes to INsane)
- re-added the transparent health cross (now works on sv_pure 2 aswell)
- vastly improved the appearance of the HP cross border
- added a dropshadow to the damage numbers
- slightly reduced the damage numbers fade time (from 1.33s to 1.2s)
- reworked the Readme file (added FAQ, HUD crosshair names etc)
- reworked the notifications on the main menu
- fixed 3-digit scoreboard kills getting cut off
- increased the size limit for HUD crosshairs from 32 to 50
- made the Ubercharge pulse smoother
- added support for the Halloween "Wheel of Fate"
- fixed the "marked for death" and milk icon placement
- edited the HTML MOTD panel to match the regular MOTD panel
- added support for disposable sentries in MvM
- fixed the rating label on the MvM end-round panel
- added the MvM buyback label
New in broeselhud 2.5 (Jan 9, 2013)
- added support for the Vaccinator
- changed the counts on the class menu to a less flashy color
- added support for the MvM sapper
- fixed the HP showing up for dead players in the spec HUD
- fixed the skip button on the intro movie menu not working
- renamed the tank panel according to the Mecha update
- fixed the text on the Engie menus not being white
- fixed alignment issues on the MvM scoreboard stats panel
- fixed the inspect panel getting cut off at long descriptions
- updated the main menu file
- fixed the differing damage fade time when using the cross
- slightly moved up the class image on the spec HUD
- fixed the milk icon overlapping with the HP
- fixed the icon on the "you got switched to BLU/RED" panel
- edited the vote setup to fit the general style
- made the arena class layout panel smaller
- edited the arena notification panel to fit the general style
- added a changelog to the zip file
New in broeselhud 2.4 (Dec 6, 2012)
- removed the title from the class menu
- reworked the "you got switched to BLU/RED" panel
- reworked the "teams will be scrambled" panel
- edited the Bazar Bargain's counter to match the other item counters
- edited the Quickswitch panel to fit the general style
- edited the map intro menu to match the other intro panels
- removed all lodef and hidef marks from the HUD files
- updated Clientscheme.res
New in broeselhud 2.3 (Nov 27, 2012)
- fixed the tournament setup panel not being centered
- customized the MOTD screen
- customized the map info screen
- removed the shotgun spread crosshair
- removed the slide-down animation of the "time added" popup
- reworked the item counts (revenge crits, heads etc)
New in broeselhud 2.1.6 (May 9, 2012)
- Updated the main menu MOTD system.
New in broeselhud 2.1.5 (May 2, 2012)
- fixed the "don't show last damage done" - option
- fixed the positive damage (used to indicate heals) not using the correct color name
New in broeselhud 2.1.4 (Apr 21, 2012)
- Fixed the "surface36shadow" font style
New in broeselhud 2.1.3 (Apr 20, 2012)
- Added support for the Admirable-Timer - Addon
New in broeselhud 2.1.2 (Apr 2, 2012)
- Fixed Surface Sharpened not loading correctly on Windows due to the changes in 2.1.1
New in broeselhud 2.1.1 (Mar 31, 2012)
- Fixed Surface Sharpened not loading correctly on Mac OS X.