Tiled Changelog

What's new in Tiled 1.10.2

Aug 4, 2023
  • Added support for setting custom properties on the project (with dogboydog, #2903)
  • Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
  • Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
  • Display the image base name for unnamed tile objects referring to single images
  • Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
  • Scripting: Added file dialog API (with dogboydog, #3782)
  • Scripting: Support erasing tiles in Tool.preview and TileMap.merge
  • Scripting: Added Geometry interface with line and ellipse helpers
  • Scripting: Added WangSet.effectiveTypeForColor
  • Fixed crash when changing file property of custom class (#3783)
  • Fixed loading of invalid color properties (#3793)
  • Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
  • Fixed object preview position with parallax factor on group layer (#3669)
  • Fixed hover highlight rendering with active parallax factor (#3669)
  • Fixed updating of object selection outlines when changing parallax factor (#3669)
  • Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
  • Fixed several issues with drawing ellipses (#3776)
  • Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
  • Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
  • AppImage: Updated to Sentry 0.6.5
  • Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)
  • macOS: The macOS 10.14+ build is now a Universal macOS Binary (#3707)

New in Tiled 1.10.1 (Apr 7, 2023)

  • Make panning with Space require pressing a mouse button as well (#3626)
  • Scripting: Added read-only access to Project properties (by dogboydog, #3622)
  • Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
  • Fixed object labels to adjust to application font changes
  • Fixed grid rendering for odd Hex Side Length values (#3623)
  • Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
  • JSON plugin: Fixed loading of empty tilesets created by script (#3542)
  • Godot 4 plugin: Removed depth limit for .godot project file (#3612)
  • Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
  • Removed "Add Folder to Project" button from the startup page
  • Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
  • Qt 6 / Linux: Fixed long startup time for some icon themes
  • snap: Updated from core20 to core22 (now uses Qt 5.15)
  • Qbs: Added projects.Tiled.libDir option (#3613)

New in Tiled 1.10.0 (Mar 10, 2023)

  • Restored Tiled 1.8 file format compatibility by default (#3560)
  • Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
  • Added Godot 4 export plugin (by Rick Yorgason, #3550)
  • Added file system actions also for tileset image based tilesets (#3448)
  • Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
  • Added option to choose a custom interface font (#3589)
  • Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
  • Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
  • Fixed broken tile images after importing/exporting a tileset
  • AutoMapping: Added support for output set probability (#3179)
  • AutoMapping: When input regions are defined, match in order by default (#3559)
  • AutoMapping: Skip locked layers when applying rules (#3544)
  • AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)
  • AutoMapping: Fixed automatic output regions for object output (#3473)
  • AutoMapping: Fixed crash on undo when output layers have properties
  • Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
  • Scripting: Added tiled.projectFilePath
  • Scripting: Added tiled.versionLessThan
  • Scripting: Added TileMap.toImage (#3519)
  • Scripting: Added Tool.targetLayerType (#3248)
  • Scripting: Added region.contiguousRegions() (#3576)
  • Scripting: Added tiled.compress and tiled.decompress (#3153)
  • Scripting: Added Base64 encoding and decoding API (#3153)
  • Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
  • Scripting: Allow changing the items in a combo box added to a dialog
  • Scripting: Fixed painting issues after changing TileLayer size (#3481)
  • Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)
  • Defold plugin: Allow overriding z value also when exporting to .collection (#3214)
  • Qt 6: Fixed invisible tileset tabs when only a single tileset is open
  • Qt 6: Fixed behavior of "Class of" selection popup
  • Qt 6: Fixed tile rendering when OpenGL is enabled (#3578)
  • Fixed positioning of point object name labels (by Logan Higinbotham, #3400)
  • Fixed slight drift when zooming the map view in/out
  • Fixed remaining lag after switching off hardware acceleration (#3584)
  • Fixed point object hover highlight position (#3571)
  • Fixed drawing lines with stamps having differently sized variations (#3533)
  • Fixed compile against Qt 6.4
  • snap: Added Wayland platform plugin and additional image format plugins
  • AppImage: Updated to Sentry 0.6.0
  • Updated Bulgarian, French, German, Hungarian, Russian and Swedish translations

New in Tiled 1.9.91 RC (Mar 3, 2023)

  • Restored Tiled 1.8 file format compatibility by default (#3560)
  • Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
  • Added Godot 4 export plugin (#3550)
  • Added file system actions also for tileset image based tilesets (#3448)
  • Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
  • Added option to choose a custom interface font (#3589)
  • Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
  • Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
  • Fixed broken tile images after importing/exporting a tileset
  • AutoMapping: When input regions are defined, match in order by default (#3559)
  • AutoMapping: Skip locked layers when applying rules (#3544)
  • Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
  • Scripting: Added tiled.projectFilePath
  • Scripting: Added tiled.versionLessThan
  • Scripting: Added TileMap.toImage (#3519)
  • Scripting: Added Tool.targetLayerType (#3248)
  • Scripting: Added region.contiguousRegions() (#3576)
  • Scripting: Added tiled.compress and tiled.decompress (#3153)
  • Scripting: Added Base64 encoding and decoding API (#3153)
  • Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
  • Scripting: Allow changing the items in a combo box added to a dialog
  • Scripting: Fixed painting issues after changing TileLayer size (#3481)
  • Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)
  • Defold plugin: Allow overriding z value also when exporting to .collection (#3214)
  • Qt 6: Fixed invisible tileset tabs when only a single tileset is open
  • Qt 6: Fixed behavior of "Class of" selection popup
  • Qt 6: Fixed tile rendering when OpenGL is enabled (#3578)
  • Fixed positioning of point object name labels (by Logan Higinbotham, #3400)
  • Fixed slight drift when zooming the map view in/out
  • Fixed remaining lag after switching off hardware acceleration (#3584)
  • Fixed point object hover highlight position (#3571)
  • Fixed drawing lines with stamps having differently sized variations (#3533)
  • Fixed compile against Qt 6.4
  • snap: Added Wayland platform plugin and additional image format plugins
  • AppImage: Updated to Sentry 0.5.4
  • Updated Bulgarian, French and Swedish translations

New in Tiled 1.9.2 (Sep 18, 2022)

  • Allow adding maps to image collection tilesets (#3447)
  • Auto-detect JSON file format when importing custom types (#3472)
  • Added file system actions to the tile context menu (#3448)
  • Fixed possible crash in Custom Types Editor (#3465)
  • Fixed display of overridden values from a nested class
  • Fixed ability to reset nested string and file properties (#3409)
  • Fixed changing nested property values for multiple objects (#3344)
  • Fixed resolving of class properties on export to affect all data types (#3470)
  • Fixed possible duplication of Automapping Rules Tileset (#3462)
  • Fixed case where object labels could become visible for hidden layer (#3442)
  • Fixed updating of custom property colors when changing style
  • Scripting: Added Tileset.findTile
  • AutoMapping: Fixed applying of rule probability (#3425)
  • Defold plugin: Assign incrementing z values and allow specifying tile_set (#3214)
  • Updates to German translation (by Christian Pervoelz)

New in Tiled 1.9.1 (Aug 11, 2022)

  • Fixed properties-related crash when having no project loaded
  • Fixed loading of custom tile image rectangles (#3405)
  • Fixed loading of member values for nested classes (#3414)
  • Fixed visibility of "Move Object to Layer" sub-menu (#3417)
  • Fixed shadow offset for other maps in a world (#3429)
  • Fixed class dropdown to update immediately when changing custom types (#3398)
  • Fixed deleting an overridden property to not make it disappear (#3409)
  • Scripting: Added TilesetsView.currentTilesetChanged
  • JSON plugin: Fixed loading image layer "repeatx/y" properties (by Jene Litsch, #3428)
  • snap: Fixed startup error due to missing libQt5Concurrent.so.5 (#3408)
  • AppImage: Updated to Sentry 0.5.0
  • Updated Chinese (Simplified) and Portuguese translations

New in Tiled 1.9.0 (Jun 26, 2022)

  • Added option to ignore transparent pixels when selecting tile objects (#1477)
  • Added support for sub-images in image collection tilesets (#1008)
  • Added "Class" field to all data types, referring to a custom class
  • Added Tile Render Size and Fill Mode options to Tileset
  • Added %worldfile variable for custom commands (by Pixel-Nori, #3352)
  • Added 'New Project' action, replacing 'Save Project As' (#3279)
  • Added ability to load .tiled-session files from command-line
  • Merged Object Types with Property Types
  • Don't scale point objects with the zoom level (#3356)
  • Take into account image layer content when determining visual map size (#3386)
  • Scripting: Added Dialog API for building custom UI (by tileboydog, #3384)
  • Scripting: Added -e,--evaluate to run a script from command-line
  • Scripting: Added Tool.toolBarActions property (#3318)
  • Scripting: Added Tileset.columnCount property
  • Scripting: Added ImageLayer.image property
  • Scripting: Added access to selected terrain in tileset editor
  • AutoMapping: Applying rules is now 10-30x faster
  • AutoMapping: Explicit "regions" layers are no longer needed and have been deprecated (#1918)
  • AutoMapping: "AutoMap While Drawing" no longer creates separate undo steps (#2166)
  • AutoMapping: Custom tiles can now match "Empty", "Non-Empty" and "Other" tiles through a "MatchType" property (#3100)
  • AutoMapping: A custom tile with "MatchType" set to "Negate" can be used instead of "inputnot" layers
  • AutoMapping: Added built-in tileset with these custom rule tiles
  • AutoMapping: Added a number of per-rule options which can be set using rectangle objects
  • AutoMapping: Erase tiles by placing tiles with "MatchType" set to "Empty" on output layers (#3100)
  • AutoMapping: Accumulate touched layers in AutoMap While Drawing (#3313)
  • AutoMapping: Support map name filters in rules.txt (#3014)
  • AutoMapping: Show relevant custom properties when a rules map is detected
  • Optimized rendering of tinted layers by caching tinted images
  • tmxrasterizer: Added options to hide certain layer types (#3343)
  • Raised minimum supported Qt version from 5.6 to 5.12 (drops Windows XP support)
  • Raised minimum C++ version to C++17
  • Removed qmake project files (only Qbs supported now)
  • macOS: Fixed layout of Custom Types Editor when using native style
  • AppImage: Updated to Sentry 0.4.18
  • Python plugin: Now built against Python 3.8 on Windows and Linux
  • Updated Bulgarian, Czech, French and Russian translations

New in Tiled 1.8.6 (Jun 16, 2022)

  • Keep references between objects when copy/pasting or duplicating (#3361)
  • Improved default translation used in case of multiple options
  • Terrain Brush: Update preview on mouse release (#3381)
  • Fixed 'Add Variation' action in Tile Stamps context menu (#3362)
  • Fixed importing of removed shortcuts (#3367)
  • Fixed breaking of alternative shortcuts on import or reset (#3367)
  • Fixed conflict detection to handle alternative shortcuts (#3368)
  • Fixed locking up UI on property type name conflict (#3380)
  • Scripting: Fixed possible crash when accessing Layer.map
  • Defold plugins: Added support for rotated tiles (#3369)
  • Updates to German translation (by Ettore Atalan)

New in Tiled 1.8.5 (May 17, 2022)

  • Made expanded group layers persistent (#3282)
  • Improved snapping behavior for scalable objects on staggered maps
  • Allow setting a shortcut on the 'Edit Tileset' action
  • Always select first entry while using the Open File in Project action
  • Improved Add Property dialog layout in case of long type names (#3302)
  • Fixed restoring of window layout when maximized (#590)
  • Fixed snapping when dragging templates into a map (#3326)
  • Fixed map selection rectangle in world for infinite maps (#3340)
  • Fixed 'Merge Layer Down' action for infinite maps
  • Fixed several small issues in the image color picker (#3348)
  • Fixed missing name for undo commands that add/remove maps from world
  • Fixed selection issues for tile objects with a non-zero tile offset
  • Fixed hover indicator sometimes overlapping selection indicator
  • Fixed removal of terrain info when removing tiles from a collection
  • Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  • Scripting: Layer.tintColor is now #ffffff when not set
  • macOS: Enabled support for loading SVGs
  • macOS: Show shortcuts in context menus when using Tiled Fusion style (#1978)
  • AppImage: Updated to Sentry 0.4.17
  • Updated Chinese (Simplified) and Portuguese (Portugal) translations

New in Tiled 1.8.90 Alpha (Apr 10, 2022)

  • Scripting: Added -e,--evaluate to run a script from command-line
  • Scripting: Added Tool.toolBarActions property (#3318)
  • AutoMapping: Applying rules is now 10-30x faster
  • AutoMapping: "AutoMap While Drawing" no longer creates separate undo steps (#2166)
  • AutoMapping: Explicit "regions" layers are no longer needed and have been deprecated (#1918)
  • AutoMapping: Custom tiles can now match "Empty", "Non-Empty" and "Other" tiles through a "MatchType" property (#3100)
  • AutoMapping: A custom tile with "MatchType" set to "Forbid" can be used instead of "inputnot" layers
  • AutoMapping: Added a number of per-rule options which can be set using rectangle objects
  • AutoMapping: Erase tiles by placing tiles with "MatchType" set to "Empty" on output layers (#3100)
  • AutoMapping: Accumulate touched layers in AutoMap While Drawing (#3313)
  • AutoMapping: Support map name filters in rules.txt (#3014)
  • Split up object types file type selection
  • Raised minimum supported Qt version from 5.6 to 5.12 (drops Windows XP support)
  • Raised minimum C++ version to C++17
  • Removed qmake project files (only Qbs supported now)

New in Tiled 1.8.4 (Apr 1, 2022)

  • Fixed crash when trying to create an object

New in Tiled 1.8.3 (Mar 31, 2022)

  • Improved rendering quality of the Mini-map when it's small (#1431)
  • Fixed automatic tool switching after deleting layers
  • Fixed rendering of arrows for object references in class members (#3306)
  • Fixed image layer repeat settings not copied to duplicates (#3307)
  • Fixed map bounding rectangle for infinite isometric maps
  • Fixed tile selection to not get removed when deleting (#3281)
  • Fixed custom types not being usable without opening a project (#3295)
  • Fixed use of custom property types in global object types file (#3301)
  • Fixed parallax layer positions for other maps in a world
  • Fixed crash when rendering invalid polygon objects
  • Fixed sticky Bucket Fill preview when hovering same tile
  • Fixed automatically reloaded map becoming the active document
  • Fixed "Map format '%s' not found" error
  • Fixed updating of "Unload/Save World" menu enabled state
  • Fixed flipping horizontally to not rotate objects by 180 degrees (#1704)
  • Fixed displacement when flipping horizontally on isometric maps (#2660)
  • Fixed offset of tile collision shapes on isometric maps (#3138)
  • Mark world as modified when map size changes (#3020)
  • Prevent unsaved maps from being added to a world (#3317)
  • Hide "Move Objects to Layer" menu when there's only one object layer
  • Scripting: Avoid possible crash due to garbage collection (#3290)
  • Scripting: Fixed missing null check in Tileset.loadFromImage and Tile.setImage
  • Scripting: Initialize tile layer size also when added as part of a group layer (#3291)
  • AutoMapping: Applying rules without "inputnot" layers is now much faster
  • AutoMapping: Optimized calculation of each rule's input/output region
  • AutoMapping: Fixed compatibility with "RegionsInput" / "RegionsOutput" layers
  • AutoMapping: Fixed ability to AutoMap using project rules in unsaved maps
  • CSV plugin: Improved error message and replace reserved characters (#3309)
  • terraingenerator: Fixed crash when source terrain doesn't have an image (#3299)
  • macOS: Fixed main window expanding with many open files (#1047)
  • JSON plugin: Wrap arrays at the map width or chunk width
  • Qt 6: Fixed captured or erased area when dragging backwards
  • Updated Finnish translation (by Tuomas Lähteenmäki)

New in Tiled 1.8.2 (Feb 18, 2022)

  • Fixed deactivating of tools when no layer is selected (avoids crash)
  • Fixed monospace font option in multi-line text editor on macOS and Windows (#3007)
  • Fixed ability to reset custom 'color' and 'object' properties (#3270)
  • Fixed updating of layer positions when changing parallax factor of a group (#3175)
  • Scripting: Fixed crash when assigning null to the MapObject.tile property
  • Scripting: Fixed adding of tilesets when adding layers to a loaded map (#3268)
  • JSON format: Fixed layer locked status not getting saved (#2877)
  • macOS: Fixed duplicate overwrite confirmation when using Export As (#3152)
  • FreeBSD: Fixed compile due to missing include (by Dmitry Marakasov, #3271)

New in Tiled 1.8.1 (Feb 11, 2022)

  • Fixed pasted objects not getting selected if a tile layer was also copied
  • Fixed possible crash when trying to determine whether OpenGL is used
  • Fixed possible crash when using the Insert Tile tool
  • Fixed possible crash in tile stamp preview
  • AutoMapping: Fixed crash when an input layer does not exist (#3269)
  • Scripting: Automatically add tilesets to the map where needed (#3268)
  • snap: Updated from core18 to core20 (now uses Qt 5.12)
  • AppImage: Updated to Sentry 0.4.15

New in Tiled 1.8.0 (Feb 7, 2022)

  • Added support for custom enum properties (with svipal, #2941)
  • Added support for custom class properties (#489)
  • Added parallax origin property to the map (with krukai, #3209)
  • Added Repeat X/Y properties to Image Layers (with krukai, #3205)
  • Added an action for selecting all layers (Ctrl+Alt+A) (#3081)
  • Added actions to select or add tilesets to Project view context menu
  • Added cut/copy/paste actions to Tile Animation Editor
  • Improved undo behavior by merging sequential edits to the same property (#3103)
  • Improved multi-layer painting behavior (#3094)
  • Separated the X and Y components of the major grid option (#3208)
  • Added automatic fading out of the grid when zooming out a lot
  • AutoMapping: Made it find layers within groups (#1771)
  • AutoMapping: regions layer can now be used alongside region_input/output layers
  • AutoMapping: Recognize "//" layer name prefix for ignoring layers (#3262)
  • AutoMapping: Allow setting a rule map as project rules file (#3221)
  • Tweaked focus behavior in the Template Editor
  • Changed the default Terrain Brush shortcut back to T
  • Reset tile animations when disabling playback and when exporting as image
  • Don't require saving maps upon creation (#1902)
  • Apply transformation actions to the preview while placing tiles (#3091)
  • Allow using object context menu in object creation tools
  • Reduced the step size for the parallax factor property
  • Improved the logic for automatically switching tools (#2807)
  • Ignore selection changes when marking a file as modified (#3194)
  • Use the tileset background color in the collision editor (with Benja Appel, #3163)
  • Show the read error when using --export-map/tileset
  • Avoid deselecting all layers when clicking empty area in Layers view (#2806)
  • Scripting: Added File API
  • Scripting: Added support for loading JavaScript .mjs modules (#3261)
  • Scripting: Added tiled.applicationDirPath property
  • Scripting: Added tiled.extensionsPath property (#3139)
  • Scripting: Added missing Layer.tintColor property
  • Scripting: Added missing ObjectGroup.drawOrder property (#3147)
  • Scripting: Added TileMap.removeObjects (#3149)
  • Scripting: Added TileMap.regionEdited signal
  • Scripting: Added TileMap.layers and GroupLayer.layers properties, for convenience
  • Scripting: Added region.rects property and region.contains(x,y)
  • Scripting: Treat custom format extensions as case-insensitive (#3141)
  • Scripting: Allow tools to stay active when tiles or a terrain type are selected (#3201)
  • Scripting: Extended the terrain related API (#2663)
  • Scripting: tiled.activeAsset can be assigned asset created in script (#3160)
  • Scripting: Fixed possible crash after creating tilesets from script (#3229)
  • Scripting: Fixed possible crash in TileMap.autoMap
  • Scripting: Fixed dialog window titles to show on macOS (#2910)
  • Scripting: Fixed tileset or tile references for maps loaded from script
  • Scripting: Avoid crash when script reload happens during popup (#2991)
  • Fixed the logic for handling group layer parallax factors (with LilithSilver, #3125)
  • Fixed keyboard modifiers getting stuck for Terrain Brush (#2678)
  • Fixed debug messages showing in the Console and Issues views
  • Fixed enabled state of File > Export action for tilesets (#3177)
  • Fixed Snap to Grid for hexagonal maps
  • Fixed AutoMapping rules file to update after changing project properties (#3176)
  • Fixed 'Detect Bounding Box' action missing in Keyboard settings
  • Fixed toggling "Clear View" on & off shifting the map
  • Fixed command-line output not showing on Windows (#2688)
  • Fixed "Select object on map" when no object layer is selected (#3207)
  • Fixed adjusting of tile types when tileset width changed (by Albert Vaca Cintora, #3237)
  • Fixed missing Qt translations for Linux AppImage
  • Fixed minimap viewport position when layers are offset (#3211)
  • Fixed "Highlight Current Layer" getting confused (#3223)
  • Fixed Terrain Set type property to be disabled when appropriate (avoids crash)
  • Fixed saving broken references to files loaded using "ext:" prefix (#3185)
  • Fixed performance issue in Project view related to file icons
  • Fixed dynamic wrapping when adding tiles to a collection (#3076)
  • Fixed potential crash when changing a WangSet from script
  • Tiled Manual is now available in French
  • JSON plugin: Added "tmj", "tsj" and "tj" as accepted file extensions
  • YY plugin: Don't use safe writing of files
  • YY plugin: Write out custom "object" properties as instance name (instead of the ID)
  • YY plugin: Determine sprite names by looking for meta files (by krukai, #3213)
  • CSV plugin: Improved handling of infinite maps
  • RpMap plugin: Fixed hardcoded exported tile size (#3184)
  • libtiled-java: Introduced TilesetCache interface (by Samuel Manflame, #3117)
  • Added Ukrainian translation to Windows installer (#3132)
  • Updated to Sentry 0.4.14
  • Updated Bulgarian, Chinese (Simplified), French, Korean, Portuguese (Brasil), Portuguese (Portugal), Russian, Swedish and Turkish translations

New in Tiled 1.7.2 (Aug 10, 2021)

  • Avoid automatically replacing external tilesets with "similar" ones
  • Fixed copying and capturing stamps on staggered maps (with Alexander Dorogov, #2874)
  • Fixed possible crash in Tile Animation Editor
  • Fixed data loss when saving maps with tilesets that failed to load (#3106)
  • Fixed creating multi-layer tile stamp from selection (#2899)
  • Scripting: Automatically reset object ID when adding to avoid duplicate IDs
  • Linux: Possible workaround for crash in clipboard manager
  • Updated to Sentry 0.4.12
  • Updated Italian translation

New in Tiled 1.7.1 (Jul 11, 2021)

  • Don't save export target and format to exported files
  • Fixed crashes resulting from the Tile Animation Editor
  • Fixed possible crash when pasting multi-layer stamp (#3097)
  • Fixed possible crash when restoring expanded layers in Objects view
  • Fixed parallax factor getting lost when layer is cloned (#3077)
  • Fixed an issue with synchronizing selected tiles to current stamp (#3095)
  • Commands: Fixed possible crash in Edit Commands window
  • Commands: Automatically quote the command executable
  • Commands: Improved starting directory for executable file chooser
  • Commands: Fixed the 'Clear' button to reset the shortcut
  • Updated to Sentry 0.4.11
  • Updated French translation

New in Tiled 1.7.0 (Jun 4, 2021)

  • Added basic "major grid" option with stronger lines (with Ilya Arkhanhelsky, #3032)
  • Added ability to rearrange tiles in a tileset (with José Miguel Sánchez García, #2983)
  • Added option to choose background fade color (with SchmidtWC, #3031)
  • Added portable mode, enabled when a "tiled.ini" is detected alongside the Tiled executable (#2945)
  • Disable project extensions by default, for security reasons (#3058)
  • Render selection preview and hovered item highlight above labels (#3036)
  • Changed the donation reminder to be non-modal
  • docs: Generate scripting API documentation using TypeDoc (with Erik Schilling (#2965) and MrMasterplan (#3040, #3041, #3045))
  • QMake/Qbs: Added a way to disable DBus support (with Dmitry Marakasov, #3039)
  • Scripting: Fixed 'mouseLeft' callback for scripted tools (#3050)
  • Scripting: Fixed loading of icons with explicit "ext:" prefix (#3048)
  • Scripting: Made TileMap coordinate conversion functions always work (#3054)
  • tBIN plugin: Convert 'color', 'object' and 'file' properties on save
  • Python plugin: Added Layer.offset and Layer.setOffset (with sverx, #3073)
  • Python plugin: Linux AppImage now supports Python 3.6 instead of 3.5
  • Windows: Add a default "Open in text editor" command based on notepad.exe
  • Fixed possible crash in Properties view when switching files
  • Fixed watching/unwatching of folders when adding/removing from project (#3035)
  • Fixed determining desired file format by extension on export
  • Fixed compilation issue with GCC 10 (#3037)
  • Updated Bulgarian, Portuguese (Portugal), Russian and Turkish translations

New in Tiled 1.6.0 (Apr 23, 2021)

  • Added object selection preview
  • Added toggle to select enclosed rather than touched objects (#3023)
  • Added Sentry crash handler to Linux AppImage (disabled by default)
  • Added %tileid variable for custom commands on tilesets (#3026)
  • Added option to lock the position of views and tool bars
  • Added toggle to show/hide other maps in the same world (#2859)
  • Added a helpful text to Terrain Sets view when it is empty (#3015)
  • Allow opening projects from the File menu (#3000)
  • Made the terrains list in the Terrain Sets view not collapsible (#3015)
  • Automatically select the first terrain when selecting a Terrain Set (#3015)
  • When duplicating objects, place the duplicates next to the originals (#2998)
  • Tweaked selection outlines to be a little fatter and adjust to DPI
  • Write --export-formats output to stdout instead of stderr (#3002)
  • Allow hiding objects in the Tile Collision Editor
  • Scripting: Added missing Tileset.transparentColor property
  • Fixed 'Detach templates' export option to add tilesets when needed
  • Fixed Terrain Brush behavior on map edges
  • Fixed Terrain Brush behavior for sets transitioning to nothing
  • Fixed loss of edit focus when hovering tileset while assigning terrain (#3015)
  • Fixed shortcuts for flipping or rotating the current terrain pattern
  • Fixed switching to Terrain Brush when clicked terrain is already selected (#3015)
  • Fixed state of "dynamic wrapping" toggle button on startup
  • Fixed parallax layer positioning when reordering layers (#3009)
  • Windows: Fixed Swedish translation missing from installer
  • Windows: Re-enabled code signing by SignPath (was missing for Tiled 1.5)
  • snap: Added 'removable-media' plug, for accessing USB drives
  • snap: "Open Containing Folder" action now also selects the file
  • JSON plugin: Write out "version" property as string (#3033)
  • YY plugin: Fixed plugin loading issue for qmake builds
  • libtiled-java: Optimized for multithreaded usage (by Samuel Manflame, #3004)
  • Updated Bulgarian, French, Portuguese (Portugal), Swedish and Turkish translations
  • Added Thai translation (by Thanachart Monpassorn, currently at 54%)

New in Tiled 1.5.0 (Apr 23, 2021)

  • Unified Wang and Terrain tools (backwards incompatible change!)
  • Added support for a per-layer parallax scrolling factor (#2951)
  • Added export to GameMaker Studio 2.3 (#1642)
  • Added option to change object selection behavior (#2865)
  • Added Monospace option to the multi-line text editor
  • Added option to auto-scroll on middle click
  • Added smooth scrolling option for arrow keys
  • Added a 'Convert to Polygon' action for rectangle objects
  • Added support for drawing with a blob tileset
  • Added 'Duplicate Terrain Set' action
  • Added Terrain Set type (Corner, Edge or Mixed)
  • Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912)
  • Added support for exporting to RPTools MapTool RpMap files (by Christof Petig, #2926)
  • Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895)
  • Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897)
  • Automatically add .world extension to new World files
  • Shape Fill Tool now displays the size of the current shape (#2808)
  • Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960)
  • Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960)
  • Tilesets view: Added "Edit Tileset" action to tab context menu
  • Tilesets view: Added "Add External Tileset" action to tilesets menu
  • Scripting: Added initial API for creating and modifying Terrain Sets
  • Scripting: Added API for working with images (#2787)
  • Scripting: Added API for launching other processes (#2783)
  • Scripting: Added MapView.center property
  • Scripting: Added missing Layer.id and Layer.parentLayer properties
  • Scripting: Enable extending most context menus
  • Scripting: Fixed reset of file formats on script reload (#2911)
  • Scripting: Fixed missing GroupLayer and ImageLayer constructors
  • Scripting: Added default icon for scripted actions
  • Enabled high-DPI scaling on Linux and changed rounding policy
  • Remember last file dialog locations in the session instead of globally
  • Fixed loading extension path from project config (by Peter Ruibal, #2956)
  • Fixed performance issues when using a lot of custom properties
  • Fixed storing template instance size when overriding the tile (#2889)
  • Fixed removal of object reference arrow when deleting target object (#2944)
  • Fixed updating of object references when layer visibility changes
  • Fixed map positioning issues in the World Tool (#2970)
  • Fixed handling of Shift modifiers in Bucket and Shape Fill tools (#2883)
  • Fixed scrolling speed in Tileset view when holding Ctrl
  • Fixed issue causing export.target to get written out as "."
  • Fixed "Repeat last export on save" when using Save All (#2969)
  • Fixed interaction shape for rectangle objects to be more precise (#2999)
  • Fixed "AutoMap While Drawing" not applying when using Cut/Delete
  • Fixed path in AutoMap error message when rules file doesn't exist
  • Lua plugin: Don't embed external tilesets, unless enabled as export option (#2120)
  • Python plugin: Added missing values to MapObject.Shape enum (#2898)
  • Python plugin: Fixed linking issue when compiling against Python 3.8
  • CSV plugin: Include flipping flags in exported tile IDs
  • GMX plugin: Take tile object alignment into account
  • Linux: "Open Containing Folder" action now also selects the file
  • libtiled-java: Many updates (by Henri Viitanen, #2207)
  • Ported Tiled to Qt 6 (releases still use 5.15 for now)
  • Updated Bulgarian, Chinese (Simplified), Czech, Finnish, French, Portuguese, Portuguese (Portugal), Russian, Swedish and Turkish translations

New in Tiled 1.4.3 (Nov 18, 2020)

  • Fixed running Tiled on macOS Big Sur (#2845)
  • Fixed opening of files in already open instance of Tiled
  • Fixed crash in Edit Commands dialog (#2914)
  • Fixed Object Alignment not getting set when reloading a tileset
  • Tile Collision Editor: Fixed invisible tile for isometric oriented tileset (#2892)
  • Improved error message when adding external tileset
  • Ignore attempts to replace a tileset with itself
  • qmake: Support linking to system Zstd on all UNIX-like systems

New in Tiled 1.4.2 (Aug 6, 2020)

  • Reverted the default layer data format back to CSV (was changed to Zstd by accident in 1.4.0)
  • Added ability to draw lines using click+drag (in addition to click and click) when holding Shift
  • Improved positioning when adding maps to world via context menu
  • Disable instead of hide the "Save As Template" action when using embedded tilesets
  • Made Ctrl turn off snapping if Snap to Fine Grid is enabled (#2061)
  • Set minimum value of tile width and height to 1
  • Fixed Select Same Tile tool behavior for empty tiles
  • Fixed clickability of the dot in point objects
  • Fixed adjusting of terrain images when tileset width changes
  • Worlds: Fixed potential data loss when opening .world file
  • tmxrasterizer: Added --show-layer option (by Matthias Varnholt, #2858)
  • tmxrasterizer: Added parameter to advance animations (by Sean Ballew, #2868)
  • Scripting: Initialize tile layer size to map size upon add (#2879)
  • Windows installer: Made creation of the desktop shortcut optional
  • Windows installer: Made the launching of Tiled optional
  • Updated Qt to 5.12.9 on all platforms except Windows XP and snap releases
  • snap: Fixed issues with storing the default session (#2852)
  • snap: Enabled support for Zstandard (#2850)

New in Tiled 1.4.1 (Jun 26, 2020)

  • When opening a .world file, load the world and open its first map
  • When opening an object template, show it in the Template Editor
  • Fixed crash on trying to export using the command-line (#2842)
  • Fixed crash when deleting multiple objects with manual drawing order (#2844)
  • Fixed potential crash when removing a tileset
  • Fixed potential scaling happening for maps used as tilesets (#2843)
  • Fixed positioning of map view when switching between maps in a world
  • Fixed file dialog start location
  • Scripting: Fixed issues with absolute file paths on Windows (#2841)
  • Lua plugin: Fixed syntax used for object properties (#2839)

New in Tiled 1.4.0 (Jun 18, 2020)

  • Added support for projects (#1665)
  • Added object reference property type (with Steve Le Roy Harris and Phlosioneer, #707)
  • Added world editing tool for adding/removing and moving around maps in a world (with Nils Kübler, #2208)
  • Added a quick "Open file in Project" (Ctrl+P) action
  • Added new Object Alignment property to Tileset (with Phlosioneer, #91)
  • Added layer tint color (by Gnumaru, #2687)
  • Added support for using maps as images (with Phlosioneer, #2708)
  • Added 'Open with System Editor' action for custom file properties (#2172)
  • Added option to render object names when exporting as image (#2216)
  • Added 'Replace Tileset' action to Tilesets view
  • Added shortcut to tooltips for all registered actions
  • Added automatic reloading of object templates (by Phlosioneer, #2699)
  • Added 'Clear Console' button and context menu action (#2220)
  • Added 'Reopen Closed File' (Ctrl+Shift+T) action
  • Added status bar button to toggle the Console view
  • Added a border around the tile selection highlight
  • Switch current tileset tab if all selected tiles are from the same tileset (by Mitch Curtis, #2792)
  • Made tileset dynamic wrapping toggle persistent
  • Properties view: Added action for adding a property to context menu (#2796)
  • Optimized loading of CSV tile layer data (by Phlosioneer, #2701)
  • Improved map positioning when toggling 'Clear View'
  • Remember the preferred format used for saving
  • Normalize rotation values when rotating objects (#2775)
  • Removed the Maps view (replaced by Project view)
  • Removed file system hierarchy from Templates view (replaced by Project view)
  • Fixed potential crash when triggering AutoMap (#2766)
  • Fixed the status bar placement to be always at the bottom of the window
  • Fixed potential issue with automatic reloading of files (#1904)
  • Fixed issue where image layer images cannot be loaded from Qt resource files (by obeezzy, #2711)
  • GmxPlugin: Added support for layer tint color
  • Scripting: Assign global variables to console script evaluations (by Phlosioneer, #2724)
  • Scripting: Added coordinate conversion to TileMap
  • Scripting: Added support for custom "file" properties
  • Scripting: Added checks for nullptr arguments (by Phlosioneer, #2736)
  • Scripting: Added some missing tileset related properties
  • Scripting: Added FileInfo API with various file path operations (with David Konsumer, #2822)
  • Scripting: Provide access to registered file formats (by Phlosioneer, #2716)
  • Scripting: Enabled scripted formats to be used on the command-line
  • Scripting: Added functions to access inherited properties (by Bill Clark, #2813)
  • Scripting: Introduced __filename global value (with konsumer)
  • Scripting: Fixed ObjectGroup.insertObjectAt to use the index
  • docs: Clarify "can contain" documentation and error handling (by Phlosioneer, #2702)
  • docs: Document all optional attributes, update some docs (by Phlosioneer, #2705)
  • docs: Alphabetize scripting API reference (by Phlosioneer, #2720)
  • docs: Added missing BinaryFile constructor docs (by Phlosioneer, #2732)
  • docs: Enabled Algolia powered search
  • libtiled-java: Big update to support newer TMX attributes (by Mike Thomas, #1925)
  • libtiled-java: Fixed writing of the tile type (by Phlosioneer, #2704)
  • libtiled-java: Enable loading of maps from jar files (by Adam Hornáček, #2829)
  • Updated Bulgarian, Chinese (Simplified), Czech, Finnish, French, Norwegian Bokmål, Portuguese (Portugal) and Turkish translations

New in Tiled 1.3.5 (May 27, 2020)

  • Fixed initialization and restoring of map view (#2779)
  • Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943)
  • Fixed link color on dark theme
  • Fixed small issue when right-clicking embedded tileset tab
  • Fixed Wang Sets toggle to also appear in the Tileset menu
  • Scripting: Fixed issue when closing/committing BinaryFile (#2801)
  • Scripting: Fixed "Safe writing of files" when writing with TextFile
  • Updated Qt to 5.12.8 on all platforms
  • Small translation updates to Bulgarian, French and Portuguese

New in Tiled 1.3.4 (Apr 15, 2020)

  • Fixed automatic reload issues when editing object types (regression in 1.3.1, #2768)
  • Scripting: Added methods to get tileset's image size (backported from 1.4, #2733)
  • Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled
  • Fixed the "Fix Tileset" button in the Template Editor
  • macOS: Disabled unified tool bar to avoid repainting issues (#2667)
  • macOS and Linux: Updated Qt from 5.12.6 to 5.12.7

New in Tiled 1.3.3 (Mar 4, 2020)

  • Fixed loading of compression level (#2753)
  • Fixed default value for Hex Side Length property
  • Fixed hiding of status bar text for some tools
  • Fixed removing of object labels when removing a group layer
  • GmxPlugin: Fixed compatibility with GameMaker 1.4.9999
  • Scripting: Made TextFile.commit and BinaryFile.commit close as well
  • Scripting: Fixed crashes when modifying certain new objects (#2747)
  • Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified
  • Scripting: Fixed potential crash when accessing Tool.preview
  • Scripting: Fixed loading of images from extensions folder
  • Scripting: Reload extensions also when files are added/removed
  • Updated Bulgarian translation (by Любомир Василев)

New in Tiled 1.3.2 (Jan 23, 2020)

  • Fixed initialization of selected layers (#2719)
  • Fixed stamp action shortcuts not being configurable (#2684)
  • Fixed the tileset view to respect the 'wheel zooms by default' preference
  • Fixed insertion position when using drag-n-drop to rearrange layers
  • Fixed displayed layer data format in Properties
  • Fixed repeating of export when map is saved by a custom command (#2709)
  • Fixed issue when multiple worlds are loaded that use pattern matching
  • Issues view can now be hidden by clicking the status bar counters
  • macOS: Fixed black toolbar when enabling OpenGL rendering (#1839)
  • Windows: Fixed context menus activating first item on release (#2693)
  • Windows installer: Include the 'defoldcollection' plugin (#2677)
  • Windows installer: Signed by SignPath
  • libtiled: Avoid inheriting Properties from QVariantMap (#2679)
  • docs: Added some notes to Python and JavaScript pages (#2725)
  • Updated Qt from 5.12.5 to 5.12.6
  • Updated Finnish translation (by Tuomas Lähteenmäki and odamite)
  • Updated part of Italian translation (by Katia Piazza)

New in Tiled 1.3.1 (Nov 20, 2019)

  • Added reloading of object types when changed externally (by Jacob Coughenour, #2674)
  • Added a status bar to the startup screen
  • Made the shortcuts for the tools configurable (#2666)
  • Made Undo/Redo shortcuts configurable (#2669)
  • Fixed importing of keyboard settings (.kms files) (#2671)
  • Fixed small window showing up on startup for a split second
  • Windows: Fixed the shipped version of OpenSSL (fixes new version notification)
  • Tiled Quick: Don't compile/install by default (#2673)

New in Tiled 1.3.0 (Nov 13, 2019)

  • Added support for extending Tiled with JavaScript (#949)
  • Added error and warning counts to the status bar
  • Added Issues view where you can see warnings and errors and interact with them
  • Added configuration of keyboard shortcuts (#215)
  • Added status bar notification on new releases (replacing Sparkle and WinSparkle)
  • Added option to show tile collision shapes on the map (#799)
  • Added switching current layer with Ctrl + Right Click in map view
  • Added search filter to the Objects view (#1467)
  • Added icons to objects in the Objects view
  • Added dynamic wrapping mode to the tileset view (#1241)
  • Added a *.world file filter when opening a world file
  • Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067)
  • Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087)
  • Added actions to show/hide and lock/unlock the selected layers
  • Added toggle button for "Highlight Current Layer" action
  • Added custom output chunk size option to map properties (by Markus, #2130)
  • Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888)
  • Added option to minimize output on export (#944)
  • Added export to Defold .collection files (by CodeSpartan, #2084)
  • Added a warning when custom file properties point to non-existing files (#2080)
  • Added shortcuts for next/previous tileset (#1238)
  • Added saving of the last export target and format in the map/tileset file (#1610)
  • Added option to repeat the last export on save (#1610)
  • Added Fit Map in View action (by Mateo de Mayo, #2206)
  • Tile Collision Editor: Added objects list view
  • Changed the Type property from a text box to an editable combo box (#823)
  • Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050)
  • Changed the shortcut for AutoMap from A to Ctrl+M
  • AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141)
  • AutoMapping: Allow any supported map format to be used for rule maps
  • Python plugin: Added support for loading external tileset files (by Ruin0x11, #2085)
  • Python plugin: Added Tile.type() and MapObject.effectiveType() (by Ruin0x11, #2124)
  • Python plugin: Added Object.propertyType() (by Ruin0x11, #2125)
  • Python plugin: Added Tileset.sharedPointer() function (#2191)
  • tmxrasterizer: Load plugins to support additional map formats (by Nathan Tolbert, #2152)
  • tmxrasterizer: Added rendering of object layers (by oncer, #2187)
  • Fixed missing native styles when compiled against Qt 5.10 or later (#1977)
  • Fixed file change notifications no longer triggering when file was replaced (by Nathan Tolbert, #2158)
  • Fixed layer IDs getting re-assigned when resizing the map (#2160)
  • Fixed performance issues when switching to a new map in a world with many maps (by Simon Parzer, #2159)
  • Fixed restoring of expanded group layers in Objects view
  • Fixed tileset view to keep position at mouse stable when zooming (#2039)
  • libtiled-java: Added support for image layers and flipped tiles (by Sergey Savchuk, #2006)
  • libtiled-java: Optimized map reader and fixed path separator issues (by Pavel Bondoronok, #2006)
  • Updated builds on all platforms to Qt 5.12 (except snap release)
  • Raised minimum supported Qt version from 5.5 to 5.6
  • Raised minimum supported macOS version from 10.7 to 10.12
  • Removed option to include a DTD in the saved files
  • Removed the automappingconverter tool
  • snap: Updated from Ubuntu 16.04 to 18.04 (core18, Qt 5.9)
  • Updated Chinese, Portuguese (Portugal), Turkish and Ukrainian translations

New in Tiled 1.2.5 (Oct 11, 2019)

  • Fixed exporting to a file name containing multiple dots (#2149)
  • Fixed possible crash in AutoMapper (#2157)
  • Fixed crash when unloading certain plugins
  • Fixed duplicated entries in Objects view after grouping layers
  • Fixed adjacent maps within a world not being properly clickable
  • Fixed empty maps within a world not being clickable
  • Fixed handling of negative multiplierX/Y in a world file

New in Tiled 1.2.4 (May 17, 2019)

  • Fixed view boundaries to take into account layer offsets (#2090)
  • Fixed map size when switching infinite off (#2051)
  • Fixed the image cache to check file modification time (#2081)
  • Fixed updating a few things when changing tileset drawing offset
  • Fixed position of tile object outline on isometric maps
  • Fixed saving of tile stamps when using the Shape Fill Tool
  • tBIN plugin: Fixed loading of some tilesets on Linux
  • tBIN plugin: Fixed possible crash when images can't be found (#2106)
  • Python plugin: Disable this plugin by default, to avoid crashes on startup (#2091)
  • JSON plugin: Fixed writing of position for objects without ID
  • Added Swedish translation (by Anton Regnander)

New in Tiled 1.2.3 (Mar 13, 2019)

  • Fixed cut/copy in Tile Collision Editor (#2075)
  • Fixed crash when trying to add Wang colors without a selected Wang set (#2083)
  • tBIN plugin: Fixed hang when locating missing tileset image (#2068)
  • CSV plugin: Fixed exporting of grouped tile layers

New in Tiled 1.2.2 (Mar 12, 2019)

  • Added 'json1' plugin that exports to the old JSON format (#2058)
  • Enable the adding of point objects in Tile Collision Editor (#2043)
  • Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997)
  • Fixed remembering of last used export filter
  • Fixed label color to update when object layer color is changed (by Justin Zheng, #1976)
  • Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996)
  • Fixed misbehavior when trying to open non-existing files
  • Fixed mini-map bounds when layer offsets are used in combination with group layers
  • Fixed Templates view missing from the Views menu (#2054)
  • Fixed Copy Path / Open Folder actions for embedded tilesets (#2059)
  • Python plugin: Made the API more complete (#1867)
  • Linux: Updated to Qt 5.9.7 and Python 3.5
  • Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations

New in Tiled 1.2 Beta (Sep 1, 2018)

  • Enhancements to object tools and polygon editing tools, including extending and joining polylines.
  • Editing multiple tile layers at the same time
  • A multi-map world view to provide an overview and quick navigation between maps.
  • Highlighting of the hovered object and an improved preview when placing objects.
  • Several export options that can simplify your map loading code.
  • Integration of the news on the website, so you’ll never miss an important update like this!

New in Tiled 1.1.6 (Sep 1, 2018)

  • Fixed Terrain Brush issue on staggered isometric maps (#1951)
  • Fixed objects to stay selected when moving them between layers
  • Fixed small tab bar rendering issue on high DPI displays
  • Fixed rendering of arrows on scroll bar buttons
  • Fixed object labels to adjust properly to the font DPI
  • Fixed resize handle locations for multiple zero-sized objects
  • Fixed handling of arrow keys on focused layer combo box (#1973)
  • Tile Collision Editor: Fixed handling of tile offset (#1955)
  • Tile Collision Editor: Fixed potential crash on Undo (#1965)
  • Python plugin: Added some missing API to the Cell class
  • macOS: Fixed library loading issues for tmxrasterizer and terraingenerator
  • macOS: Downgraded to Qt 5.6 (fixes resizing of undocked views and reduces minimum macOS version to 10.7)
  • Updates to German, Hungarian, Norwegian Bokmål, Polish, Portuguese (Portugal), Russian and Ukrainian translations

New in Tiled 1.1.5 (Apr 26, 2018)

  • Fixed erasing mode of the Terrain Brush
  • Fixed crash after editing a template
  • Fixed rendering of eye/lock icons in Layers view
  • Fixed object index when undoing Move Object to Layer action (#1932)
  • Fixed shortcuts for flipping and rotating objects (#1926)
  • Fixed dynamic retranslation of tools and tool actions
  • Fixed possible crash when undoing/redoing Wang color changes
  • Fixed handling of sub-properties in Object Type Editor (#1936)
  • Fixed crash when deleting an object right before dragging it (#1933)
  • Adjust Wang tile data when tileset column count changes (#1851)
  • Improved fill behavior in case of selection on infinite map (#1921)
  • Removed ability to hide tile collision objects (#1929)
  • Remove tile collision layer along with the last object (#1230)
  • JSON plugin: Made the reader more strict about object types (#1922)
  • JSON plugin: Added support for Wang sets

New in Tiled 1.1.4 (Apr 26, 2018)

  • Fixed exporting of external tilesets to JSON or TSX formats
  • Fixed problem with embedding or exporting tilesets with Wang sets
  • Fixed tiles placed by the terrain tool being considered different (#1913)
  • Fixed text alignment values appearing at random in Properties view (#1767)
  • macOS: Fixed eye/lock icon display in Layers view
  • Re-enabled Space for toggling layer visibility
  • Migrate properties set on tile collision layer to the tile (#1912)
  • Don't reset stamp brush state when pressing Alt
  • Automapping: Apply rules to selected area when there is one
  • Windows and Linux: Updated builds to Qt 5.10.1
  • Linux: Indicate Tiled can open multiple files at once in desktop file
  • Lowered the minimum supported version of Qt to 5.5

New in Tiled 1.1.3 (Apr 26, 2018)

  • Fixed crash when removing a tileset referenced by multiple objects
  • Fixed crash on paste when it introduced more than one new tileset
  • Fixed Invert Selection for non-infinite maps
  • Fixed Select All to not select objects on locked layers
  • Fixed logic determining the tilesets used by a tile layer
  • Fixed copy/paste changing object order (#1896)
  • Fixed tileset getting loaded twice when used by the map and a template
  • Fixed repainting issues on undo/redo for new maps (#1887)
  • JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878)
  • Linux: Updated AppImage to Qt 5.9.4
  • Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations

New in Tiled 1.1.2 (Feb 2, 2018)

  • Fixed possible crash while editing polygons
  • Fixed hang when loading map file with empty compressed layer data
  • Fixed selection of tile stamp to work on mouse click
  • Fixed tools not being up to date on modifier keys after activation
  • Fixed "Offset Map" action for infinite maps (#1866)
  • Templates view: Keep template centered when resizing view
  • Tile Collision Editor: Keep tile centered when resizing view
  • Tile Collision Editor: Display tool info text in status bar
  • JSON plugin: Fixed reading of infinite maps (#1858)
  • libtiled-java: Fixed some bugs (by Henry Wang, #1840)
  • libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)

New in Tiled 1.1.1 (Feb 2, 2018)

  • Fixed crash on load for template instances of non-tile objects

New in Tiled 1.1.0 (Jan 5, 2018)

  • Added support for infinite maps (by Ketan Gupta, #260)
  • Added support for Wang tiles and related tools (by Benjamin Trotter)
  • Added support for reusable object templates (by Mohamed Thabet)
  • Added working directory setting for custom commands (by Ketan Gupta, #1580)
  • Added output of custom commands in Debug Console (by Ketan Gupta, #1552)
  • Added autocrop action based on tile layers (by Ketan Gupta, #642)
  • Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084)
  • Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272)
  • Added option to lock/unlock a layer (by Ketan Gupta, #734)
  • Added .xml as possible file extension for TMX files
  • Added keyboard shortcut for Save All (by Thomas ten Cate)
  • Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685)
  • Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
  • Added display of flip bits for hovered tile in status bar (#1707)
  • Added ability to capture tiles while using fill tools (#790)
  • Added option to have mouse wheel zoom by default (#1472)
  • Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720)
  • Added ability to reorder terrain types (by Justin Jacobs, #1603)
  • Added a point object for marking locations (by Antoine Gersant, #1325)
  • Added 'New Tileset' button when no tileset is opened (by Rhenaud Dubois, #1789)
  • Added 'Open File' button when no file opened (by Rhenaud Dubois, #1818)
  • Added support for custom input formats and TMX output to the --export-map command-line option
  • Added island RPG example based on Beach tileset by finalbossblues
  • Added file-related context menu actions to tileset tabs
  • Added action to reset to default window layout (by Keshav Sharma, #1794)
  • Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
  • Keep object types sorted alphabetically (by Antoine Gersant, #1679)
  • Improved polygon node handles and drag behavior
  • Fixed %executablepath variable for executables found in PATH (#1648)
  • Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
  • Fixed Terrain Brush going wild in some scenarios (#1632)
  • Fixed the "Embed in Map" checkbox to be persistent (#1664)
  • Fixed crash when saving two new maps using the same file name (#1734)
  • Fixed issues caused by paths not being cleaned (#1713)
  • Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783)
  • Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
  • Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782)
  • Fixed potential crash when zooming out too much (#1824)
  • Fixed potential crash after deleting object or group layers
  • Fixed Object Selection tool clearing selection on double-click
  • Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules)
  • Automapping: Don't fail if an input/inputnot layer isn't found
  • Automapping: Added a "StrictEmpty" flag to input layers
  • GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
  • GMX plugin: Added support for setting scale and origin for instances (#1427)
  • GMX plugin: Added support for setting the creation code for instances and the map
  • GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
  • tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
  • libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
  • libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
  • Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
  • Flare plugin: Various changes (by Justin Jacobs, #1781)
  • TMW plugin: Removed since it is no longer needed
  • Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian Bokmål, Spanish and Turkish translations

New in Tiled 1.0.3 (Sep 8, 2017)

  • Fixed crash on reload map (#1659, #1694)
  • Fixed possible crash on undo/redo in collision editor (#1695)
  • Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641)
  • Fixed the display of the image source property for tilesets
  • Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
  • JSON plugin: Fixed reading of tileset column count
  • JSON plugin: Fixed reading of custom properties on tile collision object group

New in Tiled 1.0.2 (Jul 4, 2017)

  • Added read-only tile and terrain properties in map editor (#1615)
  • Fixed Terrains view to display all tilesets with terrain
  • Fixed hang when trying to fill with a pasted stamp (#1617, #1624)
  • Fixed crash when editing collision when tile image wasn’t loaded
  • Fixed rendering of tile objects when the image couldn’t be loaded
  • Fixed rendering of tile object outlines for resized objects
  • Fixed labels shown on objects hidden via a group layer
  • Fixed updating of label positions when moving a group layer
  • GmxPlugin: Fixed tile type inheritance for tile objects
  • Restored Ctrl+N shortcut on “New Map” action

New in Tiled 1.0.1 (Jun 28, 2017)

  • Made the zoom level used in Tilesets view persistent
  • Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588)
  • Fixed reset of font size when using font dialog (#1596)
  • Fixed several issues with the Properties dock (#1583, #1611)
  • Fixed centering on object on layer with offset (#1600)
  • Fixed handling of symbolic links in Recent Files menu and Maps view (#1589)
  • Fixed labels for objects in grouped object layers
  • Reverted the file format version back to "1.0" and added "tiledversion" attribute
  • Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595)
  • Added Korean translation (by miru2533 and SshipSunBee, #1604)
  • Updated Russian and Chinese translations

New in Tiled 1.0.0 (Jun 28, 2017)

  • Added support for editing external tilesets (#242)
  • Added a text object with configurable font and wrapping (#1429)
  • Added layer grouping (#1038)
  • Added Tile.type and inherit tile object properties from the tile (#436, #1248)
  • Added a start page
  • Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
  • Added an option to disable safe writing of files (#1402, #1404)
  • Added invert selection action (by Leon Moctezuma, #1423)
  • Added support for isometric terrain overlays and tile collision objects (#419, #757)
  • Added 180-degree mirroring mode to terrain brush with Alt modifier
  • Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
  • Added Swap Tiles action (by Alexander Münch, #866)
  • Added tileset background color property (#227)
  • Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
  • Added a check for duplicates when adding tiles (by Simião, #1227)
  • Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
  • Added custom shortcuts for commands (by Ketan Gupta, #1456)
  • Added optional ID and Position columns to objects view (by i-ka, #1462)
  • Added an executable picker for custom commands (by Ketan Gupta, #942)
  • Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
  • Added all open tilesets to the Tilesets view
  • Added auto-show/hide all views (Clear View) action (by erem2k, #563)
  • Added minimap in the resizing dialog (by Yuriy, #1516)
  • Added drag-n-drop support in Layers view (#178)
  • Added support for storing object type definitions in JSON format (#1313)
  • Added cut/copy/paste actions for custom properties (#515)
  • Allow changing the tile of tile objects (by Mohamed Thabet, #409)
  • Allow selecting a folder to fix multiple broken links at once
  • Added support for dragging external tilesets into the Tilesets dock
  • Added support for dragging images into image collection tilesets
  • Write out Tiled version in TMX/JSON "version" attribute (#1416)
  • Remember last view on map also for closed files (#905)
  • Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
  • Change current layer depending on selected objects (by Glavak, #1424)
  • Improved support for using Tiled on HiDpi screens
  • Improved the behavior of the tile selection tool
  • Made Ctrl+D duplicate objects instead of deleting them
  • Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
  • JSON tileset: Save width/height of individual tile images
  • Linux: Added MIME type for tileset files
  • Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
  • Fixed handling of broken tile references, which now render as a red marker
  • Fixed manual reloading of images for image collection tilesets
  • Fixed Offset Layers tool to wait until mouse is moved
  • Fixed current stamp to always update when a tile is clicked
  • Fixed handling of pinch gestures (#1305)
  • Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
  • Fixed stamp brush to work better on staggered maps (by Bdtrotte)
  • Fixed objects offsetting while resizing (by Acuion, #1518)
  • Fixed fill tool for hexagonal maps (#883)
  • Fixed potential crash in Terrain Brush
  • Windows: Fixed menus when using OpenGL in full screen mode (#1576)
  • Windows: Added Sticker Knight and Python example scripts to installer (#819)
  • Windows: Fixed bringing existing Tiled window to foreground (#1256)
  • AutoMapping: Fixed object groups always getting added
  • AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
  • AutoMapping: Apply custom properties set on output layers
  • terraingenerator: Made the amount of columns configurable
  • terraingenerator: Copy tile properties from the source tilesets
  • Added Ukrainian translation (by Olexandr Nesterenko)
  • Added Hungarian translation (by Balázs Úr)
  • Added Finnish translation (by ekeimaja)
  • Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations

New in Tiled 0.18.2 (Feb 21, 2017)

  • Fixed crash when deleting multiple selected objects
  • Fixed crash when moving multiple selected objects to another object layer
  • Fixed updating of values displayed in Objects and Layers views
  • GmxPlugin: Added support for image collection tilesets
  • Object Types Editor: Improved behavior when adding new types
  • Linux: Fixed shipping of image format plugins in AppImage releases

New in Tiled 0.18.1 (Jan 25, 2017)

  • Fixed terrain brush for isometric staggered maps (by Clyde)
  • Fixed crash when resizing map causes objects to get removed
  • Fixed crash when duplicating an object layer
  • Fixed position of image layer after Resize or Offset Map
  • Fixed the quality of the minimap on HiDpi displays
  • Fixed Alt-drag behavior to not override resize handles
  • When adding a new layer, insert it above the current one
  • GmxPlugin: Fixed positioning for non-tile objects and support scaling
  • GmxPlugin: Export tile objects without a type as tiles
  • GmxPlugin: Support horizontal and vertical flipping
  • Windows: Fixed encoding problems with command-line output
  • Windows: Fixed the architecture of shipped MSVC DLLs
  • Updated Chinese translation (by Clyde)

New in Tiled 0.18.0 (Dec 27, 2016)

  • Added Layer via Copy/Cut actions
  • Added support for Paste in Place action for tile layers
  • Added context menu to change custom property type (by Dmitry Hrabrov)
  • Added support for higher precision for custom floating point properties
  • Added %mappath variable to commands (by Jack Roper)
  • Added snapping to pixels (by Mamed Ibrahimov)
  • Added right-click to clear the tile selection
  • Added a context menu action to reset the size of tile objects
  • Added exporter for Game Maker Studio room files (by Jones Blunt)
  • Added Move Up/Down buttons to Objects view (by iskolbin)
  • Added pixel coordinates to status bar for object tools (by iskolbin)
  • Added Sticker Knight platformer example (by Ponywolf)
  • tmxrasterizer: Added --size argument and support local file URLs
  • tmxrasterizer: Use smooth pixmap transform by default
  • Linux: Register tmxrasterizer as thumbnail generator for TMX files
  • Allow scrolling past map edges with mouse wheel
  • Enabled HiDpi scaling and improved the quality of some icons
  • Reversed the order of the objects in the Objects view
  • JSON plugin: Added Node.js support to the JavaScript export
  • Updated TMX schema definition (by assofohdz)
  • Fixed unfinished objects getting saved
  • Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
  • Fixed Remove and Rename actions for predefined properties
  • Windows: Fixed console output
  • libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)
  • libtiled-java: Added a basic isometric renderer (by Mike Thomas)
  • Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations

New in Tiled 0.17.2 (Nov 28, 2016)

  • Fixed bug with editing type and name for multiple objects
  • Fixed ability to change the image of a tile in an image collection tileset
  • Fixed wrong layer name getting edited when switching maps
  • Fixed possible crash when missing tileset images and using tile animations
  • Compiled against Qt 5.6.2 on macOS to avoid crashes with Qt 5.7

New in Tiled 0.17.1 (Nov 5, 2016)

  • Fixed wrong alpha value when opening the color picker dialog
  • Fixed saving of object group color alpha value
  • Fixed tile id adjustment for newly added tilesets
  • Fixed "Object Properties" entry in the context menu to be always enabled (by Erik Schilling)
  • Fixed out-of-sync tile selection during layer offset change (by nykm)
  • Fixed hidden objects becoming visible when offsetting the map (by ranjak)
  • Fixed problems with using predefined file properties
  • Lua plugin: Fixed type of animation frame properties
  • OS X: Use standard shortcut for toggling full screen
  • OS X: Fixed compile when pkg-config is present
  • Windows: Include the Defold plugin
  • Windows: Added support for DDS, TGA, WBMP and WEBP image formats
  • Linux: Added 64-bit AppImage (with help from Simon Peter)
  • Chinese translation updates (by endlesstravel and buckle2000)
  • French translation updated (by Yohann Ferreira)

New in Tiled 0.17.0 (Sep 2, 2016)

  • Added a platform-independent theme, which can be dark (#786)
  • Added Paste in Place action for objects (#1257)
  • Added custom property type 'color' (#1275)
  • Added custom property type 'file' (#1278)
  • Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov)
  • Added support for editing multi-line string properties (#205)
  • Added %layername and %objectid to available command variables
  • Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo)
  • Added a rectangle erase mode to the eraser (#1297)
  • Added export to Defold .tilemap files (#1316, by Nikita Razdobreev)
  • Added simple full screen mode
  • Added "Copy File Path" and "Open Containing Folder" actions to tab context menu
  • Added warning when saving with the wrong file extension
  • Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield)
  • Various object selection tool improvements
  • Allow creating rectangle/ellipse objects in any direction (#1300)
  • Enabled nested views and grouped dragging for stacked views (#1291)
  • Fixed updating object drag cursor when exiting resize handles (#1277)
  • Fixed tile animations to stay in sync when changing them (#1288)
  • Fixed preservation of tile meta-data when tileset width is changed (#1315)
  • Windows and OS X releases now built against Qt 5.7
  • Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations

New in Tiled 0.16.2 (Jul 7, 2016)

  • JSON plugin: Fixed loading of custom properties on terrains
  • Lua plugin: Fixed missing export of object layer drawing order
  • Fixed tile index adjustment when tileset image changes width
  • Fixed --export-map [format] option
  • Fixed shortcuts for some tools when language is set to Dutch
  • Fixed a painting related bug affecting the top edge after AutoMapping
  • Fixed issues when compiling against Qt 5.6 on OS X and Windows
  • Fixed crash on maximizing with Maps view open on Windows (Qt 5.6.1)
  • Fixed focus issue while typing predefined object types (Qt 5.6)
  • Fixed silent fail when saving to restricted location on Windows (Qt 5.6)

New in Tiled 0.16.1 (May 6, 2016)

  • Fixed auto-updater not enabled for Windows release
  • Fixed saving of object IDs assigned to tile collision shapes
  • Fixed crash when pressing Backspace with Custom Properties section selected
  • Fixed crash on exit when leaving the Tile Collision Editor open
  • Added Norwegian Bokmål translation (by Peter André Johansen)
  • Updated Turkish translation

New in Tiled 0.16.0 (Mar 28, 2016)

  • Added checking for updates, based on Sparkle and WinSparkle
  • Added default property definitions to object types (with Michael Bickel)
  • Added types to custom properties: string, float, int, boolean (with CaptainFrog)
  • Added Properties view to the Tile Collision Editor (by Seanba)
  • Added a reset button for color properties
  • Added eraser mode to Terrain Brush and fixed some small issues
  • Reuse existing Tiled instance when opening maps from the file manager (with Will Luongo)
  • Allow setting tile probability for multiple tiles (by Henrik Heino)
  • New MSI based installer for Windows
  • Optimized selection of many objects
  • libtiled-java: Fixed loading of maps with CSV layer data that are not square (by Zachary Jia)
  • Fixed potential crash when having Terrain Brush selected and switching maps
  • Updated Dutch, French, German, Japanese, Russian and Spanish translations

New in Tiled 0.15.2 (Mar 7, 2016)

  • Added Turkish translation (by Nuri Uzunoğlu)
  • Fixed hiding of object labels when deleting an object layer
  • Fixed updating of object label colors when changing object types
  • TMX: Added image size attributes to image layer images
  • Updated Brazilian Portuguese translation

New in Tiled 0.15.1 (Jan 13, 2016)

  • Updated Bulgarian, Dutch, French, German, Japanese, Russian and Spanish translations

New in Tiled 0.15.0 (Jan 4, 2016)

  • Allow loading maps with broken external references
  • Allow plugins to be enabled/disabled
  • Allow changing tileset image parameters
  • Allow changing the images of tiles in a collection tileset
  • Allow changing external tileset references
  • Allow panning over the edges of the map
  • Added Terrain Generator tool
  • Added column count property to image collection tilesets
  • Added a combo box for changing the current layer to the status bar
  • Moved the AutoMapping while drawing toggle into the menu
  • Removing tiles from collection tilesets no longer changes tile IDs
  • Unified layer offset handling
  • Default tile layer data format changed to CSV
  • Deprecated pure XML and Gzip-compressed tile layer data formats
  • Fixed random tile picker for tiles with zero probability (by Henrik Heino)
  • Fixed saving of alpha value of the map background color
  • Fixed crash in tmxrasterizer and tmxviewer
  • Fixed tmxrasterizer not reporting write errors
  • Fixed isometric rendering bug with odd tile heights (by Ryan Schmitt)
  • Updated Bulgarian, Dutch, French, German, Japanese, Russian and Spanish translations

New in Tiled 0.14.2 (Oct 12, 2015)

  • Fixed layer offsets missing in the Lua export
  • Fixed JSON tileset format missing in 'Add External Tileset' action
  • Fixed language selection entries for Portuguese
  • Fixed an issue with copy/pasting when using image collection tilesets
  • Added Polish translation (by Tomasz Kubiak)
  • Updated Brazilian Portuguese translation (by Laete Meireles)

New in Tiled 0.14.1 (Sep 28, 2015)

  • Added missing 'renderorder' property to the Lua export
  • Fixed editing of properties of tiles captured from the map

New in Tiled 0.14.0 (Sep 23, 2015)

  • Added support for custom external tileset formats (JSON format added)
  • Added support for shifting layers by some distance in pixels
  • Added back object name labels in a much improved form
  • Added tile stamp variation support to the fill tool
  • Synchronize tileset selection when capturing tiles from the map
  • Change tile in collision and animation editors based on selected tile object
  • Keep the active brush when switching maps
  • Python plugins can now add export-only map formats
  • Fixed updating of current tile when changing map
  • Fixed animated tile overlay to look less odd in some cases
  • Fixed Save As dialog popping up when saving fails
  • Fixed tilesets view collapsing when switching maps on OS X
  • Updated Russian, Spanish, Czech, French, Japanese, German, Dutch and Bulgarian translations

New in Tiled 0.13.1 (Sep 7, 2015)

  • Added Bulgarian translation (by Lyubomir Vasilev)
  • Updated Spanish, French and Dutch translations

New in Tiled 0.13.0 (Aug 10, 2015)

  • Added persistent Tile Stamps with support for variations
  • Added Select Same Tile tool (by Mamed Ibrahimov)
  • Added option to disable opening of last files on startup (by Mamed Ibrahimov)
  • Added tilecount property to TMX, JSON and Lua map formats
  • Added tileset properties to Properties view, as read-only (by Mamed Ibrahimov)
  • Added Save All action (by Mamed Ibrahimov)
  • Added translation of command line messages (by Mamed Ibrahimov)
  • Added menu item linking to online documentation
  • Object selection outlines are now drawn on top of everything
  • Select new objects after they have been created
  • Made the starting point for polylines and polygons visible
  • Use the tile probability property also in random mode
  • Ungrouped position and size properties
  • CSV plugin: Extended to export all tile layers (by Alejandro Cámara)
  • Lua and JSON plugins: Added support for layer data compression
  • Fixed crash when changing flipping flag for multiple objects (by Mamed Ibrahimov)
  • Fixed Ctrl+T causing a crash when no maps are open
  • Fixed availability of 'Execute in Terminal' command on Linux with Qt 5
  • Fixed drag object mouse cursor to appear only when it should
  • Fixed selected file format when doing Save As with a non-TMX map
  • Fixed problems with infinate scaling factors when resizing objects
  • Require at least Qt 5.1.0
  • Require compiler support for C++11
  • Updated Russian, German, Czech and Italian translations

New in Tiled 0.12.3 (Jun 2, 2015)

  • Fixed updating of map view when rotating objects with Z key
  • Fixed updating of map view when joining, splitting or deleting polygon nodes
  • Fixed a crash when reading an invalid TMX file
  • Fixed live automapping updates when moving the mouse fast
  • Made Backspace work for deleting collision objects and animation frames

New in Tiled 0.12.2 (Jun 2, 2015)

  • Fixed updating of map view when moving objects with arrow keys
  • Fixed compatibility issue with tile objects affecting the JSON format

New in Tiled 0.12.1 (May 20, 2015)

  • Fixed updating of map view when changing objects from properties view
  • Fixed updating of Properties view while objects are moved/resized
  • Fixed terrain information getting lost when reading JSON maps

New in Tiled 0.12.0 (May 15, 2015)

  • Added support for resizing any object as well as multiselection (with mauve)
  • Added Control modifier for preserving aspect ratio while resizing
  • Added Shift modifier for resizing with origin in the middle
  • Added Alt modifier for suppressing selection changes when starting to drag
  • Added a Magic Wand selection tool (by Henry Jia)
  • Added tile probability attribute to tile properties view
  • Added a Donate button to the About dialog
  • Added a Patreon dialog to the Help menu
  • Added an --export-formats command line option
  • Remember the directory used for external tilesets (by Henry Jia)
  • Don't set a window icon on Mac OS X
  • Changed the way tile probability is applied (now it's relative)
  • Fixed a crash in the terrain brush
  • Fixed object selection behavior when Shift is held while clicking on nothing
  • Fixed grid snapping being applied for staggered maps even when not enabled
  • Fixed infinite memory allocation loop on invalid tile size in TMX file
  • Fixed file icon associated with TMX files on Windows
  • Fixed automapping of tile objects (by Seanba)
  • Fixed 'Export as Image' to handle out of memory errors
  • Fixed TMX files to be written in native line endings
  • Fixed .desktop file missing %f argument for passing files (by Ying-Chun Liu)
  • Fixed cursor position resetting when editing object type
  • Added Arabic (Algeria) translation (by Damene Abdelkader)
  • Updated, Czech, Dutch, French, German, Italian, Japanese, Portuguese, Russian and Spanish translations

New in Tiled 0.11.0 (Jan 13, 2015)

  • Added support for hexagonal maps (offset coordinates)
  • Added 'Export' action to repeat the last export
  • Added a shortcut for the Reload action (Ctrl+R)
  • Added ability to rename custom properties (by arn00d)
  • Added unique IDs to objects (by Mark van Rij)
  • Added a CSV export plugin
  • Added visual feedback when properties differ between multiple selected objects (by Parker Miller)
  • Added command-line export (by Brandon Dillon)
  • Allow dynamically changing the map orientation and grid size
  • Suppress the standard main window context menu in the collision editor
  • Lua plugin: Write out tile terrain information
  • Lua plugin: Include Tiled version in exported file
  • Flare plugin: Fixed ability to open maps with absolute paths
  • Fixed grid rendering for staggered maps
  • Fully support building and running Tiled with Qbs
  • Updated Czech, Dutch, French, German, Italian, Japanese, Portuguese and Spanish translations

New in Tiled 0.10.2 (Jan 13, 2015)

  • Fixed hit area for polygon nodes when editing polygons while zoomed in or out
  • Fixed another possible crash in the orthogonal renderer
  • Fixed Select All action to work for object layers
  • Fixed map pixel size preview for staggered maps
  • Fixed repainting issues when tiles extend beyond their layer boundaries
  • Fixed repainting issues when using tiles smaller than the grid size
  • Display errors non-modal when applying automatic automapping rules
  • Flare plugin: Fixed coordinate format for import and export (by Justin Jacobs)
  • Lua plugin: Write out Image layer position
  • Small updates to the Italian translation (by Omnomnobot)

New in Tiled 0.10.1 (Sep 22, 2014)

  • Fixed a crash that could happen when using the terrain tool
  • Fixed missing background color information from Lua export

New in Tiled 0.10 (Sep 15, 2014)

  • Added object rotation (sponsored by Ben Wales)
  • Added support for explicit object ordering (sponsored by Ben Wales)
  • Added new Properties window with a rewritten properties editor
  • Added support for writing plugins in Python (by Samuli Tuomola)
  • Added image collection tilesets (sponsored by Jamie Rocks)
  • Added map file watching and automatic reloading (sponsored by FlatRedBall.com)
  • Added support for moving objects with arrow keys (sponsored by Ben Wales)
  • Added a 'snap to fine grid' option (by Xenodora)
  • Added support for JavaScript (JSONP) load/save (by Dobes Vandermeer)
  • Added more zoom levels (by Joel Leclerc)
  • Added shortcuts for finishing and canceling object creation
  • Added a tile collision editor for defining collision shapes on tiles
  • Added a tile animation editor and play defined animations
  • Allow changing properties of multiple objects/tiles simultanously (by Parker Miller)
  • Added tile rendering-order map property (by Lennert Raesch)
  • Added support for changing the object line width
  • Added support for CSV-encoded layers to libtiled-java (by Alexei Bratuhin)
  • Added support for ellipse and polygon objects to libtiled-java (by Hendrik Brummermann)
  • Added terrain properties to JSON export (by Dennis Hostetler)
  • Added support for moving image layers in the Properties window (by Michael Aquilina)
  • Added option to include background image when saving as image (by Sean Humeniuk)
  • Added options to control layer visibility to tmxrasterizer (by Nathan Tolbert)
  • Added display of tile ID in status bar (by Champi080)
  • Added support for objects on staggered isometric maps (by Remco Kuijper)
  • Added support for staggered maps to tmxviewer and tmxrasterizer
  • Added a tool for moving the image of an image layer (by Mattia Basaglia)
  • Added button to the tileset dock as shortcut to add a tileset (by Erik Schilling)
  • Allow changing order of open document tabs (by Sean Humeniuk)
  • Changed object position and size units from tiles to pixels (by mauve)
  • Allow adding multiple tilesets at once (by mauve)
  • Make highlighted grid cells outside map red (by Sean Humeniuk)
  • Allow changing the drawing offset of a tileset
  • Fixed hang on Mac OS X when drawing certain ellipse objects
  • Fixed removal of polygon/polyline objects when resizing a map
  • Fixed writing of tile offset in the Lua export
  • Fixed updating of image layer when changing its image
  • Fixed start drag distance check when editing polygons and moving objects
  • Fixed console output of tmxrasterizer on Windows
  • Raise the Layers dock for editing a new layer's name
  • Avoid saving truncated files when compiled against Qt 5.1 or higher (by Erik Schilling)
  • Made Tiled registering *.tmx as MIME-type (by Erik Schilling)
  • Added Traditional Chinese translation (by Yehnan Chiang)
  • Updated Czech, Dutch, French, German, Russian and Spanish translations

New in Tiled 0.9.1 (Mar 5, 2014)

  • Added saving of map background to JSON format (by Petr Viktorin)
  • Added saving of terrain information to JSON format (by Petr Viktorin)
  • Object Selection tool now always start selecting objects when holding Shift
  • Increased maximum for tileset margin and spacing to 9999
  • Some updates to libtiled-java (by Oskar Wiksten)
  • Install the automappingconverter application (relevant on Linux)
  • Avoid using Windows 95 style (was used on some Linux desktop environments)
  • Removed layer name checks from the Flare export plugin (by Stefan Beller)
  • Double-clicking an object now opens the Object Properties dialog
  • Fixed Object Properties dialog not remembering its size
  • Fixed object drawing order for image saving and mini-map
  • Fixed some plurals in English translation
  • Fixed line widths when zooming in Qt 5
  • Fixed updating of image layer when its opacity or image is changed
  • Fixed display of grid in tileset view on certain zoom levels
  • Fixed save in wrong format after opening a map with plugin (by Mike Hendricks)
  • Fixed closing Tiled being very slow with many maps
  • Fixed saving of image layer properties in the Lua format
  • Fixed escaping of special characters in the Lua format
  • Fixed handling of relative paths for image layers in the JSON plugin

New in Tiled 0.7.2 (Jul 27, 2009)

  • Added support for associating an image with a map object
  • Fixed not being able to move an object group
  • Fixed unable to select small map objects (by Jared Adams)
  • Fixed references to external tilesets that are not in the same directory
  • Fixed some files missing from tiled-core.jar (by Jared Adams)
  • Updated The Mana World plugin to detect the collision layer correctly (by Jared Adams)
  • Updated minimum Java version to 1.5