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    Home > Mac > Graphics > TexturePacker Pro > Changelog

    TexturePacker Pro 3.0.11 - Changelog


    What's new in TexturePacker Pro 3.0.11:

    May 17th, 2013

    Features:
    · Exporter for UIKit
    · Exporer for CAAT ()

    Fixes:
    · ETC1 compression for libGDX
    · SVG import



    What's new in TexturePacker Pro 3.0.10:

    May 17th, 2013

    · Features: Linux build
    · Fixes: EaselJS typo



    What's new in TexturePacker Pro 3.0.9:

    April 19th, 2013

    Features:
    · Content protection for cocos2d (entrypted pvr.ccz files)
    · Dislay texture size in previewer
    · Better warning dialogs
    · Warning dialogs offer options to fix problems
    · Free choice of data and image file name extensions (e.g. .txt instead of .json for Unity)
    · Added access to all values in the .tps file for custom exporters
    · Upgraded PVRTexLib
    · Exporter for 2dtoolkit
    · Exporter for x2d

    Fixes:
    · Text field cursors don't jump to the end
    · AutoSD: Trimming of sprite sheets with identical layout and scaling
    · Re-activated missing file associations (Windows)
    · Tooltips for all settings
    · Texture path now works with MOAI again
    · Trimmed sprite names now available for JSON exporters
    · Enabled Quit menu item on Mac when no window is open
    · Throw error when no --main-extension is set in AutoSD
    · Potentially fixed a bug which caused non itentical sprites to be detected as aliases
    · Removed semi transparent border sometimes showing on popup window



    What's new in TexturePacker Pro 3.0.8:

    April 19th, 2013

    Fixes:
    · Dramatically improved startup time on windows by sactificing proxy detection for auto update
    · TexturePacker does not fill New context menu on windows anymore
    · Potential crash on windows when opening .tps files with double click
    · LibGDX exporter exports correct rotation data



    What's new in TexturePacker Pro 3.0.7:

    February 6th, 2013

    Features:
    · Online documentation, tutorials, getting started (menu item)
    · Force rebuild menu item and command line (--force-publish)

    Fixes:
    · Reverted behavior of CoronaSDK trim to 3.0.4, fixed comment on how to use the sheet
    · Completely transparent images are replaced with a pixel of transparent color
    · Completely transparent with extrude don't deliver negative values anymore
    · GUI and command line create identical smart update hashes
    · Window size is restored correctly when TP restarts
    · Command line client prints complete list of non fitting sprites
    · Fixed hardware detection on Windows. This requires re-actvating the license. Sorry.
    · Trim mode is not reset to "Trim" when set to "None" during loading



    What's new in TexturePacker Pro 3.0.5:

    January 30th, 2013

    Features:
    · Exporter for Shiva3D (thanks to Christian Herzog)
    · Exporter for SASS mixins (thanks to Rob Moorman)
    · Exporter for LESS (thanks to Paul Covell)
    · Example how to do relative pixel calculations through JS enhancement in plaintext exporter
    · Click on dock icon opens new window or raises open windows (Mac)
    · Using proxy auto configuration
    · TexturePacker detects changes in custom exporters and re-publishes
    · License renewal warning can be disabled from preferences

    Fixes:
    · Random crash when closing a window with unsaved data
    · Crash when custom exporter does not exist
    · Kwiksher2 exporter did not export aliased sprites
    · Removed duplicated LibGDX entry for exporter list
    · BatteryTech exporter now exports aliases
    · Enabled setting comon divisor up to 2048
    · Restricted padding values to 512
    · Trim sprite names works with .tga
    · Clicking auto alias updates screen
    · CoronaSDK exporter supports trim
    · Potential bug adding rotated sprites even if rotation was disabled



    What's new in TexturePacker Pro 3.0.4:

    December 3rd, 2012

    Features:
    · Added --common-divisor-x, --common-divisor-y to command line

    Fixes:
    · Additional space in layout which was introduced in 3.0.3
    · Workaround for MacOS adding multiple .pvr.gz and .pvr.ccz endings to a file name
    · Crash when exiting the application
    · Removed OpenGL rendering of the user interface because it caused instability on MacOS
    · Algorithm Basic now works with constraints (squared, pot/npot/free, word aligned)
    · When reading and migrating an old file no file changed dialog is triggered
    · Crashreporter file transmission on MacOS 10.7 and 10.8



    What's new in TexturePacker Pro 3.0.3:

    November 30th, 2012

    Features:
    · Publish dialog only closed when autoclose checkbox is checked (can be reset in preferences)
    · Verifying file name extensions
    · Sorting exporters by name
    · Reduced memory usage
    · Added low memory warning when TexturePacker starts to swap images to harddrive
    · Improved stability in low memory situations
    · Fixed installing command line tool in not yet existing directories
    · Crop with 2 options: flush or keep position
    · Trim/Crop are joined into 1 ComboBox
    · --trim-mode from command line
    · Maximum value for paddings is not 1000
    · Saved defaults can be reset in preferences
    · Option to hide PVR premultiplication warning for cocos2d

    Fixes:
    · Help tooltips work for all settings
    · Dock icon menu contains empty lines instead of recent file entries
    · Docks (TextureSettings, Sprite) now stored and restored correctly
    · View menu works to hide / show docks
    · Save defaults works again
    · Refresh now working when sprites with identical size changed
    · Resetting "Spritename already in use" errors
    · Deriving file names (data format => texture format name)
    · Closed several memory leaks
    · Load/save opens dialog in last document's position
    · Fixed texture size scales with AutoSD settings



    What's new in TexturePacker Pro 3.0.1:

    October 26th, 2012

    Features:
    · TexturePacker creates sub directories if specified in the path
    · AutoSD-Presets for cocos2d-x HDR/HD/SD
    · AutoSD replacement pattern does no more force a dot at the end. Please add the dot to the extension (replacement) if you need it.

    Fixes:
    · Reverted Crop to its old behavior - setting the offset
    · Added reveal in finder / show in explorer to tree view's context menu
    · DPI range widget now allows values > 100
    · TIFF exporter works again
    · Output order of css pseudo selectors: link, visited, focus, hover, active
    · ETC1 output for AndEngine does not throw an error
    · Crash during layout
    · PSD file transparent color values are now corrected
    · File association and icon on windows



    What's new in TexturePacker Pro 3.0.0:

    October 22nd, 2012

    Features:
    · Template based exporter system
    · Enhanced Auto-SD with multiple exporter sizes
    · Better packing when allow free size is on, option to control the optimization (--allow-free-size-mode)
    · Calculations are perfomed in the background and don't freeze GUI
    · ForceIdenticalLayout - use same layout across autosd variants (--force-identical-layout)
    · Image formats: BMP, PPM, PKM, TGA, PSD, SVG, KTX, PVR, TIFF, PKX
    · Writing optimized PNG files, option to control optimization level
    · Support for big PVR files
    · ETC1 compression (pkm files)
    · Common divisor to resize sprites to particular sizes - fixed wobbling sprites in CoronaSDK
    · Dialog shows progress while publishing
    · Display non fitting sprites
    · AutoSD command line options (--main-extension, --autosd-variant)
    · Editable texture size (not only fixed to power of two sizes)
    · .tps files are now saved as XML, this breaks compatibility with 2.x.x file format
    · Drag'n'drop support for sprite sheet view (drop sprites on center window)
    · Drag'n'drop support for tps files
    · Menu item to install TexturePacker command line client
    · New End User License Agreement (EULA)
    · New license key to replace licence file (due to expring downloads at FastSpring)
    · Sprites that failed to load are now displayed with an error sign
    · Support for big sprites or animations
    · UI: Toggle between select and scroll in main view with space bar
    · TPS files are now XML based
    · Trial mode (Try TexturePacker Pro for 1 week)
    · Exporter: Corona imagesheet
    · Exporter: EasalJS
    · Exporter: BatteryTech
    · Exporter: Kwiksher ()
    · MacOS: Codesigning for executable and installer
    · MacOS: Enabled retina display fonts (icons will follow soon)
    · MacOS: App closing, menu, full screen mode, menu in dock icon
    · MacOS: Install by drag'n'drop instead of installer package
    · Windows: Codesigning
    · Windows: MSI Installer
    · Betas do not expire anymore

    Fixes:
    · Allow free size now saved
    · Added title to TextureSettings window (allowing it to be identified in the view window)
    · Adding identical sprites multiple times to .tps file
    · Auto-Update when re-entering the application
    · Auto-Updater on windows now installs MSI files
    · Autosize now saved in defaults
    · Better flash dialog
    · CEGUI exporter texture width and height
    · Change detection (Smartupdate)
    · Change detection: No request to save unchanged data
    · CSS class naming when using gif, jpg or bmp as input
    · Disabling allow free size from GUI works again
    · Double clicking .tps files opens file
    · Duplicated "Install commandline tool" on MacOS
    · Expiry of beta moved
    · Extrude bug in Sparrow exporter
    · Fixed crash on Windows when opening files with doubleclick
    · Fixed wrong tooltips
    · Force identical layout disabled until implemented
    · Generic XML now exports file extensions in names
    · Gideros exporter data format with cropping
    · Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
    · Images in PVR viewer too bright
    · Installer for windows uses internal redistributable pack
    · LibGDX jumping sprites when trimming
    · LibGDX name trimming in animation detection (also removes _ in sprite_001)
    · Multiplying menu items on MacOS
    · Order of sprites in data file
    · Output rectangle bug with rotates sprites on LibGDX
    · PVR flipping
    · Scale3x output now ok
    · set/unset/set trim exported trimmed sprites with autosd
    · Sometimes optimized pngs could not be written
    · Trim now sets offset to 0/0 (cocos2d)
    · Trimming bug in Gideros exporter
    · Wrong display of trimmed size fixed



    What's new in TexturePacker Pro 3.0.0 Beta 22:

    October 20th, 2012

    · Hotfix for windows licensing
    · Fixes instant crash on MacOS 10.7.x



    What's new in TexturePacker Pro 3.0.0 Beta 19:

    October 11th, 2012

    Features:
    · New license key to replace licence file (due to expring downloads at FastSpring)
    · Trial mode (Try TexturePacker Pro for 1 week)
    · New End User License Agreement (EULA)
    · Common divisor can be used to fix wobbling sprites in Corona SDK
    · Honoring common divisor in autosd
    · Displaying Alpha+Intensity in preview
    · UI improvements
    · Enabled retina display fonts (icons will follow soon)
    · Added alias names to exporters (for compatiblility)
    · Display non fitting sprites
    · Using slider for optiPng level
    · pngOptimizer is disabled by default - for faster output

    Fixes:
    · Crash when selecting Alpha+Intensity
    · set/unset/set trim exported trimmed sprites with autosd
    · Exporter-Typo - EasyJS is now EaselJS
    · Red sprites were activated everytime if no license was set
    · Pro warning when using template based exporters
    · Pro warning when using some features which triggered red sprites but no warning
    · Added title to TextureSettings window (allowing it to be identified in the view window)



    What's new in TexturePacker Pro 3.0.0 Beta 18:

    September 12th, 2012

    · Crash when starting the application with default values saved



    What's new in TexturePacker Pro 3.0.0 Beta 17:

    September 11th, 2012

    Features:
    · Option to control free size optimization (--allow-free-size-mode)
    · Option to enable identical layout from commandline (--force-identical-layout)
    · Beta versions enable updatecheck for beta versions

    Fixes:
    · Sometimes optimized pngs could not be written
    · Crash when changing selection after changing files on filesystem
    · Crash when allow free size can't pack all sprites
    · Crash when opening files with double click while Crash dialog is active
    · Crash when opening malformed pvr files
    · Crash when selecting "reveal from finder" after a sheet refresh
    · Duplicated "Install commandline tool" on MacOS
    · Double-Clicking a .tps file sometimes created an empty texture



    What's new in TexturePacker Pro 3.0.0 Beta 16:

    September 7th, 2012

    Features:
    · ForceIdenticalLayout - use same layout across autosd variants

    Fixes:
    · Corona ImageSheet exporter
    · Scale3x output now ok
    · Disabling allow free size from GUI works again



    What's new in TexturePacker Pro 3.0.0 Beta 15:

    September 4th, 2012

    Features:
    · Image formats: bmp, ppm, pkm, tiff, tga
    · OptiPNG based PNG optimization
    · ETC1 compression (pkm files)
    · Exporter for BatteryTech

    Fixes:
    · Reverted trimming behavior to what it was on 2.4.3 (avoid floating point values for cocos2d)
    · Trim now sets offset to 0/0 (cocos2d)



    What's new in TexturePacker Pro 3.0.0 Beta 14:

    August 31st, 2012

    Features:
    · Better AutoSD-Dialog
    · AutoSD command line options (--main-extension, --autosd-variant)
    · AutoSD honors main scale setting
    · Beta versions enable beta update checks by default

    Fixes:
    · Force identical layout disabled until implemented



    What's new in TexturePacker Pro 3.0.0 Beta 13:

    August 31st, 2012

    · Loading old .tps files with pvr textures
    · Auto-Update when re-entering the application
    · Change detection (Smartupdate)
    · Adding identical sprites multiple times to .tps file



    What's new in TexturePacker Pro 3.0.0 Beta 12:

    August 13th, 2012

    · Better packing when allow free size is on
    · Background packing, fluid GUI
    · Better Layout for GUI settings
    · TPS files are now XML based
    · Enhanced Auto-SD
    · Common divisor to resize sprites to particulat sizes
    · .tps files are now XML
    · Improved AutoSD to export any size
    · AndEngine exporter with trim enabled
    · Improved GUI
    · Calculations are perfomed in the background and don't freeze GUI
    · Common divisor can be used to equal align sprites of different sizes
    · Dialog shows progress while publishing
    · Sprites that failed to load are now displayed with an error sign
    · Drag'n'drop support for tps files
    · Drag'n'drop support for sprite sheet view (drop sprites on center window)
    · 600% performance increase on MaxRects with ContactPoint
    · Toggle between select and scroll in main view with space bar
    · TexturePacker remembers last open/save dir

    Fixes:
    · Crash on windows when double-clicking .tps files
    · Disappearing icons on windows
    · Auto-Updater on windows now installs MSI files



    What's new in TexturePacker Pro 3.0.0 Beta 11:

    July 30th, 2012

    · Features - MacOS Codesigning
    · Fixes - MacOS Quicklook plugin



    What's new in TexturePacker Pro 3.0.0 Beta 10:

    June 28th, 2012

    · Fixes: Crash on Mac as soon as an error was found.



    What's new in TexturePacker Pro 3.0.0 Beta 9:

    June 27th, 2012

    Features:
    · Support for Kwiksher ()
    · Windows MSI installer
    · Codesigning on Windows

    Fixes:
    · CEGUI exporter texture width and height



    What's new in TexturePacker Pro 3.0.0 Beta 8:

    June 11th, 2012

    · Fixes - Exporters for easyJS and CoronaSDK did not export sprite aliases



    What's new in TexturePacker Pro 3.0.0 Beta 7:

    May 28th, 2012

    Features:
    · Better hint for windows users using flash

    Fixes:
    · Images in PVR viewer too bright
    · Gideros exporter data format with cropping
    · PSD loader with more than 4 channels



    What's new in TexturePacker Pro 3.0.0 Beta 6:

    May 2nd, 2012

    · Fix: Updated PVRTexLib – should fix problems with PVRTC compression



    What's new in TexturePacker Pro 3.0.0 Beta 4:

    April 23rd, 2012

    · New: Updated PVRTexLib again
    · New: Corona imagesheet exporter
    · New: EasyJS exporter (beta)
    · New: Texture details (filename) in exporter template
    · New: Nicer feedback dialogs 
    · New: Feedback dialog remembers last mail address used
    · Fix: Extrude bug in Sparrow exporter
    · Fix: Trimming bug in Gideros exporter
    · Fix: SWF handling on windows
    · Fix: PVR flipping
    · Fix: Generic XML now exports file extensions in names
    · Fix: Typo in UI
    · Fix: Change detection: No request to save unchanged data



    What's new in TexturePacker Pro 3.0.0 Beta 3:

    March 29th, 2012

    · New: Updated PVRTexLib
    · Fix: Fixed naming -ipadhd -> -ipad
    · Fix: Crash on MacOS when closing app



    What's new in TexturePacker Pro 3.0.0 Beta 2:

    March 12th, 2012

    · New: Generic Exporter
    · New: Support for big sprites or animations
    · New: Image importer / display now supports additional formats: TGA, PSD, SVG, KTX, PVR, TIFF, PKX
    · New: Fullscreen mode on MacOS Lion
    · New: Better MacOS behavior (app closing, menu)
    · New: Editable texture size (not only fixed to power of two sizes)
    · New: Added -ipadhd as extension for AutoSD
    · Fix: PVR flipping
    · Fix: Fixed wromg tooltips
    · Fix: Allow free size now saved
    · Fix: Wrong display of trimmed size fixed
    · Fix: Autosize now saved in defaults
    · Fix: Output rectangle bug with rotates sprites on LibGDX



    What's new in TexturePacker Pro 2.4.3:

    November 25th, 2011

    · Fix: Crash on startup in MacOS



    What's new in TexturePacker Pro 2.4.1 Beta 2:

    November 24th, 2011

    · Option to remove artifacts and dark borders around sprites
    · Enabled using 2x as AutoSD extension for Unity
    · Improved stability with out of memory conditions
    · Moai Exporter
    · Fixed a bug in which the last frame of a .swf movie as added to the texture twice
    · Fixed a bug in which transparent parts of sprites were to dark when rendering with dithering and premultiply
    · Reduced memory consumption
    · GUI updating when scaling sprites



    What's new in TexturePacker Pro 2.4.0 Beta 1:

    November 10th, 2011

    · DPI settings
    · Generic XML exporter
    · Exporter for bHive (http://www.bhivecanvas.com/)
    · Better moai exporter
    · Exporter for original cocos2d format
    · Background image
    · Crash reporter for MacOS
    · Opening 3 windows when opening a .tps file
    · Save dialog everytime a file is closed even without change
    · Auto alias did not find equal sprites when PNGs had invisible changes
    · Tooltips for several items
    · Save defaults now saves allow free size



    What's new in TexturePacker Pro 2.4.0:

    October 26th, 2011

    · Flash (.swf) importer for MacOS and Windows
    · QuickLook plugin for .pvr and .pvr.ccz files (MacOS)
    · Save default values (exporter, image formats,…)
    · Support for Ubuntu (11.04)
    · Exporter for Moai
    · Exporter for AppGameKit
    · Exporter for Slick2D
    · Exporter for Unity3D / UIToolKit
    · Option to use flipped PVR files
    · Use backspace or delete to remove sprites
    · Auto update sprite sheet when reentering the application
    · Sprite highlighting
    · Dialog to select Flash Player plugin if not installed in standard position
    · Selection of checkerboard color
    · Support for RGB888
    · Unflip flipped pvrs in viewer
    · Drag-your-sprites-here image
    · New icons
    · Free choice instead of forcing data file name
    · Open in finder / explorer
    · Rotation support for AndEngine
    · Fit button for zoom
    · Allow free size for PVR textures
    · Folders inside a smart folder are now blue
    · Default padding is now 2 – This effects the command line client!
    · Corona exporter uses better module concept (http://blog.anscamobile.com/ 2011/09/a-better-approach-to-external-modules/)
    · Auto populate file names from other names e.g. save blah.tps also sets blah.png and blah.plist
    · Trim sprite names works for all frameworks
    · JSON exporter now uses escaping for file names
    · Windows shortcuts now work
    · Escaping in CSS exporter now only uses endings -hover -focus … to create selectors
    · Shape outlines works again
    · Smart update fixed for some frameworks where a new update was triggered too often
    · Trim checkbox does not stay disabled when switching from a framework that did not support trimming.
    · texturepath now works for all frameworks
    · Zoomfactor is restored after reloading a sprite sheet
    · Default texturename (out.png) get exported for android (was empty before)



    What's new in TexturePacker Pro 2.3.6 Beta 2:

    October 21st, 2011

    · QuickLook plugin for .pvr and .pvr.ccz files (MacOS)
    · Dialog to select Flash Player plugin if not installed in standard position
    · Sprite highlighting
    · Selection of checkerboard color
    · Support for RGB888
    · Unflip flipped pvrs in viewer
    · Drag-your-sprites-here image
    · New icons
    · Free choice instead of forcing data file name
    · Windows shortcuts now work
    · Escaping in CSS exporter now only uses endings -hover -focus … to create selectors



    What's new in TexturePacker Pro 2.3.5.2907:

    August 16th, 2011

    · Support for AndEngine



    What's new in TexturePacker Pro 2.3.4.5000:

    August 1st, 2011

    · Cocos2d plist file reverted to old format containing -hd extension in plist file.
    · Since TexturePacker 2.3.x the name of the texture in the .plist file for cocos2d changed: I remove the -hd from a retina display texture which is related to cocos 2d #1040 and currently discussed on cocos2d forum. According to riq it is the right way to remove the -hd. Otherwise a warning is issued.
    · Some people encountered crashes with this – especially when loading -hd textures on iPad.
    · With 2.3.4 this behavior is reverted until the discussion is settled and a solution working for all cases is found.



    What's new in TexturePacker Pro 2.3.3.2882:

    July 28th, 2011

    · Exporter for Gideros (issue: 597)
    · New JSON exporter which exports data as array instead of hash (issue: 608)
    · New exporter for CEGUI/OGRE (issue: 600)
    · Added missing comma in JSON exporter (issue: 617)



    What's new in TexturePacker Pro 2.3.2.2866:

    July 27th, 2011

    · Turned off fast GUI rendering (using OpenGL) by default because it causes
    · instability on some systems. You can turn the feature on again in the
    · preferences dialog. This does not effect the quality of the textures created – it only
    · speeds up the graphical display in the user interface.



    What's new in TexturePacker Pro 2.3.1.2859:

    July 26th, 2011

    · Option to disable OpenGL rendering on systems on which it does not run stable (issue: 601)
    · TexturePacker 32+64bit for MacOS (issue: 603)



    What's new in TexturePacker Pro 2.3.0.2840:

    July 25th, 2011

    · Feedback dialog (in help menu) to submit bug reports and feature requests
    · TexturePacker now is 64bit for MacOS
    · Create CSS Sprites (issue: 527)
    · Added option to ignore files on command line (–ignore-files) (issue: 394)
    · Added option to replace parts of a sprite‘s name (–replace) (issue: 348)
    · Sprites are ordered alphabetically (issue: 533)
    · Pixelformat Alpha + Intensity (issue: 469)
    · TexturePacker only opens a file once (issue: 429)
    · Added the current scale to JSON output format meta data (issue: 407)
    · Removed refresh button – TexturePacker now updates the textures when entering the app (issue: 299)
    · Speedup for rendering sprites
    · Red colored sprites in demo mode get a text to make it more obvious
    · Warning when using extended features in TexturePackerPro
    · Auto updater for Windows
    · Removed -hd in texture name which causes warnings in cocos2d (issue: 570)
    · Display broken files when adding single files (issue: 395,381)
    · PVR viewer‘s zoom control (issue: 550)
    · Fixed smart update when changing sprites contents from while in GUI mode (issue: 520)
    · Unicode char in license file (issue: 495)



    What's new in TexturePacker Pro 2.2.0.2607:

    May 3rd, 2011

    · Added support for gzip compressed pvr files (.pvr.gz) – allowing to create and preview images. (issue: 52)
    · Multitouch support (issue: 22)
    · Added meta data to json exporter (issue: 87)
    · Added support for trimming for sparrow 1.2 (issue: 214)
    · Improved speed when changing parameters (issue: 226, 225, 268)
    · Improved scrolling speed (issue: 214)
    · Improved scrolling speed (using OpenGL for rendering) (issue: 272)
    · New icons (issue: 267)
    · Changed license key extension to .tpkey which can now be opened by clicking on the key (MacOS) (issue: 269)
    · Added support for flipped pvr textures (command line) (issue: 239)
    · Fixed creation of data files when updating sprite sheets from command line using TexturePacker *.tps (issue: 224)
    · json exporter does not add .json.json to files (issue: 99)



    What's new in TexturePacker Pro 2.1.10:

    April 6th, 2011

    · Fix: Auto-Update was broken in 2.1.9 – please install 2.1.10 by directly downloading and installing manually
    · Fix: Icon was lost in 2.1.9
    · New: Allowing free sizes for PVR files
    · New: –quite for command line reduces output
    · Fix: Improved handling of non power of 2 sizes from command line
    · Fix: Removed duplicated libgdx exporter



    What's new in TexturePacker Pro 2.1.10 Beta 1:

    April 5th, 2011

    · New: Allowing free sizes for PVR files
    · New: –quite for command line reduces output
    · Fix: Improved handling of non power of 2 sizes from command line
    · Fix: Removed duplicated libgdx exporter



    What's new in TexturePacker Pro 2.1.9.2458:

    April 2nd, 2011

    · Fix: Trim was re-enabled when a file is loaded – even if turned off
    · New: Command line version for windows (without globbing)
    · New: Support for ultra large textures (up to 32k)



    What's new in TexturePacker Pro 2.1.8.2440:

    March 25th, 2011

    · New: scaling mode: hq2x




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