What's new in Slade 3.1.1.1
Mar 10, 2016
- General:
- Shortcut keys now always show on context menus
- Fixed an issue with zip archives sometimes getting mixed-up entry data after saving
- Fixed a potential crash when saving large wad files on 32bit or low-RAM systems
- Fixed some minor issues with the text editor:
- Fixed refresh issues with multi-line brace matching in windows
- Fixed text editor stealing focus from other controls (was most noticeable in other text controls - the cursor would show up in the wrong spot, or not at all)
- OSX:
- Fixed an issue where a sound alert would play on most keypresses in the map editor
- Resource Editor:
- Keep folders at the top of the entry list when sorting
- Sorting the entry list by size will now also sort folders by the number of items they contain
- Fixed crash when deleting an entry while the entry list was sorted by size
- Map Editor:
- Changed the minimum number of sides for 'Ellipse' shape drawing to 3
- Fixed a crash when opening any map with slopes
- Fixed a crash that could happen when opening a map with pathed things in certain situations
- Fixed potential crashes that could happen when closing a map within a pk3
- Fixed an issue where the line highlight would be lost when mouse panning during tag edit
New in Slade 3.1.1 Beta 2 (Dec 19, 2015)
- General:
- Added options to change icon sets for toolbars and entry list
- Added new 'Rounded' icon set for the entry list
- Fixed various issues with crashing or hanging on startup due to invalid/broken slade.cfg or executables.cfg files
- Added a bunch of extra info to the crash dialog
- Fixed acs output coming up blank when using gdcc-acc (thanks @Monsterovich)
- Only allow a single instance of SLADE to be open at once: Opening an archive using 'open with' or file association will open it in the existing SLADE instance rather than opening a new one
- Show a warning if a custom temp directory is selected and it is not empty
- Fixed various issues with Timidity MIDI playback
- Updated language and game definitions (thanks @Blue-Shadow)
- OS X:
- Allow setting .app folders as an executable in the run dialog
- Resource Editor:
- Various enhancements to the audio player: Display metadata for MIDI entries
- More conversion options between audio formats
- Added option to show confirmation on 'Revert Entry' (from either the entry list or entry panel)
- Map Editor:
- Coloured fog preview in 3d mode (thanks @Monsterovich)
- Various improvements to the line properties dialog (thanks @Monsterovich & @eevee)
- Fix undo/redo not working with mirror/flip actions (thanks @Monsterovich)
- Fix some problems with map architecture merging (thanks @eevee)
- Fix arg0str UDMF property being removed (thanks @eevee)
- Various other minor fixes and improvements (thanks @eevee)
- Texture Editor:
- Dragging left click outside a texture will now adjust its offsets (TEXTURES only)
- Format Support:
- Added support for Chasm: The Rift BIN archives (thanks @alexey-lysiuk)
- Added support for ILBM image format
- Fixed Heretic 2 image formats support
New in Slade 3.1.0.5 (Oct 12, 2015)
- General:
- Added support for using Timidity for MIDI playback (thanks @Monsterovich)
- Updated ZDoom language configurations (thanks @Blue-Shadow)
- Various improvements and fixed for tooltips on the text editor: Colours can now be customised via text editor styles; Fixed various issues with tooltips staying open while the window is inactive
- Don't save the grAb chunk for PNGs without offsets
- Added DeHackEd text patch language definition for syntax highlighting
- Resource Editor:
- New 'Build Archive' feature to convert a folder to a zip/pk3 archive (thanks @Monsterovich)
- Fixed a possible crash when re-opening the documentation tab
- Allow creating new directories in all archive formats that support it
- Map Editor:
- Added the ability to double click an item to edit it (thanks @eevee)
- Fixed crash when pressing enter (object edit) with nothing selected
- Fixed various problems with map line drawing and sector building (thanks @eevee)
- Fixed the '...' button for sector tag on the object properties panel getting the wrong value
- Fixed crash when saving a UDMF map twice (if the map has extra non-map entries before ENDMAP)
- Other various minor fixes
New in Slade 3.1.0.4 (Aug 4, 2015)
- General:
- Fixed an issue where the configuration could be reset randomly
- Checking for directory archive changes is now (mostly) done in the background
- Previously selected palettes are now remembered in the gfx conversion dialog
- OS X:
- Various minor improvements and fixes for running on OSX
- Added ability to open archives via double-clicking them while SLADE is open or dragging them over the SLADE dock icon
- Map Editor:
- Rearranged ZDoom action specials configuration to be grouped and ordered more logically
- Improved arg editing for ZDoom action specials
- Moved action special trigger related flags to action special tab
New in Slade 3.1.0.3 (Jun 24, 2015)
- General:
- New custom tab and docked panel style, should no longer have redrawing issues around the edges
- Removed option for tab style (the above change removes the need for it - and the other default wxwidgets tab styles were ugly anyway)
- Fixed various issues with detection of changes to a directory that is open as an archive
- Fixed an issue where having double quotes in a cvar could corrupt the configuration file
- Fixed an issue on OSX where the splash window would not disappear
- Resource Editor:
- Module music playback now works again
- Re-enabled the file browser tab in the archive manager, can be disabled in preferences if it still causes issues
- Fixed possible crash on 'Remove Unused Textures'
- Map Editor:
- Use the most advanced available map format by default when creating a new map (or the format of the first existing map in the archive)
- Moving a line over an existing vertex will now split the line
- Fixed an issue that could cause a lockup after moving lines to overlap
New in Slade 3.1.0.2 (May 16, 2015)
- General:
- Support for ZDoom long map/texture names
- 'Online Documentation' now opens within SLADE in a tab, rather than opening the wiki in a browser
- Disabled update check on non-Windows operating systems
- Reimplemented old wxHTML start page, used by default in linux to avoid requiring webkit to compile (although Ubuntu repositories now include wxWebView packages)
- Log file is now written to the user directory
- Fixed issue with DECORATE parsing that could cause a lockup if a non-lowercase #include statement was present
- 'Close All' now actually closes all open archives
- Fixed keybind changes not applying until SLADE is restarted
- Various other minor fixes and improvements
- Resource Editor:
- Copied entries are now also copied to the system clipboard
- Changes to files within directories opened as archives in SLADE are now detected and can be imported
- 'Add to TEXTUREx' now works with ZDoom TEXTURES
- Updated language definitions
- Fixed parsing problem with 'Jump To' in the text editor
- Various entry type detection fixes
- Map Editor:
- Added support for named arg values and flags in the line properties dialog
- Added numeric input text box on the action special selector
- Fixed hanging things having reversed z-height
- Corrected various issues with sector type definitions
- Fixed a crash on attempting to create a sector in a map with no lines
- Fixed possible lockup on pasting map architecture
- Fixed 3d mode mouselook when using SFML in linux
New in Slade 3.1.0.1 (Nov 11, 2014)
- General:
- Updated language configurations
- Typing characters when the browser window is focused will update the filter rather than jump to the next matching item
- Added check for Windows Media Player installation MIDI playback without a soundfont will now be disabled when WMP is not installed
- Added (optional) confirmation dialog on exit
- Added 'SLADE 2' color configuration (for map editor)
- Fixed error messages not showing after failed ACC compilation
- Resource Editor:
- Texture editor patch browser is now correctly centered when opened
- Un-check textures from the current base resource by default in 'Remove Unused Textures' function
- Map Editor:
- Fixed crash on moving a vertex in a map with no lines
- Scripts are cleared on creating a new map
- Fixed possible crash when saving the map while in 3d mode
- Add the new archive to recent files on map 'Save As' (or saving a new map)
- Fixed wrong UDMF wall/flat scaling preview
- Drawing lines anti-clockwise outside of a sector will no longer create invalid lines