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    Home > Mac > Developer Tools > Purebasic > Changelog

    Purebasic 5.11 - Changelog


    What's new in Purebasic 5.11:

    March 20th, 2013

    · Bug-fix release
    · Fixed some compiler and libraries bugs Pure Basic compiler news



    What's new in Purebasic 5.10:

    February 15th, 2013

    · Added: Form designer is now integrated to the IDE !
    · Added: Fully reworked Packer library with ZIP, BriefLZ, 7z (unpacker only), LZMA and JCALG1.
    · Added: full IPv6 support to the network library.
    · Added: System library: ComputerName(), UserName(), MemoryStatus(), CountCPUs()
    · Added: Line continuation feature, with the following operands: ',' '|' '+' And Or Xor
    · Added: Constant string comparisons are now handled at compile time, allowing use in CompilerIf for example.
    · Added: CocoaMessage() for OS X
    · Added: 'Check syntax' to only compile the code without build/running an executable
    · Added: Array/List/Map parameter support to Interface methods
    · Added: Support for dynamic array/list/map support in structure/interface in Residents.
    · Added: #PB_Character, #PB_Unicode, #PB_Ascii and #PB_Integer flag support to FillMemory()
    · Added: #PB_RegularExpression_NoCase support to CreateRegularExpression()
    · Added: EncodeImage() with PNG, JPEG and JPEG2000 support
    · Added: #PB_Memory_NoClear support to Re/AllocateMemory()
    · Added: ImageFormat()
    · Added: #PB_Editor_WordWrap to EditorGadget()
    · Added: Multicharacter comparison in StringField()
    · Added: NbOccurrences parameter for ReplaceString()
    · Added: PostEvent(), EventData()
    · Added: return value to SetCurrentDirectory()
    · Added: #PB_String_NoCase mode parameter to FindString()
    · Added: #PB_Preference_NoSpace and #PB_Preference_GroupSeparator flags for preferences
    · Added: DatabaseColumnIndex()
    · Added: #PB_Cipher_URL and #PB_Cipher_NoPadding for Base64Encoder()
    · Added: URL compatibility to Base64Decoder()
    · Added: SetGadgetItemImage() for all gadget supporting item gadget image
    · Added: #PB_Gadget_ScreenCoordinate and #PB_Gadget_WindowCoordinate flag for GadgetX/Y()
    · Added: #PB_File_SharedRead (no effect on Linux/OSX), #PB_File_SharedWrite (no effect on Linux/OSX)
    · Added: #PB_File_Append and #PB_File_NoBuffering for OpenFile(), ReadFile() and CreateFile()
    · Added: #PB_Event_RightClick, #PB_Event_LeftClick and #PB_Event_LeftDoubleClick events
    · Added: Optional title parameter to OpenConsole()
    · Added: #PB_ScrollArea_ScrollStep added for ScrollAreaGadget()
    · Added: #PB_Ignore for ResizeImage()
    · Added: Bind a specific IP to CreateNetworkServer()
    · Added: Timeout, LocalIP$ and LocalPort parameter to OpenNetworkConnection()
    · Added: #PB_NetworkEvent_Disconnect support for NetworkClientEvent()
    · Added: #PB_Unicode, #PB_Ascii and #PB_UTF8 support to SendNetworkString()
    · Added: #PB_String_MaximumLength attribute for StringGadget()
    · Added: #PB_Event_DeactivateWindow support
    · Added: #PB_EventType_Change support for EditorGadget()
    · Added: #PB_Relative/#PB_Absolute flag for FileSeek()
    · Added: 'Offset' and 'Length' parameters to SHA1/MD5/CRC32FileFingerprint()
    · Added: GetSoundPosition(), SetSoundPosition(), SoundLength(), PauseSound(), ResumeSound()
    · Added: SoundStatus(), GetSoundFrequency()
    · Added: #PB_All support for SoundVolume()
    · Added: SetGadgetItemState() support for ExplorerListGadget()
    · Added: InputRequester add close
    · Added: InputRequester() added #PB_InputRequester_Password flag
    · Added: Random() added optional minimum value
    · Added: SetGadgetItemText() for ListIconGadget(): handling of chr(10) as in AddGadgetItem()
    · Added: made OpenWindowedScreen() stretch parameters optional
    · Added: ScreenWidth(), ScreenHeight(), ScreenDepth()
    · Added: SMTP AUTH support to mail library
    · Added: optional parameters to RemoveMailRecipient(), ability to remove all recipients
    · Added: ReadString(#File [, Flags [, Length]]) : length and #PB_File_IgnoreEOL support
    · Added: #PB_Window_InnerCoordinate support to WindowX/Y()
    · Added: #PB_Window_FrameCoordinate support to WindowWidth()/Height()
    · Added: #PB_Image_Raised support to ImageGadget()
    · Added: Support for FreeXXX(#PB_All) for all free commands
    · Added: #PB_Compiler_LineNumbering, #PB_Compiler_InlineAssembly, #PB_Compiler_EnableExplicit
    · Added: #PB_Compiler_ExecutableFormat, #PB_Compiler_IsIncludeFile
    · Added: #PB_Compiler_IsMainFile, #PB_Compiler_Filename
    · Added: Bool() compiler operator. Boolean operations are now forbidden without Bool().
    · Added: MacroExpandedCount internal keyword
    · Added: UndefineMacro
    · Added: Now XIncludeFile also take in account the main file, to avoid double inclusion
    · Added: TypeOf() for variable, structure and fields
    · Added: Defined(Label, #PB_Label) support
    · Added: CompilerElseIf
    · Added: Local labels
    · Added: Define now behave like Global and accept Dim(), NewMap() and NewList() on the same line
    · Added: 'Align' keyword support for structure, with a special #PB_Structure_AlignC value
    · Added: autocast of numeric values when string are involved, allowing to concatenate string and numeric in constants
    · Added: 'CONSTANTLIST' to Compiler interface
    · Added: editing history recording in the IDE to recover previous code states and for crash recovery
    · Added: AffectedDatabaseRows(), CheckDatabaseNull() to database library
    · Added: new Text3D library
    · Added: 'Mode' optional parameter to all ...Yaw/Roll/Pitch() functions
    · Added: 'Type' and 'Mode' optional parameter to CreateMesh()
    · Added: RayCast(), MouseRayCast(), NormalX(), NormalY(), NormalZ(), ScaleNode()
    · Added: UpdateMesh(), EnableManualEntityBoneControl(), MoveEntityBone(), RotateEntityBone(), MeshIndex()
    · Added: 'Type' optional parameter to AddSubMesh()
    · Added: 'Type' parameter to FinishMesh()
    · Added: GetMaterialColor(), GetMaterialAttribute(), ConvertLocalToWorldPosition(), ConvertWorldToLocalPosition()
    · Added: MaterialCullingMode(), FetchOrientation(), SetOrientation(), GetX(), GetY(), GetZ(), GetW(), GetLightColor()
    · Added: AttachEntityObject(): bone name can be empty, so the object is added directly to the entity
    · Changed: renamed SoundFrequency() to SetSoundFrequency()
    · Changed: renamed AddMeshVertex() to MeshVertexPosition()
    · Changed: renamed LightColor() to SetLightColor()
    · Changed: removed all MaterialXXXXColor() replaced by SetMaterialColor()
    · Changed: removed all XXXXLocate() replaced by #PB_Absolute flag for MoveXXXX() commands
    · Changed: removed ResizeEntity(), replaced by #PB_Absolute flag for ScaleEntity() command, same for ScaleNode()
    · Changed: replaced #PB_Sort_ with #PB_ to avoid possible errors
    · Changed: disallow native type for pointers
    · Changed: StrF/D(), trailing zeros are now automatically removed if no decimals are specified
    · Updated: OGRE core has been updated to 1.8.2
    · Updated: SQLite updated to 3.7.15.2
    · Updated: User-guide: new chapters about dynamic numbering and handling multiple windows added by spikey
    · Removed: SendNetworkFile(), ReceiveNetworkFile(), #PB_NetworkEvent_File to avoid possible security hole
    · Removed: DirectX7 and NT4 subsystem on Windows
    · Removed: SDL subsystem on Linux
    · Removed: PowerPC version for OS X
    · Optimized: FindString() is up to twice as fast
    · Fixed: Many bugs



    What's new in Purebasic 5.00:

    November 12th, 2012

    · Added: Cocoa support on OS X (now the default toolkit)
    · Added: 64-bit version of PureBasic for OS X
    · Added: Brand new Form Designer, for Windows, Linux and OS X
    · Added: Carbon subsystem for PowerPC and x86 version of PureBasic
    · Added: Multi-dimensional arrays in structure support
    · Added: InitScintilla() on Linux and OS X avoid compilation issues
    · Added: #PB_Window_NoActivate flag to OpenWindow() and HideWindow()
    · Added: #PB_EventType_RightClick support ScintillaGadget()
    · Added: Favorites section to the explorer tool (IDE)
    · Added: Trigger for custom tools when a new source file is created (IDE)
    · Added: SetWindowCallback() support to OS X to have callback events
    · Added: partial thread-safety to GTK (Linux)
    · Added: SpritePixelCollision() support for OS X and Linux
    · Updated: Scintilla updated to 3.2.2
    · Updated: Expat updated to 2.1.0
    · Updated: libjpeg updated to 8.0d
    · Updated: libpng updated to 1.5.12
    · Updated: Ogre to 1.8.0, bullet to 2.80, hydrax to 0.5.4, CEGUI to 0.7.7
    · Updated: ModPlug lib update to 0.8.8.4
    · Updated: Use of VC++ 2010 to compile Windows libraries (32-bit and 64-bit), resulting of better optimized code
    · Updated: French documentation has been greatly updated/enhanced, thanks to Jean R. VIALE.
    · Changed: SetModulePosition() is now in milliseconds, no more in pattern
    · Fixed: Many bugs

    3D Engine:
    · Added: EntityAnimation library
    · Added: NodeAnimation library
    · Added: VertexAnimation library
    · Added: Spline library
    · Added: CG Tookit support for the 3D engine (both DirectX and OpenGL), trough InitEngine3D()
    · Added: optional 'Mode' parameter to InitEngine3D()
    · Added: 'PickMask' parameter to MousePick() and CreateEntity()
    · Added: RenderWorld() now returns 'TimeSinceLastFrame', in milliseconds
    · Added: SkyBox() and SkyDome() now supports Fog()
    · Added: 'Color' and 'TextureSize' parameters to WorldShadows()
    · Added: #PB_World_UnderWater and #PB_World_WaterGodRays flags to CreateWater()
    · Added: RayPick(), CameraViewWidth(), CameraViewHeight(), CameraViewX(), CameraViewY(), CameraDirection()
    · Added: CameraDirectionX/Y/Z(), SetCameraFixedYawAxis()
    · Added: optional 'IsActive' parameter to render to texture for CreateCamera()
    · Added: ScaleMaterial(), MaterialFog(), ReloadMaterial(), ResetMaterial(), NodeFixedYawAxis()
    · Added: optional 'TextureCoordinateIndex' parameter to AddMaterialLayer()
    · Added: #PB_Material_Anisotropic support to MaterialFilteringMode()
    · Added: #PB_Default support as #Material to set the default settings for materials.
    · Added: #PB_Material_Wireframe, #PB_Material_Point and #PB_Material_Solid to MaterialShadingMode()
    · Added: SoundListenerLocate()
    · Added: Optional DirectionX/Y/Z parameter to NodeLookAt()
    · Added: optional 'Mode' parameter to MoveLight(), MoveEntity() and MoveNode()
    · Added: CreateTexture() now handle alpha textures as well
    · Added: #PB_Entity_Wireframe, #PB_Entity_Solid, #PB_Entity_Point, #PB_Entity_DisplaySkeleton to EntityRenderMode()
    · Added: FreeEntityJoints(), AttachEntityObject(), DetachEntityObject(), EntityBoneX/Y/Z()
    · Added: EntityBonePitch(), EntityBoneRoll(), EntityBoneYaw(), EntityFixedYawAxis()
    · Added: DirectionX/Y/Z optional parameters to EntityLookAt()
    · Added: EntityVelocity(), EntityAngularFactor(), EntityLinearFactor(), EntityCustomParameter(), EntityParentNode()
    · Added: EntityBoundingBoxX/Y/Z(), DisableEntityBody()
    · Added: #PB_Entity_VelocityX/Y/Z, #PB_Entity_MassCenterX/Y/Z, #PB_Entity_MaxVelocity to Get/SetEntityAttribute()
    · Added: LightAttenuation(), LightX/Y/Z(), LightDirection(), LightDirectionX/Y/Z()
    · Added: RotateLight(), LightPitch(), LightYaw(), LightRoll()
    · Added: GetScriptParticle(), CreateRenderTexture(), UpdateRenderTexture(), SaveRenderTexture()
    · Added: CreateCubeMapTexture(), EntityCubeMapTexture()
    · Added: HideEffect() now handle ribbon as well
    · Added: EffectID(), RibbonEffectWidth(), AttachRibbonEffect(), DetachRibbonEffect(), CreateLensFlareEffect()
    · Added: LensFlareEffectColor(), EnableHingeJointAngularMotor()
    · Added: Joint parameter for ConeTwistJoint(), HingeJoint(), PointJoint(), SliderJoint()
    · Added: #PB_HingeJoint_LowerLimit and #PB_HingeJoint_UpperLimit to Get/SetJointAttribute()
    · Added: Optional 'Pitch', 'Yaw', 'Roll' parameters to AddStaticGeometryEntity()
    · Added: FreeTerrain(), SetupTerrains(), CreateTerrain(), TerrainPhysicBody(), DefineTerrainTile()
    · Added: AddTerrainTexture(), BuildTerrain(), TerrainLocate(), TerrainHeight(), TerrainTileHeightAtPosition()
    · Added: TerrainTilePointX/Y(), TerrainTileSize(), GetTerrainTileHeightAtPoint(), SetTerrainTileHeightAtPoint()
    · Added: UpdateTerrain(), TerrainTileLayerMapSize(), GetTerrainTileLayerBlend(), SetTerrainTileLayerBlend()
    · Added: UpdateTerrainTileLayerBlend(), TerrainMousePick(), SaveTerrain(), TerrainRenderMode()
    · Added: special key handling to InputEvent3D()
    · Changed: CameraLookAt() doesn't change the direction anymore
    · Changed: Attach/DetachNodeObject() removed the 'type' object
    · Changed: 'InitialWidth' parameter has been removed for CreateRibbonEffect()
    · Removed: AnimateEntity() (replaced with Start/StopEntityAnimation())
    · Removed: #PB_Entity_Wireframe, #PB_Entity_Point and #PB_Entity_Solid to EntityRenderMode()
    · Removed: CheckEntityCollision(), NextWorldCollision(), FirstWorldCollisionEntity(), SecondWorldCollisionEntity()



    What's new in Purebasic 4.20:

    June 23rd, 2008

    · Added: Mail library
    · Added: Ftp library
    · Added: RegularExpression library
    · Added: Http library
    · Added: SerialPort library
    · Added: FLAC library
    · Added: SQLite library
    · Added: DirectX 9 subsystem
    · Added: Sound Streaming for OGG and FLAC
    · Added: #PB_Sound_MultiChannel support for the sound library
    · Added: CreateImageMenu(), CreatePopupImageMenu(), SHA1FingerPrint(), SHA1FileFingerPrint()
    · Added: CRC32FileFingerprint(), ExamineMD5FingerPrint(), ExamineSHA1FingerPrint(),
    · Added: NextFingerPrint(), FinishFingerPrint(), IsFingerPrint()
    · Added: Hexadecimal and binary support for Val() and ValQ()
    · Added: #PB_Compiler_Procedure compiler constant
    · Added: #PB_Round_Nearest support for Round()
    · Added: 'XOr' drawing support for Linux/SDL and MacOS X
    · Added: New "Profiler" tool for the Debugger menu to monitor how often lines are called in the code
    · Added: Debugger can now evaluate expressions (see Debug output)
    · Added: The Memory Viewer can accept any expression as the start/end address
    · Added: Adding a " " at the "end address" field of the Memory viewer makes the end address relative
    · Added: Placing the mouse over a Variable will display its value while the program runs.
    · Added: Selecting a more complex expression and placing the mouse over it will evaluate the expression in the running program (if possible)
    · Changed: Mid() has now the Len() parameter optional
    · Optimized: Compiler source processing speed (up to 8x faster)
    · Optimized: The whole commandset by using a better C compiler (Windows only)
    · Fixed: Quite some bugs related to the commands and compiler




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