What's new in Pinball Massacre 1.09
Dec 3, 2015
- Native compatibility with Mac OS 10.11 (Mac)
- Minimum Mac OS X version 10.8+ (Mac)
New in Pinball Massacre 1.08 (Nov 19, 2014)
- Native compatibility with Mac OS 10.10 Yosemite
- Fixed minimum Mac OS X version (10.7+)
- Improved Icons
- Rating reminders for each version
New in Pinball Massacre 1.07 (Nov 29, 2013)
- Less memory usage
- New affiliate links
- Requires Mac OS 10.7+
New in Pinball Massacre 1.06 (Jun 1, 2013)
- Text Engine - Non-fixed width fonts
- Fixed broken HUD on fixed camera mode
- Optimized textures for faster performance
- Code base revised, faster and less buggy
New in Pinball Massacre 1.05 (Nov 22, 2012)
- Retina display support
- Notification system for Nuclear Nova Software announcements
New in Pinball Massacre 1.04 (Jul 7, 2012)
- Added multisampling on newer systems
- Optimized, smoother gameplay
- Ball slightly slower on Easy and faster on Hard
- Fixed sliver of missing area in ball
New in Pinball Massacre 1.03 (Feb 16, 2012)
- Added cutscenes before the game
- Ask to rate after ten launches
- Fixed paddle texture when switching difficulties
New in Pinball Massacre 1.02 (Dec 1, 2011)
- Large optimizations, especially noticeable on older computers
- Improved paddle physics on Medium difficulty
- Fixed a bug where balls could rocket off the screen leaving a black cloud
- New animated menu system
- Faster model loading
- Reduced gaps between audio tracks
- Outline green points that float up
- Fixed shadows rendering over HUD
- Constrained window aspect ratio
- New icon (Pinball Massacre Lite)
- Sandboxed
New in Pinball Massacre 1.01 (Sep 30, 2011)
- Improved Paddle/Ball Physics
- Added landscape mode option (iOS)
- New HUD with Mission/Level/Time info
- Improved easier to follow camera
- Ball Shadow
- Better ball collision particle effects
- Easier ball leveling
- Four object fixes
- Speed optimizations, specifically older iOS systems (iOS)
- 3 Minute instead of 2 minute demo (Lite)
- Fixed a bug where top scores would not be submitted after the 2 minute demo limit (Lite)