Once Upon a Time Changelog

What's new in Once Upon a Time 1.4.1

Apr 3, 2012
  • Allowed the princess to 'laugh' when transformed into the gingerbread man
  • Fixed up the score and ready screens so that user's names clip off now
  • Fixed a bug where the create new profile window would display below other windows
  • Added a better link and link highlight color for message boxes
  • Fixed an issue where text was going too close to the edges in message boxes
  • Added an update button to the lobby gui page
  • Fixed a bug where in single-player, the profile selector in the options menu would not be alpha'd out because the game paused
  • Fixed a bug where users connecting to games late could start the next game before players of the previous game had had a chance to look at the score screen
  • Fixed a bug so that anyone connecting to a server now becomes an observer
  • Fixed a bug where the ready screen or player list would be overlaid atop the lobby when quitting a dedicated server
  • Fixed a bug where the server would get into an infinite loop if the game was started while an observer was waiting in the lobby
  • Fixed the issue where the camera for viewing AI when connecting to a game late would be oriented improperly
  • Fixed the issue where dialogs were not being removed when the content of the gui was changed
  • Fixed the size of the player list and added ellipses to the player name
  • Added ellipses to the host name in the details window of the select screen
  • Fixed a bug where the game over screen was being presented to observers erroneously
  • Fixed a bug where users could un-ready themselves after the game had started, thereby causing themselves to not be assigned to a character
  • Fixed the starting camera when connecting late to a game
  • Added a new purchase screen
  • Tweaked the Queen AI so that she is not as skilled on Unruly and Tame. She now hits with a little bit less accuracy when her target is not moving and hits with a lot less accuracy when her target is moving
  • Fixed being able to only start one instance of Once Upon A Time
  • Changed the resolution menu in the options panel to display widescreen resolutions
  • Fixed a bug where demo clients would try to download files from full version servers
  • Fixed a bug where on Intel Mac machines the blue and red RGB channels were being reversed

New in Once Upon a Time 1.4 (Apr 3, 2012)

  • Added inverted mouse pitch option
  • Fixed bug when a game ended while observers were connecting to it
  • Fixed bug where the countdown could be started by a connecting observer if they connected at the correct time
  • Fixed bug where the Game Over gui overlapped all other guis
  • Fixed bug with the HUD indicators not working in multiplayer
  • Fixed a crash bug in the recordings dialog
  • Reformatted the server description text in the lobby
  • All players connecting to a dedicated server are now admins
  • All admins in multi-player can now kick players mid-game through the player list (tab)
  • Fixed bug with AI sometimes not being 'loaded' in multi-player games