Once Upon a Time Changelog
What's new in Once Upon a Time 1.4.1
Apr 3, 2012- Allowed the princess to 'laugh' when transformed into the gingerbread man
- Fixed up the score and ready screens so that user's names clip off now
- Fixed a bug where the create new profile window would display below other windows
- Added a better link and link highlight color for message boxes
- Fixed an issue where text was going too close to the edges in message boxes
- Added an update button to the lobby gui page
- Fixed a bug where in single-player, the profile selector in the options menu would not be alpha'd out because the game paused
- Fixed a bug where users connecting to games late could start the next game before players of the previous game had had a chance to look at the score screen
- Fixed a bug so that anyone connecting to a server now becomes an observer
- Fixed a bug where the ready screen or player list would be overlaid atop the lobby when quitting a dedicated server
- Fixed a bug where the server would get into an infinite loop if the game was started while an observer was waiting in the lobby
- Fixed the issue where the camera for viewing AI when connecting to a game late would be oriented improperly
- Fixed the issue where dialogs were not being removed when the content of the gui was changed
- Fixed the size of the player list and added ellipses to the player name
- Added ellipses to the host name in the details window of the select screen
- Fixed a bug where the game over screen was being presented to observers erroneously
- Fixed a bug where users could un-ready themselves after the game had started, thereby causing themselves to not be assigned to a character
- Fixed the starting camera when connecting late to a game
- Added a new purchase screen
- Tweaked the Queen AI so that she is not as skilled on Unruly and Tame. She now hits with a little bit less accuracy when her target is not moving and hits with a lot less accuracy when her target is moving
- Fixed being able to only start one instance of Once Upon A Time
- Changed the resolution menu in the options panel to display widescreen resolutions
- Fixed a bug where demo clients would try to download files from full version servers
- Fixed a bug where on Intel Mac machines the blue and red RGB channels were being reversed
New in Once Upon a Time 1.4 (Apr 3, 2012)
- Added inverted mouse pitch option
- Fixed bug when a game ended while observers were connecting to it
- Fixed bug where the countdown could be started by a connecting observer if they connected at the correct time
- Fixed bug where the Game Over gui overlapped all other guis
- Fixed bug with the HUD indicators not working in multiplayer
- Fixed a crash bug in the recordings dialog
- Reformatted the server description text in the lobby
- All players connecting to a dedicated server are now admins
- All admins in multi-player can now kick players mid-game through the player list (tab)
- Fixed bug with AI sometimes not being 'loaded' in multi-player games