What's new in Silo 2.5.4
Apr 17, 2018
- New/Changed Features:
- Added High DPI (high resolution monitor) support on Windows and MacOS.
New in Silo 2.5.30 (Mar 10, 2018)
- New/Changed Features:
- Added a 3D text generator. (Create > Text Generator...) You can specify font, size, resolution, depth of extrusion, and tessellation.
- Added PSD support. Load PSD files directly into Silo for textures, viewport reference images, etc.
- Added live texture updating. Silo will now watch your texture files for changes and update automatically.
- Misc small bug fixes and improvements.
- Known Issues:
- 3D Text: without tessellation, some characters may appear dark in editor, but this is simply an artifact of Silo's rendering of many-sided polygons and not a geometry issue.
New in Silo 2.5.20 (Jan 23, 2018)
- New/Changed Features:
- Added support for loading/saving of materials and textures in FBX.
- Added a combined Diffuse and Ambient color picker to the Material Editor (to save time when setting both fields to the same color).
- Fixed Save Selected Objects to only save selected objects in FBX.
- Fixed Save Selected Objects to only save out relevant materials in all file formats.
- Fixed an issue with Revert to Autosave filenames.
- Fixed scrolling and selection bugs within the Scene Editor.
- Updated Scene Editor to open expanded by default.
- Updated Load Into Scene to select and highlight newly-added objects.
New in Silo 2.5.10 (Dec 13, 2017)
- Added the ability to crease edges on polygon meshes in smooth shading mode for sharp shading transitions on selected edges (similar to smoothing groups)
- Fixed a bug where auto-saving wasn't working for some people
New in Silo 2.5.1 (Dec 12, 2017)
- New/Changed Features:
- Added smoothing groups/hard edges with smooth shading.
- Fixed rare Autosaves bug.
- Misc under-the-hood optimization/improvements.
New in Silo 2.5.02b (Sep 28, 2017)
- New/Changed Features:
- Windows High-DPI displays are now fully supported.
- Updated popover behavior based on user feedback.
New in Silo 2.5.02 (Sep 1, 2017)
- New/Changed Features:
- Fixed FBX bugs and improved FBX loading speed.
- Fixed a rare issue leading to white/black screen on startup on some systems.
- Retina support on MacOS.
- Enabled standard Windows 10 scaling for high-DPI monitors. (This scales appropriately to system settings but may appear blurry.)
New in Silo 2.5.0 (Sep 1, 2017)
- New/Changed Features:
- Collada and FBX format support (import and export).
- Completely updated modern, cleaner interface styling.
- Simplified buttons editor for easier custom interface design.
- Updated drawing code with in-app anti-aliasing setting.
- Added menu item to reveal custom primitives folder.
- Custom primitives folder can now include nested directories.
- Newly loaded files are now automatically framed in the viewport.
- New presets for color settings.
- Updated presets for mouse settings.
- Various other interface streamlining and improvements.
- Fixed bug some users experienced with selection when anti-aliasing was enabled.
- FACT file import/export bug fixes.
- STL file import/export bug fixes.
- Fixed some tools reverting to the wrong manipulator.
- Fixed some manipulators allowing incorrect selections.
- Many error messages moved to pop-ups to make it more apparent when something goes wrong.
- Images always saved with correct extension even when missing from file name entered.
- Improved many error messages for clarity.
- Moved to 64-bit-only on Windows, greatly reducing crashes.
- Added menu item to reveal preferences folder.
- Object properties window now always shows shape properties (in addition to component properties).
- Texture seam display is now per-object.
- Texture seams can now be marked using highlighted edges.
- Cleaned up internal code.
- New app icon.
- Lots of other bug fixes.
New in Silo 2.3.1 (Feb 3, 2015)
- NEW/CHANGED FEATURES:
- Data directories have changed (for a better launch experience for users coming from Silo 2.2 and earlier). NOTE: This data directory change will require that users re-register Silo. Your same Silo 2.x registration information will work; please email [email protected] if you cannot find it, and we can look it up for you.
- Windows versions are now large-address-aware, this is particularly helpful for 32-bit users when running on a 64-bit windows. Silo can now use 4 GB of RAM instead of just 2 GB.
- Windows 64-bit native version. The 64-bit version can handle larger meshes due to availability of more than 4 GB of RAM, the same as the Mac OS X and Linux versions which are already 64-bit native starting in Silo 2.3.
- The black-window issue on Linux has been fixed, which was caused by European numeric locales. Silo now forces a US/UTF-8 locale on launch. Some distros may still setup the locale incorrectly, so if you use a non-US locale and run into issues, please let us know at [email protected] what distribution / locale you are using.
- A cut tool crash has been fixed.
- Alt/option key handling on OS X has been fixed. This fix was made available early in version 2.3.02 for Mac OS X as well.
- It is now possible to delete empty objects in the scene editor.
- Exported OBJs should play much better with Substance Painter.
- Context menu placement on OS X with multi-monitor setups should be fixed.
- Mac-only: Qt libraries updated to v5.4 for compatibility with Yosemite Gatekeeper requirements.
- OS X Only:
- There is a rare OS X crash immediately on launch; please send bug reports to [email protected] if you encounter this.
- Silo does not scale its icons correctly on OS X under Retina displays. If you experience this, a workaround is to navigate to Silo.app in the finder, choose "Get info", and check the box for "Open in low resolution".
- Silo does not remember the texture assigned to the materials across sessions due to Apple sandboxing. To get textures to display, you must re-select the texture with the file selection dialog from the material dock during your Silo session.
- KNOWN ISSUES:
- All Platforms:
- FACT files exported to EIAS don't work properly. As a workaround, try another export format if you need to interchange with EIAS.
- Exporting to OBJ will not include UVs for subdivided surfaces unless you refine the control mesh first. As a workaround, you can refine meshes, export, and undo the refinement.
New in Silo 2.3.02 (Feb 2, 2015)
- Fix for in-app hotkeys/shortcuts on Mac
New in Silo 2.3.01 (Jul 10, 2014)
- Updated app install location from user-specific Applications folder to computer-wide Applications folder to match standard application behavior and fix program start issue.
New in Silo 2.2 (Jun 14, 2011)
- Moved the preferences files to Library/Application Support/Silo Data on the Mac and My Documents/Silo Data on the PC.
- A few other fixes include some bugs here and there, including improved falloff for soft selection and random display glitches on the snapping manipulator.
- made the help file command from the menu go to the online help pages because they're easier to keep up-to-date and better at being interactive, but from the web help you can still download a PDF version.
- Apple is no longer providing the OS X 10.4 sdk, so this build requires 10.5 or higher if you're on Mac.
New in Silo 2.1.1 (Aug 22, 2008)
- Greatly expands Silo's UV layout capabilities.
- Extends the capabilities of existing features.
- Fixes many bugs and workflow issues.
- Adds a new Surface Tool for quickly making new geometry which follows an existing shape.