What's new in Mars Simulation Project 3.07

Jan 19, 2015
  • New activity spots in buildings and vehicles.
  • Improved agriculture and food production.
  • New event notification popup display.
  • UI improvements and lots of bug fixes.

New in Mars Simulation Project 3.06 (May 13, 2014)

  • New hallways and connection hatches between settlement buildings.
  • People now walk in shortest interior paths between buildings.
  • People now avoid exterior obstacles such as vehicles and buildings when walking outside.
  • Improved building/hallway placement when constructing new buildings or resupply from Earth.
  • Adding initial internationalization with German, Dutch, and Esperanto language translations based on localization (st.pa and Lars Christensen).
  • Code refactoring: replacing string constants with enums (st.pa)
  • UI improvements and lots of bug fixes.

New in Mars Simulation Project 3.00 (Apr 11, 2011)

  • New simulation configuration dialog that lets the user configure a new simulation, and a settlement map tool that displays a graphical 2D map of each settlement. Lots of bug fixes and performance improvements.

New in Mars Simulation Project 2.86 (May 28, 2009)

  • This is a maintenance release adding DTDs for XML config files and switching XML parsing over to JDom.

New in Mars Simulation Project 2.85 (Jan 28, 2009)

  • Settlement building construction
  • Fuel power generators
  • Power storage buildings
  • Splash screen sound
  • Numerous bug fixes

New in Mars Simulation Project 2.84 (Sep 6, 2008)

  • Adding mining, mineral concentrations and an inline user guide.

New in Mars Simulation Project 2.83 (May 31, 2008)

  • includes manufacturing processes
  • compressed sound support and logging