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    Home > Mac > Audio > G-Force > Changelog

    G-Force 4.3.2 - Changelog


    What's new in G-Force 4.3.2:

    December 7th, 2011

    · Now using the new iTunes visual API on 32-bit iTunes on OS X (not just 64-bit).
    · Restored legacy suport for iTunes versions earlier than 10.5 on Windows.
    · Enhanced error handling support for the OS X installer under PowerPC.
    · Stability enhancements when running under 64-bit iTunes.
    · Fixed the OS X installer not detecting if iTunes is running during installation.



    What's new in G-Force 4.3.1:

    November 17th, 2011

    · Several ColorMap edits to make less dull or higher contrast.
    · Addressed issue where license code validation would mistakenly fail or the engine would mistakenly report that it needs to be reinstalled.
    · If the installer detects OS 10.5, it will now remove the x86_64 binary from the Standalone app so that the Finder doesn't attempt to run it in 64-bit mode (which will result in a crash since 10.5 only has limited 64-bit support).
    · OS X installer improvements for better compatibility.



    What's new in G-Force 4.3:

    November 17th, 2011

    · FFT audio data is now auto-normalized, offering automated visual response sensitivity adjustment based on incoming audio. This ensures that you get a visually responsive experience, whether you're listening to Bach or the Beastie Boys.
    · Added audio auto-detect, which auto-scans all audio input sources for an active audio source. This new feature is enabled by default for the screen saver and can be enabled for the V-Bar and Standalone.
    · Added UI elements in the screen saver control panel/settings to set the audio auto-detect, the preferred audio source, the frame rate, and the current visual preset.
    · Improved screen saver and V-Bar support, including the internal sharing of audio devices so that multiple engine instances can now visualize the same audio source.
    · Added over 30 new ColorMaps from BTT!
    · The V-Bar for Windows now supports multiple display devices.
    · Fixes to various tile modes in the V-Bar.
    · Added 64-bit support for iTunes and Standalone on OS X.
    · Added 64-bit support for Windows Media Player and Windows Media Center.
    · Addressed an issue where G-Force would hang on exit due to a deadlock.
    · PREF_AUDIO_INPUT_SOURCE now stores an audio name instead of an index so that the wrong source will no longer be used when if audio devices are added or removed from the system.
    · Now mangling ObjC classnames to prevent OS X namespace collisions within iTunes and the OS X screens aver subsystem.
    · Fixed issue where clicks were not hitting UI elements.
    · Significantly improved OS X and Windows audio input source detection and handling.
    · Now using the latest DirectX SDK, increasing drawing performance on some Windows systems.
    · Fixed issue under Windows where the full screen resolution selection list was empty.
    · The G-Force Toolbar for OS X now scrolls the current WaveShape, ColorMap, and FlowField into view whenever it changes.
    · Prev/Next WaveShape, ColorMap, and FlowField slideshow buttons in the G-Force Toolbar now step alphabetically when slideshow mode is disabled.
    · Various install/uninstall registry fixes for J. River Media Center.
    · The console now has multiple verbose modes.
    · Removed Google Desktop support (it has been discontinued by Google).



    What's new in G-Force 4.2.0:

    April 12th, 2011

    · Several new ColorMaps from BT, and new WaveShapes from JRM and Andy!
    · Reduced CPU load by 15-20% if the frame dimensions are both less than 2048 pixels.
    · Fixed string concat bug that was causing stability issues in some environments.
    · Fixed G-Force Toolbar issue that was causing an error saying that the engine version didn't match the toolbar version.
    · Fixed bug where the engine would check for updates on every launch instead of honoring the period specified in the prefs and would sometimes falsely report an update was available.
    · Added GIF file format support.



    What's new in G-Force 4.1.2:

    December 4th, 2010

    · Fixed FlowField Unions.
    · Restored support for some legacy Windows hardware.



    What's new in G-Force 4.1.1:

    December 4th, 2010

    · Now using new approach to regulate frame rate under iTunes in order to address erratic frame rates introduced under iTunes 10.
    · Added new keystroke-based save and recall scheme to replace the "CTRL X" scheme. Press SHIFT+W and then 'X' to write the script "Key X.txt", or press SHIFT+R and then 'X' to read the script "Key X.txt".
    · Due to reports of legacy Windows machines having compatibility issues, G-Force now reports an 'insufficient hardware' message if the Direct3D vertex shader model is earlier than 2.0.
    · Enabling/Disabling FlowField Unions from the G-Force Toolbar now persists between G-Force sessions.
    · Added new pref PREF_FORCE_CPU_COLORIZATION.



    What's new in G-Force 4.1:

    November 13th, 2010

    · Internal graphics engine enhancements for more consistent performance and quality across systems. SoundSpectrum now uses an all-shader model for vertex and fragment processing under Direct3D (see the Resources/Shaders dir).
    · Many excellent new ColorMaps from BT!
    · Added "Slideshow.EnableOnStartup" pref for ConfigSets to prevent slideshow mode from being enabled on startup.
    · Added "MostRecent.ResumeOnStartup" pref for ConfigSets to cause the most recently run config to load on startup.
    · Resolved switch to full screen mode issues on multiple display device setups.
    · Fixed iTunes crash on exit under OS X.
    · Fixed RealPlayer support.
    · Fixed OS 10.4 compatibility issues.
    · Worked around OS 10.6 screen saver issue causing error messages to appear in the system log (Apple bug report filed).



    What's new in G-Force 4.0.1:

    November 13th, 2010

    · Various fixes to full screen mode on OS X.
    · Fixed hang on exit under OS X if the local network doesn't have an internet connection.



    What's new in G-Force 4.0.0:

    July 15th, 2010

    · Added multi-threaded processing for pixel flow, resulting in a 2x-4x performance increase on multi-core systems!
    · Many new FlowFields and WaveShapes by Andy, Jim Mohr, and Nigel, in addition to several dozen content revisions and tweaks to existing content!
    · Increased the FlowField vector max addressable size, removing the frame size limit previously imposed by previous versions of G-Force.
    · Increased FlowField vector resolution, resulting in higher visual quality pixel flow for particular FlowFields.
    · Oncoming FlowFields are now calculated in another thread, significantly decreasing the average time needed to prepare the next FlowField on multi-core systems.
    · Added native 64-bit support for OS X, allowing 64 bit operation under the OS X screen saver engine.
    · The OS X Standalone application has been rewritten for Cocoa.
    · Removed frame limiting prefs and related functionality.
    · Addressed a screen saver stability issue when running OS X on PowerPC.
    · Fixed several WaveShape particles that became semi-broken when the ’t’ variable was changed to always start from 0 (special thanks to JayPro for catching this!)
    · Addressed issue where double-clicking in WMP would cause a blank screen or crash.
    · ’CTRL+SHIFT+X’ scripts are now written to the prefs directory instead of the engine directory to accommodate the fact the current user may not have write permission to the engine directory.
    · Added support for J. River Media Center 15.
    · Fixed issue where G-Force would crash when taking a screen shot.
    · G-Force alerts the user if an older version of the GF Toolbar is used with a newer engine in order to prevent problems.
    · Now signing exes and screen savers on Windows to prevent anti-virus false positives.
    · Fixed issue where video sprites would fail to start.
    · Fixed implementation of floor() on ppc, fixing various FlowFields and configs behaving erratically or appearing improperly.
    · Fixed FlowField Unions checkbox not working in the G-Force Toolbar.
    · New VectorC functions (see VectorC.h).



    What's new in G-Force 3.9.4:

    December 18th, 2009

    · Compatibility improvements for the G-Force Toolbar under Windows when iTunes (ie. Bonjour) is present.
    · Fixed issue where user sprites of large size would downscale to poor quality or would cause a hang.



    What's new in G-Force 3.9.3:

    November 3rd, 2009

    · New WaveShapes from Jim M!
    · Minor performance improvements to FlowField transitions.
    · Now compiling with GCC 4.2 on OS X for enhanced performance.
    · Fixed issue where screen shots were sometimes being saved improperly resulting in a corrupted-looking image.



    What's new in G-Force 3.9.2:

    August 6th, 2009

    · New FlowFields from Rainer (RG) -- thanks Rainer!
    · Added install support for non-ASCII OS X user names.
    · Movie sprites now honor all flags, including expand to fit.
    · Restored unofficial Mac OS 10.3 support.
    · Fixed issue on older machines where G-Force would appear to freeze on the splash screen.



    What's new in G-Force 3.9.1:

    March 20th, 2009

    · Improved audio response under WMP on slower systems.
    · Added two new WaveShapes.
    · Fixed case where G-Force would fail to start under Vista x64.
    · Fixed text sprites (including 'Blend with Visuals' track text mode).
    · Fixed issue where some upcoming configs weren't precached, resulting in an occasional visual stutter.



    What's new in G-Force 3.9:

    January 24th, 2009

    · Replaced .MAP-type ColorMaps with PNGs, allowing easier ColorMap authoring.
    · Internal implementation enhancements.
    · Direct3D compatibility enhancements.
    · Addressed issue where G-Force would fail to start if the x86 version of WMP is run on Vista x64 system under a non-admin user (due to the NSIS's faulty RegDLL).
    · By popular request, G-Force no longer overrides the right-click menu in Windows Media Player.
    · Fixed issue where G-Force for iTunes would sometimes fail to be properly registered if installed by a non-admin user on Windows.
    · Windows Media Center and Windows Media Player compatibility enhancements.
    · Added support for J. River Media Center 13.
    · Pref keys are now arbitrary length strings (rather than four character strings).



    What's new in G-Force 3.8.5:

    August 21st, 2008

    · New WaveShape "Revolve" by Andy.
    · G-Force is now built under MSVS 8 and Xcode 3.1.
    · Improved support for Windows Media Center.
    · Stability enhancements for Windows Media Player.
    · Auto frame size limiting now only limits the height when the width is greater than 1440 (was 1200).
    · The Windows installer now installs a Start Menu group globally rather than just for the current user.
    · Resolved cases where the G-Force Toolbar for Windows would be unable to connect to G-Force.



    What's new in G-Force 3.8.4:

    July 12th, 2008

    · Improved full screen support under Windows.
    · Fixed stability issue triggered when a version update was detected.



    What's new in G-Force 3.8.3:

    July 1st, 2008

    · Fixed OS X installer permissions issue (error ID 10 or 11).
    · Fixed G-Force Toolbar crash upon exit.



    What's new in G-Force 3.8.2:

    June 28th, 2008

    · New Windows screen saver "Display on all monitors" mode.
    · Fixed issue that was causing multi-account installations to fail under OS X.
    · Improved frame rate regulation (preventing frame rate degradation on certain Windows systems).
    · Fixed installer issue that was sometimes causing G-Force to not appear in J. River Media Center.
    · Improved OS X full screen support for non-standard display devices.
    · Fixed memory leak when running in software mode.
    · QuickTime is no longer loaded by default under Windows (and is only loaded if a video sprite is started).
    · Added workaround for certain IDirect3D9 methods that modify the x87 control word that was causing side effects in host players (e.g. audio encoding).
    · Fixed issue that was causing the V-Bar to crash when running under Vista or when switching users.
    · Now using SSE2 to improve performance of low-level operations.
    · Now using the latest version of Apple's Bonjour SDK.
    · Enhanced performance in iTunes.
    · Removed support for XMPlay.



    What's new in G-Force 3.8.1:

    May 14th, 2008

    · Fixed ColorMap flickering issue sometimes observed when starting G-Force or when toggling full screen mode.
    · Fixed G-Force Toolbar issue under Windows where menu items in its popup menus would appear white.
    · Fixed Windows installer issue where a message would appear on startup saying that an error occurred and to contact SoundSpectrum support.
    · Added workaround for a Mac OS 10.3 installer issue where files from a previously installed version were not being overwritten by the files from a newly installed version.
    · The default full screen resolution mode is now the display device's currently set resolution mode (rather than a preset factory value).
    · Fixed "error 18" issue occurring on certain Mac OS X systems.




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