What's new in Fortbattle Player 7.1
Aug 18, 2014
- The level dependent damage is now included which should correct the crit list.
- Also the amount of crits is now directly taken from the fortbattle data and no longer calculated.
- Additionally the amount of play deads and the average damage per player was added to the statistics.
New in Fortbattle Player 7.0 (Aug 1, 2014)
- Added new weapons:
- 44032,222,338,0,0,0,Valentins langes Gewehr
- 44033,219,341,0,0,0,St. Patricks Gewehr
- 44034,20,40,0,0,0,Cullen Bakers Gewehr
- 44035,20,40,0,0,0,Bass Reeves Gewehr
- 44036,20,40,0,0,0,Pat Desmonds Gewehr
- 44037,20,40,0,0,0,Ostershowdown-Gewehr
- 44038,20,40,0,0,0,Dampfgetriebenes Gewehr
- 44039,222,338,0,0,0,Volkas Long-Range Revolver
- 44050,222,338,0,0,0,ROMPEHUESOS Long-Range Revolver
- 44051,20,40,0,0,0,Thomas Jeffersons Unabhängigkeitsgewehr
- 44052,20,40,0,0,0,Drachengewehr
New in Fortbattle Player 3.2 (Jan 24, 2011)
- Town names in player popup.
New in Fortbattle Player 2.6 (Dec 29, 2010)
- showing all players on a single field (the display will be tuned... sometime)
- players swapping positions is no correctly shown
- statistic for swapping positions
- fixed status health bar of team on the left (negative HPs were counted, so it was too early at zero)
- fixed initial positions shown in first round (not two players should be on the same field)