October 17th, 2008· polygon offset for reflections due to z-fighting on some hardware
· bug fix: str_contains didnt check for termination of 1st string
· bug fix: full-screen mode wasn't saved in config file.
· AI-player skill adjustable in menu
· game modes match/training
· training mode: free placement and cue ball selection
· training mode: tab key to switch cue ball
· some VRPool hold-key-functions implemented (work correctly in SDL only):s .... mouse shot; b .... cue butt up/down; e .... English; m .... place cue ball