February 5th, 2010· Desperados: image masking problem
· Fate Axis - unimplemented function D3DRMCreate
· Oblivion water lacks any shader effects
· Fireworks 3 help fails, URL passed to winebrowser mishandled
· cannot use context menu in password gorilla
· Oblivion water lacks transparency
· Protel does not show correctly status bar
· Oblivion giant tree sprite(s) follow the player
· Civilization 2 Test of Time is Unplayable
· Baldur's Gate 2 Throne of Bhaal fails to save game because the file default.tot exists in the game temp directory.
· Oblivion distant trees flicker and look like 2D sprites
· Enterprise Architect - Text inside block rendered in reversed order
· Heroes of Might and Magic IV crashes
· gdi32: dib.c fails to build with gcc 4.2, -Werror -O3
· Rome Total War always crashes on certain maps
· The Bat! v4.0.34.13 - lose birthday in addressbook
· BMW M3 Challenge: Screen between intro and menu is invisible
· msxml1: Can't set an attribute to Null
· Battlezone 2: frame rate deteriorated
· ntdll/tests/rtlbitmap.c: comparison is always false due to limited range of data type
· Deep Burner opens with missing buttons on burn iso window
· SAMO-Touragent does not work with new gecko engine (since 1.1.12)
· Console messages cut short?
· WinAVR: make command fails with Interrupt/Exception caught
· IDirect3DDevice9::Present ignores pDestRect
· Regression in PowerPC compilation
· Maya PLE 8.5 doesn't install
· Oblivion: blank screen when HDR is enabled
· HoneyBOT: Wine crash upon Right Click Copy of text.
· Kingsoft Office crashes almost immediately on launch
· ExSystemTimeToLocalTime is not implemented
· Perfect World International - Diagonal Lines on Tiger Barbarians
· Read buffer overflow in test_GetSidSubAuthority?
· Civilization 2 crashes during installation
· Cygwin 1.7.1 fails to install packages under wine
· 16-bit app barks at wprocs.dll and then crashes
· System call "dup2" returns 0 for negative inputs, thus behaving different from real Windows
· System call "dup2" doesn't retain text vs binary mode
· wine/list.h has namespace conflicts with sys/queue.h
· Stars! crash on "New Game"
· build broken on OpenSolaris
April 28th, 2009· Show a dialog on application crashes.
· Much improved OLE copy/paste support.
· Various listview improvements.
· More Direct3D code cleanups.
· Various bug fixes.
March 30th, 2009· RPC over HTTP support.
· Improved support for upgrades in MSI.
· Debug symbols in WineDbg on Mac OS X.
· Many Direct3D code cleanups.
· Various bug fixes.