Darwine Changelog
What's new in Darwine 1.1.37
Feb 5, 2010- Desperados: image masking problem
- Fate Axis - unimplemented function D3DRMCreate
- Oblivion water lacks any shader effects
- Fireworks 3 help fails, URL passed to winebrowser mishandled
- cannot use context menu in password gorilla
- Oblivion water lacks transparency
- Protel does not show correctly status bar
- Oblivion giant tree sprite(s) follow the player
- Civilization 2 Test of Time is Unplayable
- Baldur's Gate 2 Throne of Bhaal fails to save game because the file default.tot exists in the game temp directory.
- Oblivion distant trees flicker and look like 2D sprites
- Enterprise Architect - Text inside block rendered in reversed order
- Heroes of Might and Magic IV crashes
- gdi32: dib.c fails to build with gcc 4.2, -Werror -O3
- Rome Total War always crashes on certain maps
- The Bat! v4.0.34.13 - lose birthday in addressbook
- BMW M3 Challenge: Screen between intro and menu is invisible
- msxml1: Can't set an attribute to Null
- Battlezone 2: frame rate deteriorated
- ntdll/tests/rtlbitmap.c: comparison is always false due to limited range of data type
- Deep Burner opens with missing buttons on burn iso window
- SAMO-Touragent does not work with new gecko engine (since 1.1.12)
- Console messages cut short?
- WinAVR: make command fails with Interrupt/Exception caught
- IDirect3DDevice9::Present ignores pDestRect
- Regression in PowerPC compilation
- Maya PLE 8.5 doesn't install
- Oblivion: blank screen when HDR is enabled
- HoneyBOT: Wine crash upon Right Click Copy of text.
- Kingsoft Office crashes almost immediately on launch
- ExSystemTimeToLocalTime is not implemented
- Perfect World International - Diagonal Lines on Tiger Barbarians
- Read buffer overflow in test_GetSidSubAuthority?
- Civilization 2 crashes during installation
- Cygwin 1.7.1 fails to install packages under wine
- 16-bit app barks at wprocs.dll and then crashes
- System call "dup2" returns 0 for negative inputs, thus behaving different from real Windows
- System call "dup2" doesn't retain text vs binary mode
- wine/list.h has namespace conflicts with sys/queue.h
- Stars! crash on "New Game"
- build broken on OpenSolaris
New in Darwine 1.1.20 (Apr 28, 2009)
- Show a dialog on application crashes.
- Much improved OLE copy/paste support.
- Various listview improvements.
- More Direct3D code cleanups.
- Various bug fixes.
New in Darwine 1.1.18 (Mar 30, 2009)
- RPC over HTTP support.
- Improved support for upgrades in MSI.
- Debug symbols in WineDbg on Mac OS X.
- Many Direct3D code cleanups.
- Various bug fixes.