What's new in CoGe 1.8.5
May 4, 2018
New in CoGe 1.8.4 (Feb 20, 2018)
- New:
- Push buttons now ignoring OSC values with value zero
- ISF Effects and Transitions now using relative file path to the user library
- Fixes:
- Registered computer may deactivate suddenly
- Toggle on Threshold mode affects Push buttons but it should not
New in CoGe 1.8.3.2 (Nov 20, 2017)
- Fix:
- Rendering issues with ISF Generators and Effects - that use Persistent Buffers - like Optical Flow Distort
New in CoGe 1.8.3.1 (Nov 8, 2017)
- Fix:
- ISF 'point2D' type parameters are not working
New in CoGe 1.8.3 (Nov 8, 2017)
- New:
- 30+ new ISF Effects and Generators
- Fixes:
- Slow QC thumbnail rendering may results in 2fps rendering for a while
- Possible deadlock while searching for missing files using Spotlight
- Some effects - like False Color - strips alpha channel
- If we cannot generate thumbnail for a Vuo composition, display a Vuo icon at least
New in CoGe 1.8.2 (Oct 9, 2017)
- Fixes:
- Possible crash after removing a ModulView which contains a TextField
- Crash in the QC rendering IPC process when a QC composition is missing or cannot be initialised
- State of OSC/MIDI Sending on Matrixes inside Modules are always off when using Manual Sending
- Matrixes in Modules always send zero with OSC Feedback if Single OSC Message has been enabled
New in CoGe 1.8.1 (Jul 22, 2017)
- New:
- New FX: Panels.fs
- Fixes:
- Center parameters of Ripples FX not working
- Some UI items does not honour the global "Matrixes Using Single OSC Message By Default" preference
- Some ISF files that using external .vs files are not working
New in CoGe 1.8 (Jul 22, 2017)
- New:
- ISF Generator support
- New, IPC-based QC/ISF thumbnail generator engine
- Vuo 1.2.6 support
- Fixes:
- Crash when creating QC thumbnails when the QC Composition using OpenCL
- Remove Current Bank function does not remove QC/Vuo Players
- Some ISF Point2D parameters are not working properly
New in CoGe 1.7.6 (Apr 21, 2017)
- New:
- Added buttons to cycle-thru Aligned items inside Aligners
- Fixes:
- Crash on selecting a Gadget inside an Aligner after an Aligner has been deleted
- ClipSynths hold the last rendered frame when there is no turned on Player module on macOS 10.12 Sierra
- Rendering slowdown when scrolling the UI while a ColorWell changing it's color quickly
- Rendering slowdown when scrolling the UI while a Movie Player's Playhead driven by an Automation module
New in CoGe 1.7.5 (Apr 3, 2017)
- Fixes:
- Default OSC commands of Media Slots and Media Banks do not working when they are not using the Single OSC Message mode
- A threading issue around drawing Sliders
- Possible crash around deleting an FXChain
- Crash when no Audio Output device is available
- Possible crash on removing modules that contains textfields
- Crash when trying to collapse the Main Out Window when it is fullscreen-ed
New in CoGe 1.7.4 (Feb 20, 2017)
- New: Added support for Ableton Link
- Fix: MIDI sending preferences of FX and Seq buttons do not saved and restored on ClipSynths
New in CoGe 1.7.3 (Jan 19, 2017)
- New:
- Optimised UI drawing
- Added option to clear the Current Media Bank to the Media Slot right-click menu
- Added Vuo 1.2.5 SDK
- Fixes:
- ClipSynths or other gadget may stop updating their UI after a while
- RAM Preload failing after project loading in certain circumstances
- Cannot load Media and Media Bank Presets in certain circumstances
- Medias won't play after loading a Media Bank Preset
New in CoGe 1.7.1 (Oct 18, 2016)
- New/Changed:
- New, IPC based Media playback engine
- 64bit Quartz Composer rendering
- Preview renders at half-FPS by default, added option to render at full-FPS
- Added option to set MIDI velocity for turned-off Buttons
- Added default OSC messages to Sliders In-Out points
- Removed QC-based Dry/Wet functionality
- Support for multi-argument OSC messages
- 60FPS rendering mode has been removed
- Dropped support for OSX 10.7
- Fixes:
- The Blazed Trail and Echo QC effects are working again
- Problem when replacing preloaded movie loops, which may results in unexpected behaviours
- QT Player's Trigger From Last Position does not working when switching between different media types
- Scrubbing the movie player's playhead is slow
- Switching the content of the active media slot results in turned off Quicktime player
- Cannot restore collapsed Audio Analysis on launch
New in CoGe 1.7.0.3 (Jul 5, 2016)
- New:
- Includes Vuo SDK 1.2.3
- Fixes:
- Possible crash when switching Media Banks in certain circumstances
- Aligner items lose Key Mappings when an item going to be removed from the Aligner
- XY and Color parameters of modules won't be listed as Slider Sync: sources
New in CoGe 1.7.0.2 (Jun 2, 2016)
- New:
- Includes Vuo SDK 1.2.2
- Fixes:
- Crash on saving Media Bank Preset after relinking missing files
- Key/MIDI/OSC mapping does not restart playback in One-Shot playback mode after the movie did reach end
- Selecting a gadget from the Interface menu detaching it from an Aligner
- Aligners do not send MIDI or OSC
- MIDI Talkback sends CC value 1 instead of 127 on Matrixes
- Fixes a possible crashing bug when relinking missing files via Spotlight
- Potential rendering issue with Quartz Composer content
- Removing the content of a Media Slot marks the slot empty, but does not remove the content
- ISF Files in subdirectories won't be scanned
- The Image Player stop rendering when changing the Layer Render Size to a greater value
New in CoGe 1.7.0.1 (May 4, 2016)
- Fixes:
- The Quicktime and the Image players are not working on OSX 10.8.5
- QC Mixer modules rendering wrong when Mixer and Layer rendering sizes are different
- DualHead ISF mixer stretches the image on the right side
- Tap is allowed while synced to an External MIDI Clock source
- Possible crash when disconnection a MIDI Clock source
- Some buttons cannot send MIDI or OSC messages
New in CoGe 1.7 (Apr 27, 2016)
- New/Changed:
- New, IPC based Media playback engine
- 64bit Quartz Composer rendering
- Preview renders at half-FPS by default, added option to render at full-FPS
- Added option to set MIDI velocity for turned-off Buttons
- Added default OSC messages to Sliders In-Out points
- Removed QC-based Dry/Wet functionality
- Support for multi-argument OSC messages
- 60FPS rendering mode has been removed
- Dropped support for OSX 10.7
- Fixes:
- The Blazed Trail and Echo QC effects are working again
- Problem when replacing preloaded movie loops, which may results in unexpected behaviours
- QT Player's Trigger From Last Position does not working when switching between different media types
- Scrubbing the movie player's playhead is slow
- Switching the content of the active media slot results in turned off Quicktime player
- Cannot restore collapsed Audio Analysis on launch
New in CoGe 1.6.6 (Feb 19, 2016)
- New:
- ISF Dry/Wet and Mixer modules - 25 new high performance modules and ISF MIX protocol specification
- New ISF FX: ASCII Art
- Fixes:
- Slow performance of Photo-Jpeg movies on OSX 10.11 El Capitan
- Crash while relinking files via Spotlight
- Crash when closing a ClipSynth which has Vuo composition that are not fully loaded yet
New in CoGe 1.6.5 (Jan 12, 2016)
- New:
- Enhanced rendering performance with Vuo Generators and Effects
- Fixes:
- Crash when trying to apply invalid OSC output port and IP values
- The Image Player module may make some QC-texturizing not working
- Rendering issues with Vuo composition when changing the rendering resolution on the fly
- Cannot click on Media Bank switch button on collapsed ClipSynths
- Crash with the old and unsupported CoGeMovie players
- Uppercase file extensions with movies won't play
- Quicktime Movie Player's "Trigger from Last Position" function not working with non-RAM-preloaded movies
New in CoGe 1.6.4.3 (Dec 23, 2015)
- Enhancements:
- Don't ask for clearing the project if you don't have any gadgets created
- Swapping Media Slots containing QC Compositions does not reset the state of the parameter UI
- Added support for Color Type Vuo inputs
- Allow use of the fontName special parameter for Vuo Compositions
- Fixes:
- Opacity problems with Vuo Compositions
- Crash when a published QC input with Index type has invalid min/max range
- Swapping Media Slots containing QC Compositions may results in mixed up thumbnails
New in CoGe 1.6.4.2 (Dec 14, 2015)
- New:
- Updated to the Vuo 1.2 SDK
- Fixes:
- Rendering problems with ISF effects applied on the Master Mixer
- Rendering problems with some multi-pass ISF effects
- Animated GIF files does not working with the Native QT Player
New in CoGe 1.6.4.1 (Nov 28, 2015)
- Fixes:
- Random crash when switching between banks using the Quicktime/Image Player
- Crash when preloading with the old CoGeMovie players
New in CoGe 1.6.4 (Nov 27, 2015)
- New:
- ISF FX Support
- Vuo FX Support
- Added Mask Blend mode
- Added super-slow LFOs
- Removed RamDisk feature (use Player-level Ram Preload instead)
- Fixes:
- Crash around Movie RAM preloading in low memory circumstances
- Crash when creating a VideoInput when no camera available
- Sliders of Vuo modules do not show up as Sync: sources
New in CoGe 1.6.3.2 (Oct 27, 2015)
- Crash when changing between Blending modes on LayerGroup items
- OSC sending not working on Sequencer buttons
New in CoGe 1.6.3.1 (Oct 13, 2015)
- Fixes:
- Crash when changing Blend modes
- Some QC modules are not working on OSX 10.11
- Core Image blend modes are crashing on OSX 10.11
- The following modules has been added, for fixing issues for OSX 10.11 :
- ZoomEcho 1.0.1 (use this on OSX 10.11 and 1.0 on OSX 10.7, 10.8. 10.9 and 10.10)
- Iterator Cube 1.0.1 (use this on OSX 10.11 and 1.0 on OSX 10.7, 10.8. 10.9 and 10.10)
- Iterator Cylinder 1.0.1 (use this on OSX 10.11 and 1.0 on OSX 10.7, 10.8. 10.9 and 10.10)
- Iterator Sphere 1.0.1 (use this on OSX 10.11 and 1.0 on OSX 10.7, 10.8. 10.9 and 10.10)
- qVortex 1.0.1 (use this on OSX 10.11 and 1.0 on OSX 10.7, 10.8. 10.9 and 10.10)
- Overlay with Opacity (replaced)
New in CoGe 1.6.3 (Oct 12, 2015)
- Native Image Player crashing with certain source image formats
- Memory management issue with some Quartz Composer effects on 10.9/10.10
- Rendering issues with portrait size movies and still images
- RAM Preload may leaking memory
- Some generators crashing on 10.9/10.10
- Cannot generate thumbnail for certain movie loops
New in CoGe 1.6.2.3 (May 1, 2015)
- Fixes:
- Crash when trying to init an invalid QC composition
- The Movie Player won't start after project loaded in some circumstances
- EffectChains used by multiple sources may results in blinking on output
- Cannot trigger an empty slot with the Native Image player
- AudioAnalysis won't pick up the selected device after loading a project
- Text field too small on Slider's Set Value: menu
- Incoming MIDI/OSC messages processed while loading a project which may leads to a crash
- Some QC compositions cannot render correctly after generating their thumbnail
- Crash when a QC composition has invalid min/max values
- Player Container may shows multiple Players as active
- Buttons report multiple Sync sources enabled in the Use Source: menu
- Rendering blocks while scrolling a Module Container which has Source-Synced buttons
- measurePosition's resolution is low
New in CoGe 1.6.2.2 (Apr 9, 2015)
- Fix:
- Crash with Color type inputs
New in CoGe 1.6.2.1 (Apr 7, 2015)
- New:
- Added the Vuo 1.1 SDK
- Initialising of Vuo Composition now asynchronous
- Enhanced Vuo rendering performance in some circumstances
- Enhanced triggering speed of still images with the Native Image Player
- Color picker views shows alpha with checkerboard
- Fixes:
- Mixers may not working when one of the input sources is a blank frame
- Crash on image preloading in low available memory conditions
- Source Over shader losing transparency when both sources have alpha channel
- Opacity does not working with the Native Image Player
New in CoGe 1.6.2 (Mar 26, 2015)
- New:
- Brand new AudioAnalysis engine
- Fixes:
- Color/Opacity problems with some Quartz Compositions
- Preview won't render when the Main output is collapsed
- Cannot remove MIDI assigns via Remove MIDI menu item on matrixes
- Movie Slicer player does not working video on the 12th slot
- Crash when swapping Media Slots
New in CoGe 1.6.1 (Feb 5, 2015)
- New:
- Major improvements in the rendering pipeline
- Enhanced VideoInputs
- Added option to rebuild default OSC addresses
- Support for OSC standard colours
- Solo mode for LayerGroup layers
- Support published parameters with Vuo Compositions
- Enhanced Preview
- Added option to enabled/disable Font Previews
- QC Compositions have access to the AudioAnalysis structure
- Added default OSC message to Layer Controls
- OSC Talkback on sliders replies between the 0-1.0 range
- Fixes:
- Crash while resizing the Main Out or Preview window
- Crash when connect a Core Image blend mode enabled layer to a FreeFrame effect
- Multiple FreeFrame plugins with the same name won't be listed
- Native Image Player always preloads
- Selecting a clip when APS turned off disables the QT player
- Crash when trying to load a project which has missing FreeFrame plugins
- Random crashes when deallocating sliders
- LayerControls auto-buttons does not have default OSC addresses
- VideoInput source menu is not sorted
- Crash if trying to load Behaviour or Control module that does not have the mandatory outValue port
- Creating a new Layer will remove the current Key binding on the Master Mixer output selector
- Problems with Opacity when rendering thru EffectChains
- Shader based blend modes does not handle Opacity
- Preview may not clear itself
- Band displays of Audio Analysis react to shift+click
- Cannot playback clips with the QT player after changing the size of the RAM disk
- Show LC button may act inverted after loading a project
- Movies may playing out of range in certain circumstances
- Gatekeeper on 10.8.5 reports CoGe as damaged (Fixed by the Vuo SDK)
- Glitchy rendering on the Master FX in certain circumstances
- FreeFrame plugins that has image inputs may leak OpenGL memory
- Native Image Player does not listed in APS
- Talkback with Single OSC messages sends useless values
- MIDI/OSC talkback settings may not applied with newly created gadgets
- Slider Syncs may show up as missing files
- UI widgets may processing random MIDI/OSC messages while CoGe is in MIDI/OSC mapping mode
New in CoGe 1.6.0.2 (Nov 26, 2014)
- Fixes:
- QC patches using OpenCL may results in a crash on quit
- Matrixes may try to processing incoming OSC messages while dealloc which may results in a crash
- Ram disk cannot detached on quit in certain circumstances
- Cannot drive the Playhead slider of the QT movie player with Sync or other non-QC based sources
- Crash when trying to create an APS player which is does not exist
New in CoGe 1.6.0.1 (Nov 26, 2014)
- Fixes:
- LayerControls won't working with the QT movie player when the movie is paused
- LayerControls working wrong with the QT movie player
- OSC sends extra values on playhead when trying to move the playhead outside the current in-out points
- Matrixes on ClipSynths have unusable default OSC messages when Use Single OSC message is not enabled by default
- The QT movie player does not send the playhead with OSC and MIDI
- Chrome Key mixer is broken
- Switching between ClipSynths may results QT movie players loosing in-out points
- After selecting a movies In point playback may stop
New in CoGe 1.6 (Oct 30, 2014)
- New:
- Layer Controls for all Layer type sources
- Shader based Blend modes in Layer Groups
- Native Image Player
- Preview Media Banks
- (Experimental) Vuo playback support
- QT player could continue playback while an Automation module has been applied
- Option added to disallow triggering of empty Media Slots
- Option added to use native resolution on VideoInput
- 10.10 compatibility
- Enhanced Preview rendering
- Enhanced triggering performance with RAM preloaded movies
- Allow Control modules to access AudioAnalysis structure
- Fixes:
- Sync To: menu always display the initial name of gadgets
- Playhead of the Native QT Player may shows incorrect values when a behaviour module has been applied
- Cannot reset a slider which has a behaviour module
- Syncing a slider to a source does not remove the applied Automation module
- Native players may render in the background while they are not selected
- After Media Slot swapping thumbnail won't be generated in certain circumstances
- Sync To: does not working with Sequencers
- Cannot sync the Native Movie Player's Playhead slider to other sources
- Native players won't be created while loading a project in certain circumstances
- Possible crash with the Native Quicktime module when parent ClipSynth change its usage state
- After switch between QC and video playback, the video won't start playback again
- QC patches containing Mesh Creator patch triggers an issue which results in blank frames with video playback
New in CoGe 1.5.2.2 (Jul 8, 2014)
- Fixes:
- Slider sources may not removed from the Sync To: list after clearing a project
- Select a VideoInput may trigger a crash
New in CoGe 1.5.2.1 (Jul 3, 2014)
- Fixes:
- VideoInputs not working properly after loading a project
- Crash with VideoInputs if rendering size does not match cam's native resolution
- BPM field allows comma as decimal separator while editing instead of point
- Key events sometimes not recognised
- Media Slot swapping not working properly
- The really unstable LumaOffset FreeFrame plugin has been blocked
New in CoGe 1.5.2 (Jul 3, 2014)
- New:
- A new, native Quicktime Movie player module - Wiki
- OpenGL blend modes for LayerGroup items - Blog
- Rendering pipeline optimisations
- Added option to the Preferences to set the global behaviour of using Single OSC message on Matrixes
- Sync sliders together using Sync to: from the right-click menu
- Fixes:
- Beachballing when installing update if using Display Driven rendering mode
- Media Bank and other matrixes do not send OSC and MIDI messages
- Colorspace conversion issues with Core Image filters/blend modes
- Crash on quit in certain circumstances
- Possible crash when loading a Media Preset to a collapsed ClipSynth
New in CoGe 1.5.1 (May 7, 2014)
- New:
- Support for FreeFrame/FreeFrameGL effects - Wiki
- Collect Files and Save a Copy - Wiki
- Speed up and better results with Spotlight search for Missing Files
- Fixes:
- After loading a project the preview may show wrong source
- Rendering issue when different layer and mixer rendering size had set
- Memory leaks
- Crash on quit in certain circumstances
- Possible crash when some files are missing from the project
- Thumbnail drawing may block rendering
New in CoGe 1.5.0.3 (Feb 19, 2014)
- New:
- Added APS category for Gif files
- Added option to Add All Layers for LayerGroups
- Fixes:
- Sliders sends multiple OSC/MIDI messages with the same value
- Cannot disable Sequencer triggers with mouse
- LayerGroup won't render when FX is on but there is no EffectChain
- Matrixes uses Single OSC Messages react to the same OSC message multiple times after loading a project
- Rendering glitches when Anti-aliasing is enabled and the Mixer has different resolution then Layers
- Possible crash when removing a module
- Core Image effects don't honour rendering size changes
- Occupied OSC ports not handled well
- Possible crash when deleting MIDI/OSC mappings
- Threading issues related to OSC/MIDI and drawing
New in CoGe 1.5.0.2 (Jan 23, 2014)
- Fixes:
- LayerGroup does not restore it's correct height when loading a project
- SWP player does not working
- Apply an EffectChain on a blank source may results a crash
- CoGeMoviePlayer cannot playback ProRes 4444 movies
New in CoGe 1.5.0.1 (Jan 17, 2014)
- Fixes:
- Possible crash when saving a project with LFOs in rare circumstances
- Dropping a QC composition to a collapsed ClipSynth may results in a crash
- Crash in LayerGroup when trying to change to opacity of a layer which is empty
- Crash in modules using inputImages parameter when the selected source is blank
New in CoGe 1.5 (Jan 13, 2014)
- New:
- Enhanced rendering pipeline
- Support for multiple video outputs
- Media Bank Presets. Now you can save all the Banks of a ClipSynth to a preset file (.cmp).
- Button for triggering the next or previous Media Bank on the collapsed ClipSynths
- Use Source: menu item on buttons, so now you can trigger buttons with a Sequencer or sync to LFOs
- Set Sliders’ In/Out point by manual value
- Defaults OSC messages for most of controls: most of the UI items now have an assigned OSC namespace after launch or gadget creation. Saves a lot of time if you want to control CoGe with OSC, like TouchOSC or Vezér.
- Allow controlling of matrixes with OSC value of a single OSC message: right click on the matrix, and check Uses Single OSC option. Requires floats, like /matrix 3.0 -> selects the matrix 3rd item
- Reset modules to default settings option added to modules on/off buttons right-click menu
- High Contrast mode in addition to theme color selector
- RAM Preload option for faster movie triggering with CoGeMovie players
- Resync button: jumps back to the first beat when using Manual/Tap mode
- Import from Finder option has been added to load content to Media Slots
- New crash reporting system
- Fixed:
- Crash while loading a project in certain circumstances
- Fix crash when an Image Player trying to access to a movie file
- Cannot create thumbnails for QC Composition (especially on 10.9).
- CoGeMovie Player stops displaying frames in some circumstances
- Buttons and matrixes reacts slow under some circumstances
- Cannot generate thumbnail for some movie types (HAP, AIC, etc.)
- Crash when removing LayerGroup items
- Crash on stop movie with CoGeMoviePlayer
- CC mode of LPD not working with MIDI Talkback
- Sliders not handling automation processing behaviours well with QC compositions
- Do not allow setting BPM manually when sync to clock/OSC set
New in CoGe 1.4.3.2 (Aug 14, 2013)
- Fixes:
- Issues with offline license handling
- Output audio-device fallback to the default device in some circumstances
New in CoGe 1.4.3.1 (Jul 23, 2013)
- Fixes:
- LayerGroups inside LayerGroups don't render their LayerSources in some circumstances
- Filling multiple Media Banks with Quartz Composer composition with a single drop may produces various issues
- Create snapshot function may crash with big rendering resolution
- Slider's out-point draws wrong in certain circumstances
- Slider processing behaviour not working as expected
- Some additional small fixes
New in CoGe 1.4.2.1 (Apr 10, 2013)
- Important fixes related to clip triggering via MIDI and movie rendering.
New in CoGe 1.4.2 (Mar 14, 2013)
- A minor release with a couple of fixes
- Live-search for module selection
- Support for the GPU accelerated Hap codec
- Momentary Key mode for buttons
- Rendering speed improved in some circumstances, the CoGeMoviePlayer now able to trigger the next Media Bank like the next Media Slot as well, and there are a couple of new LFOs and one FX.
New in CoGe 1.4 (Oct 4, 2012)
- Additions for EffectChains
- Sliders
- New blend modes for LayerGroups
- Outputs…
- MIDI and OSC
- Some minor, but handy changes
New in CoGe 1.2 (Dec 27, 2011)
- New features:
- Auto Player Select aka APS - Wiki
- Layer Group Gadget - Wiki
- Sliders and Buttons can send MIDI and OSC messages from now - Wiki
- Major performance increase - Blog
- You can change the names of the Gadgets from now - Wiki
- A Sequencer enable ClipSynth's Media Slot Matrix will give visual feedback about the currently triggered Slot
- Using fullscreen when no second display attached hides the mouse cursor
- Enables Open Recent menu item in the File menu
- You can toggle the visibility of the Player container on each ClipSynth with the Show Players button
- Speed up project loading
- Added option to select how the rendering thread should driven Wiki
- Added option to select the behavior for Sliders' automation rendering Wiki
- Some other misc User Interface related changes, improvements
- Fixes:
- A memory management issue with renderers that could caused crashes
- A bug that caused Sequencers could not trigger Quartz Composer Compositions
- A bug that caused sources rendered blank frames when was no Effect Chain but the Effect Chain button was toggled on
- A bug that caused crash when searched missing files with the Spotlight Search function during Project loading
- A bug that caused crash when OSC preferences changed when CoGe received or sent OSC messages
- Fixes some threading related issues that caused crash when rendering SWF files or Web pages
- Method of handling Push and Toggle buttons with TouchOSC
- Toggle and Push buttons handled wrong with TouchOSC
- CoGe using the default values as minimum and maximum values for a Quartz Composer Compositions if those values not defined instead of just using 0.0 and 1.0
- Updated the list of unsupported old QC plugins
New in CoGe 1.1.1 (Nov 1, 2011)
- New feature:
- Adds slider-like detected MIDI/OSC assign feature (in the right-click menu) for buttons
- Fixes:
- Buttons on Audio Analysis won't reset Midi/OSC/Key mappings with project clearing
- FX toggle button won't reset Midi/OSC/Key mappings with project clearing
New in CoGe 1.1 (Oct 17, 2011)
- New features:
- Audio Analysis
- Aligners
- Projects and Presets Explorer (in File menu)
- Checking for required input ports for Effect and Mixer module types
- Fixes:
- Cannot add Mixer modules on the whole Mixer Container area after resizing the Master
- Mixer window
- Media Preset files won't load on 10.7 Lion
- OSC BPM receiver toggle button doesn't store/restore state with projects
- Crash when try to copy a ClipSynth
- Scrollers sometimes won't show up but needed
- MSAA glitching/freezing on big rendering size
- Windows could be placed below OSX's menu bar
- Project clearing not turns off globals map edit
New in CoGe 1.0.3 (Sep 15, 2011)
- New features:
- Adds feature for slider's to set in-out points (subrange selection)
- Adds new Control module category: Stepper
- Fixes:
- Cannot set up automation for Sequencers' Driver slider
- Automated sliders sometimes displays wrong value
- BPM Clock's BPM selector doesn't lists the dedicated "To CoGe" MIDI input
- Cannot save projects contains WebKit stuffs on 10.7
- Replacing automation on a slider after project load sometimes throws an exception
New in CoGe 1.0 Beta 3 (Sep 24, 2010)
- MSAA, OSC support, Global key/midi set, rendering window to controls, and an experimental video exporting feature – which is not the best – and many other things. Now you can bind midi buttons to sliders, and midi faders to buttons and matrixes like the 3 cell FX switch. There are some new inputs for Quartz Composer modules as well.
New in CoGe 1.0 Beta 2 (Apr 6, 2010)
- What’s new:
- multi-window layout
- windows are resizable on Y
- window collapse/expand
- resizable preview window
- user definable clear color on the main output
- user definable start-up state (loads an internal stored project)
- adds ‘playerChanged’ input for Players
- right-click windows content re-ordered, now moduls on the top
- adds snapshot creation feature
- adds ‘meausePosition’, ‘bpm’, ‘currentBeat’ inputs for Mixers
- adds ‘Find Missing Files with Spotlight’ feature
- Fixes:
- crashing on New Project
- tearing when rendering to an FBO
- wrong preview priority after startup
- crashing when dragging a button cell
- crashing if control module doesn’t has ‘bpm’ input port
- crashing on project load
- right-click windows shows only QC files
- issues on event forwarding to compositions
- too large sliders on Master FX
- issues when swapping Media Slots
- … and some other misc/minor changes/fixes
New in CoGe 1.0 Beta 1 (Feb 3, 2010)
- There are tons of changes, new things, improvements, so this is a very-very new CoGe.
New in CoGe 0.9.4 Beta (Apr 22, 2009)
- new user interface
- fixed hang on load large files
- fixed output window aspect ratio issues on fullscreen
- new BPM tapper patch
- fixed problem with filetype detection
- no distortion with 16:9 movies
- movable output window
- synth b's 13. thumbnail now works
- fixed issues with LFO
- fixed issues with master BPM multiplier
- added preset load/save to maskerspoter and master
- 4 clips for maskerspoter
- 4 master mode
- master mixer on/off
- autoload default.qtz controller module on startup
- 120 BPM on startup
- maskerspoter performance up
- clip triggering to 1/4 or 4/4 beat
- switchable v002/qc movie player
- sync with midi clock
- sync via osc
- sync for sequencers
- switchable "clip rewind" when triggering new clip
- midi controlls to fx on/off, swap, master and maskerspoter effects
- default controller module for Korg nanoKontrol