What's new in Bub & Bob X 1.5
Dec 10, 2012
- Rewrote the whole game using Objective C and Cocoa.
- 32 bit and 64 bit version
- Music remixed
- New backgrounds in many levels
- Drunk enemy will now also shoot to the right
- Made gameplay closer to the original:
- Enemies jump slightly higher
- Bubbles move away when touched by the player
- Player now dies when touching enemies on startup of a level
- New settings dialog
- New registration dialog
New in Bub & Bob X 1.1.2 (Aug 26, 2010)
New in Bub & Bob X 1.1.1 (Jan 17, 2010)
- Minor reorganization of the splash screen.
- Fixed some rare crashes.
- The game window is not fixed to the center of the screen anymore.
New in Bub & Bob X 1.1 (Aug 4, 2009)
- Major graphics update, many items and fruits redone.
- Added Portuguese localization.
New in Bub & Bob X 1.0.6 (Oct 27, 2008)
- Added Spanish localization.
- Updated registration module KRM to the latest version.
New in Bub & Bob X 1.0.5 (Sep 1, 2008)
- Added French localization.
New in Bub & Bob X 1.0.4 (Mar 25, 2008)
- Graphics output heavily accelerated, this should fix most speed problems
- Fixed graphic errors on certain hardware (e.g. new MacBooks)
- Now accepts modifier keys (Cmd, Alt, Ctrl and Shift) as input keys
- Fixed errors and made slight changes in gameplay
New in Bub & Bob X 1.0.3 (Feb 22, 2008)
- Many gameplay bugs and glitches fixed! Some changes will make the game harder, some will make it easier.
- Certain special items (e.g. the shoe item) never appeared, fixed.
- Behavior of bubbles changed to better match the original.
- Enemies falling out of bubbles will now move to the direction they are facing.
- If bubbles turn into oranges they won't stick anymore but fall down to the floor
- Jumping enemies will not fall though floors anymore.
- Players won't die if they are inside a waterfall and an enemy's shot hits
- Players are not invulnerable anymore when starting a new level
- Big lightning will now better hit the enemies
- Flying enemies will now always move synchronously inside a symmetric level
- EXTEND bubbles appearing in one level will have different letters if possible
- The game will start correctly on a case sensitive file system (already fixed in version 1.0.2a).
- Level editor now saves background and tile information correctly