Bub & Bob X Changelog

What's new in Bub & Bob X 1.5

Dec 10, 2012
  • Rewrote the whole game using Objective C and Cocoa.
  • 32 bit and 64 bit version
  • Music remixed
  • New backgrounds in many levels
  • Drunk enemy will now also shoot to the right
  • Made gameplay closer to the original:
  • Enemies jump slightly higher
  • Bubbles move away when touched by the player
  • Player now dies when touching enemies on startup of a level
  • New settings dialog
  • New registration dialog

New in Bub & Bob X 1.1.2 (Aug 26, 2010)

  • Changed the price to $10

New in Bub & Bob X 1.1.1 (Jan 17, 2010)

  • Minor reorganization of the splash screen.
  • Fixed some rare crashes.
  • The game window is not fixed to the center of the screen anymore.

New in Bub & Bob X 1.1 (Aug 4, 2009)

  • Major graphics update, many items and fruits redone.
  • Added Portuguese localization.

New in Bub & Bob X 1.0.6 (Oct 27, 2008)

  • Added Spanish localization.
  • Updated registration module KRM to the latest version.

New in Bub & Bob X 1.0.5 (Sep 1, 2008)

  • Added French localization.

New in Bub & Bob X 1.0.4 (Mar 25, 2008)

  • Graphics output heavily accelerated, this should fix most speed problems
  • Fixed graphic errors on certain hardware (e.g. new MacBooks)
  • Now accepts modifier keys (Cmd, Alt, Ctrl and Shift) as input keys
  • Fixed errors and made slight changes in gameplay

New in Bub & Bob X 1.0.3 (Feb 22, 2008)

  • Many gameplay bugs and glitches fixed! Some changes will make the game harder, some will make it easier.
  • Certain special items (e.g. the shoe item) never appeared, fixed.
  • Behavior of bubbles changed to better match the original.
  • Enemies falling out of bubbles will now move to the direction they are facing.
  • If bubbles turn into oranges they won't stick anymore but fall down to the floor
  • Jumping enemies will not fall though floors anymore.
  • Players won't die if they are inside a waterfall and an enemy's shot hits
  • Players are not invulnerable anymore when starting a new level
  • Big lightning will now better hit the enemies
  • Flying enemies will now always move synchronously inside a symmetric level
  • EXTEND bubbles appearing in one level will have different letters if possible
  • The game will start correctly on a case sensitive file system (already fixed in version 1.0.2a).
  • Level editor now saves background and tile information correctly