October 19th, 2011· New canvas shape added
· New Dust Jacket Book On The Floor shape added
· Some new template scenes added (50 now)
· One crash fixed (image-related stuff, sorry for that)
· Tagged Box and DVD Box shapes mapping fixed
· TIFF file saving under Windows fixed
· Software Box shape aspect fixed (for some extreme cases)
· Scene templates window fixed in OS X version
June 8th, 2011· 25+ sample scenes
· image transformation option
· transparency fixes for external shapes, better support for non-triangulated Collada files and some small bugfixes
May 23rd, 2011· Besides the shapes visibility option, renaming and simpler scaling, the new version of Box Shot 3D brings the ability to import Collada files.
Share Your Collada Files:
· If you feel that your hand-made collada files are worth sharing with others, please send them to me. I’m going to make a very own 3D warehouse for Box Shot 3D users. It’s a good way to promote yourself as a 3D-modeler and probably get some orders from the other customers.
More New Features:
· As said above, Box Shot 3D now allows to show and hide the shapes in scene. It also allows to rename shapes, so you can find the necessary one easily.
· The new version uses simpler scaling by default, now a single slider scales shape in all three dimensions, so you can adjust objects faster. Of course, you can switch to the separate scaling if needed.
· This version fixes an AppleScript-related issue that sometimes crashes batch-rendering process.
May 9th, 2011· A little update that fixes some issues.
May 6th, 2011· The multiple shapes feature is officially released.
April 4th, 2011· Transparent shapes are rendered correctly
· Preset dialogs fixed in Windows version
· “High end” rendering mode added for those who don’t like the “Print” results (very slow)
· Preview window updates faster while editing
· Reload button updates preview window
March 15th, 2011· First of all, Box Shot 3D has got a new rendering engine. It was rewritten almost from scratch to allow further improvements for the multiple shapes feature. It works in background mode almost as fast as in the foreground, so you now can do something else while rendering a big image. It also runs several times faster for some scenes, features more realistic preview while editing and much more.
· Next, the new skydome lighting mode. You can choose between the old (dark) and the new (light) modes of skydome lighting. The second one is more physically-correct, while the old one sometimes gives more interesting shadows. The choice is up to you.
· Rendering quality presets have been changed to “draft”, “web” and “print”. “Draft” mode works the similar way as before, while the “print” and “web” modes are a bit different. “Web” mode works the same way as the light-cache technique in V-Ray. It usually renders faster than the “print” mode, but gives a bit lower quality. The “Print” mode is like the production mode from the previous version, yet runs a bit faster.
· Box Shot 3D has finally got a resizable main window, so you can maximize it to the whole desktop. This is because of the new rendering engine that works faster.
· Good news for those, who use 3DS files. Box Shot 3D now handles them better and allows to turn double-sided faces on if necessary.
October 6th, 2010· Fixes problems with opening missed PSD files.
· Fixes some preview problems and memory leaks.
· Upgrade is highly recommended.
September 13th, 2010· Fixes the annoying problem with transparent images. It usually happens on 64-bit Mac OS X, but all other platforms should be updated as well.
September 6th, 2010· “Scene” tab crashes when removing background image (Mac)
· Vertical booklets don’t allow wide angles like 179°
· Crop window doesn’t save its position and zoom level
July 2nd, 2010· Object instances were not imported from 3DS files
· [Mac] There were some problems with file opening dialogs and folder navigation
· [Mac] Rendering crashed with timer-related errors
December 21st, 2009· Added default names for saving projects and images.
· Added hotkeys for rendering window both in Mac and Windows versions.
· External shapes can use transparent images.
· Projects are saved with relative paths to images if images are located at the same folder or in subfolders.
· Added hotkey for “Save As” command in Windows.
· Mac version now has the same list of resolutions as the Windows one.
November 24th, 2009· Opening boxes now appear in Mac version.
· CD near the box doesn’t move when you open it.
· Soft cover book with round corners can be put on the top of stack.
November 23rd, 2009· Some boxes can be opened.
· Book stacks can be customized in various ways.
· Hard cover books can have dust jacket.
· Height and specular maps added to materials.
· Improved shadows and reflections of transparent objects.
· Mac version can be controlled using Apple Script.
May 11th, 2009· A bug fix release both for Mac and Windows platforms.
· Fixed some 3DS-related problems, batch processing under Windows and few small bugs. Upgrade is highly recommended.
March 18th, 2009· New objects: comb/wire/coil/angle-d binders, two new book shapes, plastic DVD box and paper bag
· Windows version has new user interface, hope you will like it, Mac version was updated too. Now they are much more similar.
· Objects may be moved or rotated along all three axises, check “Transformation” option on the “Shape” tab.
· You may use transparent images for CD, brochures and images. There is a checkbox on the “Images” tab that allows this.
· Now it is possible to read and write TIFF files (even with transparency) and read PSD files (Grayscale, RGB, CMYK, 8 and 16 bits, transparency). Mac version allows to read most image formats that Mac OS X allows to read.
· Software boxes were grouped to “Software Box” shape and now can be accessed via “Box Type” combo.