August 2nd, 2011· Adding AppleScript state property, which may be polled to show the current Boom Recorder state.
· Boom Recorder is now build with xcode 4.1, which means that Boom Recorder will
· only run on OS X 10.7 (Lion) or higher.
· Fixes depricated API calls.
· Removed divide by zero error when loading foreign audio files.
· Increased contrast of buttons in the patch-bay.
· Click through enabled for transport buttons and patch bay.
· Scroll wheel now functions in the patch-bay.
· Maximum attenuation is for input/output mixer 114 dB, or infinity of course. This may reduce CPU time a little.
· Renamed BoomRecorder to Boom Recorder, make sure you update your AppleScript applications.
· Added Boom Recorder Lite and Boom Recorder Pro applications for Apple's App Store.
· Renaming menu items in case of other names.
· Removing Register menu item, and preferences panel for App Store and for value added reseller versions.
· Fixed incident reporter to be able to take screenshots again (maybe it was only a problem when running inside the debugger).
· Boom Recorder is now a 32 bit and 64 bit application.
· Application will now be signed by Take Vos's developer key.
· Vertical meters
· Channel name on meters can be removed for more space.
· Saving and loading of input and output patchbay has been fixed when using more than 128 channels.
· Show maximum peak value in meters, click to reset.
· Remembers which utility windows are open, and shows these as pushed buttons on the main window.
· Enabled full screen mode on main window.
· CoreAudio callback starts an release pool so that the "leaking" error message don't show up in the log file.