February 20th, 2012· New In-App Store.
· Fixed a bug in the update check functionality.
· A few minor bug fixes and code improvements.
· Updated Help.
September 12th, 2011· Fixed an issue that caused the player to become invincible after losing a life just an instant before advancing to the next level.
September 5th, 2011· Fixed not working Options menu.
· Fixed an issue that caused music to not properly stop/resume after disabling/enabling it.
· A few code enhancements.
April 18th, 2011· Fixed a bug that caused the game to occasionally crash under some uncommon conditions.
· Fixed a problem with cursor not auto-hiding on Leopard.
· A few minor code refinements.
March 19th, 2011· Various bug fixes and enhancements.
February 27th, 2011· Fixed a bug that prevented the game to start on Mac OS X 10.5 Leopard.
· Fixed a problem that occured when a player was losing a life just after completing a level.
· Fixed font problem on Leopard.
February 23rd, 2011· The game has been completely rewritten from scratch using Apple's modern development tools and frameworks (Xcode, Cocoa, Objective-C).
· Runs natively on Intel Macs (Universal Binary).
· Requires Mac OS X 10.5 Leopard or later.
· The game engine is now built using MGGame, an OpenGL/OpenAL based 2D animation library developed by Sebastian Wegner.
· A brand new loading screen has been added, as well as a few new effects and transitions.
· The game saving feature has been completely redesigned for better usability.
· Built-in basic USB HID gamepad support (no external plugins/drivers required).
· Help has been re-engineered and updated.
· Added Italian localization.
· Due to the new application architecture, old preferences and saved game files created with a previous version of the game are not compatible with this release.
· For the same reason, registered users will have to re-enter their registration information to unlock the game.
January 24th, 2011· Fixed: wrong sound played when Gunner gets wiped out.
· Reduced game's price to $9.95.
April 29th, 2008· Fixed an issue that caused the monitor color depth not being properly restored after changing the option for setting the display to thousands of colors while in full screen.
· Fixed the URL for downloading the game when a new version is available.
· Improved error handling while purchasing the game via the Kagi Registration Module.
· The KRM has been reverted to version 1.0.6 due to unsolved problems with version 1.0.7.
· Updated Help.
January 21st, 2008· Improved menubar and Dock handling in full screen mode on Mac OS X 10.2 Jaguar or later (also fixed Dock icons corruption on 10.5 Leopard).
· Fixed an issue with Mac OS X 10.5 Leopard that caused the game application to not exit full screen mode when displaying Help pages.
· Improved Preferences dialog appearance on Mac OS X 10.4 Tiger or later (also fixed tab pane drawing problems on 10.5 Leopard).
· Fixed broken functionality of Application menu items "Hide BOOM", "Hide Others" and "Show All".
· Updated the Kagi Registration Module (fixed issues with Mac OS X 10.5 Leopard).
· Other minor bug fixes.
November 5th, 2007· In Leopard, Pads X would usually crash when closing a document or quitting while a document was being displayed.