BOOM Changelog

What's new in BOOM 2.0.6

Feb 20, 2012
  • New In-App Store.
  • Fixed a bug in the update check functionality.
  • A few minor bug fixes and code improvements.
  • Updated Help.

New in BOOM 2.0.5 (Sep 12, 2011)

  • Fixed an issue that caused the player to become invincible after losing a life just an instant before advancing to the next level.

New in BOOM 2.0.4 (Sep 5, 2011)

  • Fixed not working Options menu.
  • Fixed an issue that caused music to not properly stop/resume after disabling/enabling it.
  • A few code enhancements.

New in BOOM 2.0.3 (Apr 18, 2011)

  • Fixed a bug that caused the game to occasionally crash under some uncommon conditions.
  • Fixed a problem with cursor not auto-hiding on Leopard.
  • A few minor code refinements.

New in BOOM 2.0.2 (Mar 19, 2011)

  • Various bug fixes and enhancements.

New in BOOM 2.0.1 (Feb 27, 2011)

  • Fixed a bug that prevented the game to start on Mac OS X 10.5 Leopard.
  • Fixed a problem that occured when a player was losing a life just after completing a level.
  • Fixed font problem on Leopard.

New in BOOM 2.0 (Feb 23, 2011)

  • The game has been completely rewritten from scratch using Apple's modern development tools and frameworks (Xcode, Cocoa, Objective-C).
  • Runs natively on Intel Macs (Universal Binary).
  • Requires Mac OS X 10.5 Leopard or later.
  • The game engine is now built using MGGame, an OpenGL/OpenAL based 2D animation library developed by Sebastian Wegner.
  • A brand new loading screen has been added, as well as a few new effects and transitions.
  • The game saving feature has been completely redesigned for better usability.
  • Built-in basic USB HID gamepad support (no external plugins/drivers required).
  • Help has been re-engineered and updated.
  • Added Italian localization.
  • Due to the new application architecture, old preferences and saved game files created with a previous version of the game are not compatible with this release.
  • For the same reason, registered users will have to re-enter their registration information to unlock the game.

New in BOOM 1.6.3 (Jan 24, 2011)

  • Fixed: wrong sound played when Gunner gets wiped out.
  • Reduced game's price to $9.95.

New in BOOM 1.6.2 (Apr 29, 2008)

  • Fixed an issue that caused the monitor color depth not being properly restored after changing the option for setting the display to thousands of colors while in full screen.
  • Fixed the URL for downloading the game when a new version is available.
  • Improved error handling while purchasing the game via the Kagi Registration Module.
  • The KRM has been reverted to version 1.0.6 due to unsolved problems with version 1.0.7.
  • Updated Help.

New in BOOM 1.6.1 (Jan 21, 2008)

  • Improved menubar and Dock handling in full screen mode on Mac OS X 10.2 Jaguar or later (also fixed Dock icons corruption on 10.5 Leopard).
  • Fixed an issue with Mac OS X 10.5 Leopard that caused the game application to not exit full screen mode when displaying Help pages.
  • Improved Preferences dialog appearance on Mac OS X 10.4 Tiger or later (also fixed tab pane drawing problems on 10.5 Leopard).
  • Fixed broken functionality of Application menu items "Hide BOOM", "Hide Others" and "Show All".
  • Updated the Kagi Registration Module (fixed issues with Mac OS X 10.5 Leopard).
  • Other minor bug fixes.

New in BOOM 1.6 (Nov 5, 2007)

  • In Leopard, Pads X would usually crash when closing a document or quitting while a document was being displayed.