September 18th, 2012
· Added "Channels" input to the Kineme Audio Input patch, for specifying which channels to analyze (feature request).
· Tested on 10.8.
July 13th, 2009
· Now features support for QuickTime movie audio, frequency analysis, some bug fixes, some patched memory leaks, and some performance enhancements.
September 3rd, 2008
· Added new Kineme Audio File Input Patch, which outputs an image and structures containing sample data from a specified Audio File. This is analogous to the Kineme Audio Input Patch, but is useful for offline rendering with QuartzCrystal.
· Added new "Volume Peaks" output to Kineme Audio Input Patch.