May 7th, 2012Redesigned, customizable user interface:
New default workspace:
· Premiere Pro CS6 has a new default editing workspace with larger Source and Program monitors (a configuration referred to as "2-up"). This view allows you to view high-definition video much more easily in this workspace.
· To return to the standard editing workspace found in Premiere Pro CS5.5 and earlier, choose Window > Workspace > Editing (CS5.5).
Redesigned Source and Program Monitors:
· The Source and Program monitors have been redesigned to be more customizable.
· Customizable button bar.
· Timecode numbers can be toggled on or off (also available in the Timeline).
· Pop-up menu for direct access to playback resolution.
· Setting button for easier access to monitor settings.
Redesigned Project panel:
The Project Panel has been redesigned with these features:
· Resizable clip thumbnails.
· Clip thumbnails maximized to use space more efficiently.
· In thumbnail view, scrub clips by dragging the mouse across a thumbnail. This technique is called "hover scrubbing".
· In thumbnail view, clips can be selected and scrubbed with the Clip Playhead, or by using the JKL and Spacebar keyboard shortcuts.
· Mark In and Out points on clips as you are scrubbing, or on the fly as you are playing back by using the JKL and Spacebar keyboard shortcuts.
· A usage icon can be used to navigate to clips in sequences.
Timecode panel:
· A panel that displays oversized timecode, and feet+frames is now available in Premiere Pro CS6.
· To view the Timecode panel, choose Window > Timecode.
Primary edit display in Cinema mode:
· Put either the Program monitor or the Source monitor into full-screen, “cinema” mode on your system’s primary display.
· To toggle Cinema mode on and off, press the Ctrl key and the Accent key, and then click either the Source monitor or Program monitor. Press the keyboard shortcuts once more to return to the interface.
Dropped Frame indicator:
· Both the Source and the Program monitor now have the option to display an icon that indicates if frames are being dropped during playback.
Trackpad gesture support for Mac OS:
· Use trackpad gestures to navigate the Timeline and other panels in Premiere Pro using the MacBook Pro's trackpad or the Apple Magic Trackpad.
Editing workflow improvements:
Mercury Playback Engine improvements:
· The Adobe Mercury Transmit feature enables third-party capture cards to plug directly in to the performance of the Mercury Playback Engine. The feature gives you access to CUDA acceleration and enhanced support for SDI I/O and professional broadcast monitoring.
· New support for the OpenCL-based AMD Radeon HD 6750M, and 6770 graphics cards makes the Mercury Playback Engine (Hardware) available on certain Apple MacBook Pro computers.
· More CUDA-based video cards are approved for the Mercury Playback Engine. For an up-to-date list of supported cards, see: www.adobe.com/go/64bitsupport
Efficient ingest and logging with Adobe Prelude:
· Ingest clips using Adobe Prelude. Then log clips and create subclips, markers, In and Out points, searchable notes, metadata, and rough cuts. You can bring the data from the Prelude project right into Premiere Pro.
· Note: Adobe Prelude is a separate application.
Multicam improvements:
· You can now use more than four camera angles in multicam editing. You are limited in number of angles only by the power of your computer. It's also easier to create multicam sequences.
· There are powerful new options for quickly selecting and shifting edit points using the mouse, new keyboard shortcuts, or the numeric keypad. JKL dynamic trimming is supported, as well. The new Trim mode provides a two-up display showing the outgoing and incoming frames right inside the Program monitor.
· To open Trim mode, double-click any edit point.
Continuous playback:
· The Timeline transport now continues playback unless the user specifically issues a Stop command. This feature supports real-time adjustment of common editing actions.
New functionality for clip markers:
· Clip markers have been improved with color labels and the ability to span a duration of time. Functionality previously available only in sequence markers is now available in clip markers. Customize markers in the redesigned Marker dialog box. View all of your clip markers in the new Markers panel.
Improved Adobe Dynamic Link:
· Improved Dynamic Link, including performance enhancements, and removal of the limitation of Dynamic Link to only work within a suite (for example, Dynamic Link will now work between CS6 applications purchased as individual products).
Audio workflow improvements:
Redesigned Audio Mixer:
· The Audio Mixer panel has been redesigned to include the following features.
· Select between two visual metering modes.
· Double-click a fader to return it to 0dB.
· Separate dB scales for the meters and faders.
· A context menu for meter options in the panel menu.
Redesigned Audio Meter panel:
The Audio Meter panel has been redesigned to be more accurate, customizable, and easier to use. The Audio Meter panel offers these features:
· Meters auto layout horizontally or vertically
· Meters scale as needed
· New Solo buttons for each channel
· Audio Meter panel now meters the Source Monitor content
· Several options for displaying audio
New audio track functionality:
· Mono and stereo audio tracks are no longer separate. A new kind of audio track, called "Standard" can contain both stereo and mono clips.
Improved audio channel functionality in Source monitor:
· In the Source monitor, you can now view clips with multiple audio channels, including grouped clips, or merged clips.
Use timecode from master audio in merged clips:
· A new DSLR workflow allows you to use the timecode from an audio master clip to be used when you create a merged clip. You can also choose to omit the source camera audio when creating a merged clip.
Effects enhancements and workflow improvements:
Adjustment layers:
· Adjustment layers, used in products like Photoshop and After Effects, are now available in Premiere Pro CS6. Adjustment layers are useful for many things, including greater control in color correction.
· To add an adjustment layer to your project, select the Project panel and then choose File > New Adjustment Layer.
Warp Stabilizer effect:
· Formerly available only in After Effects CS5.5 (and later), Warp Stabilizer is a CUDA accelerated effect that allows you to smooth out shaky, handheld footage.
· Locate the effect in the Effects panel, Effects > Distort > Warp Stabilizer.
Rolling Shutter Repair effect:
· Use the Rolling Shutter Repair effect for fixing clips with rolling shutter artifacts.
· Locate the effect in the Effects panel, then choose Effects > Distort > Rolling Shutter Repair.
Redesigned 3-Way Color Corrector effect:
· The 3-Way Color Corrector effect is more intuitive. Tools are easier to find and use.
· The 3-Way Color Corrector is located in the Effects panel. Choose Effects > Color Correction > 3-Way Color Corrector.
Adobe SpeedGrade Color Correction:
· Export sequences to Adobe SpeedGrade to professionally color-grade your work.
· To export your sequence to SpeedGrade, select it in the Project panel, and then choose File > Send to Adobe SpeedGrade.
November 2nd, 2011· Fixes issues which prevent the proper display of closed captions and the timecode effect, fixes the color picker on Mac OS X 10.7 (Lion) and an issue where the program monitor would go black when using trim preview and a 3rd party I/O card plugin.
September 13th, 2011· Includes numerous bug fixes and performance improvements, including fixes for some issues related to Closed Captioning.
December 8th, 2010· Adds Mercury Playback Engine (MPE) support for the NVIDIA Quadro 5000m card (Windows) and the NVIDIA Quadro 4000 card (Mac), along with other bug fixes.
· This update applies to electronic installations of Adobe Premiere Pro CS5 only.
September 2nd, 2010· Enhances the Mercury Playback Engine's support for Windows-based NVIDIA GPU cards, adds XD-CAM-HD export, Broadcast WAV support, and improves RED workflows with support for the RED Rocket card and latest Color Science.
May 27th, 2010· This update allows the Mercury Playback Engine to support additional layers on the NVIDIA GeForce GTX 285 GPU card.
May 3rd, 2010· Industry-leading performance with the new Mercury Playback Engine
· Expanded native tapeless workflows
· Open workflows with Final Cut Pro and Avid software
· Script-to-screen workflow
· Tapeless camera support in Adobe OnLocation CS5
· Client reviews made simple
· Dozens of timesaving improvements
December 8th, 2009· Update fixes a memory issue that occured when importing large numbers of AVC-Intra files into Adobe Premiere Pro.
November 10th, 2009· Adds support for AVC-Intra import, Apple Final Cut Pro 7 compatibility, and other third-party support, along with numerous stability and quality improvements.
May 29th, 2009· Adds additional support for REDCODE and Avid-captured DV or IMX footage, third-party support, and .vob extension support along with numerous other stability and quality improvements.
· The update is recommended for all Adobe Premiere Pro CS4 users.
November 20th, 2008· Adds support for AAF import/export, Apple Final Cut Pro XML project import, and OMF export, along with numerous other stability and quality improvements.
· The update is recommended for all Adobe Premiere Pro CS4 users.
December 7th, 2007· The Adobe Premiere Pro CS3 3.1.1 update includes Mac OS X v10.5 (Leopard) compatibility updates and important bug fixes. It is highly recommended for all Adobe Premiere Pro CS3 users.