What's new in Adobe Flash Builder 4.7
Dec 6, 2012
- AIR SDK 3.4 support for ActionScript workflows (AIR SDK 3.4 enables runtime features for AIR 3.4 and Flash Player 11.4)
- Support for customizing launch configuration with ADT and ADL. See Customize ADL and ADT parameter values.
- Support for Creating, managing, and debugging ActionScript workers. See Using ActionScript Workers.
- Apple iOS on-device (USB) testing and debugging support. See Test and debug an application on an iOS device.
- Apple iOS simulator testing and debugging support. See Test and debug an iOS application on a simulator.
- Configuring multiple build targets for multiscreen projects. See Support for multiple build targets.
- Support for Apache Flex SDK.For more information about downloading and using the Apache Flex SDK in Flash Builder, see http://www.adobe.com/go/apacheflex_download.
- A next-generation faster compiler for ActionScript projects.
- Real-time error highlighting using the new ActionScript compiler. See Live Error Highlighting in ActionScript projects.
- Support for Adobe Scout (formerly codenamed Project "Monocle"). See Using Adobe Scout with Flash Builder.
- Support for debugging and profiling ActionScript projects on Windows 8 using Flash Builder.
- Continued support for Flex SDK 4.6.23201, AIR 3.1.0.4880, and Flash Player 11.1.102.55
- Organize Imports enhancements:
- Add missing imports
- Consolidating imports at package level
- New Quick Assists:
- Assign parameter to a new/existing field
- Convert a local variable to parameter
- Create new local variable with cast type
- Add Else, Else-If, Finally, and Catch statements
- Convert anonymous function to named function
- Replace conditional statement with 'if-else' statement