An audio spatialization engine that places individual sound sources in space according to the principles of Wave Field Synthesis.
You can also set duration as well as trajectories or positions assigned to each event.
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What's New in version 2.0.4
- extended editor for groups of point and plane wave sources
- corrected bug that caused focused sources in certain areas to fail on small setups
- added 'chain' and 'twirl' edit modes for WFSPathGUI
- add "missing files" report to soundFile mass edit 'list' button