SDLMAME 0.154

An embedded port of the popular MAME.
SDLMAME is a simple “embedded port” of the popular MAME that has been included in the main MAME source tree starting with MAME 0.138.

Note that MAME is a console application, use Terminal.app or a frontend.

There are a few principles that guide it’s development: run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Windows code.

This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain “Firefox compatibilty” where learning a major app only needs to be done once per application, and it then applies across many operating systems.

MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME’s multi-window GUI debugger on both Linux/Unix and Mac OS X.

last updated on:
July 27th, 2014, 1:04 GMT
file size:
28.5 MB
price:
FREE!
developed by:
SDLMAME Team
license type:
Freeware
operating system(s):
Mac OS X 10.6 or later
binary format:
Intel only
category:
Home \ Utilities

FREE!

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SDLMAME
What's New in This Release:
  • MAMETesters Bugs Fixed:
  • 05627: [Speed] (dec0.c) slyspy and clones: comparing to other games in this driver performance is low (Alex Jackson)
  • 05562: [Sound] (lwings.c) lwings, trojan, sectionz, avengers and clones: The music tempo is fast. (hap)
  • 01630: [Color/Palette] (tecmo16.c) fstarfrc, ginkun, riot: broken colors on sprites (David Haywood)
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