SDLMAME 0.156

An embedded port of the popular MAME.
SDLMAME
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SDLMAME is a simple “embedded port” of the popular MAME that has been included in the main MAME source tree starting with MAME 0.138.

Note that MAME is a console application, use Terminal.app or a frontend.

There are a few principles that guide it’s development: run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Windows code.

This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain “Firefox compatibilty” where learning a major app only needs to be done once per application, and it then applies across many operating systems.

MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME’s multi-window GUI debugger on both Linux/Unix and Mac OS X.

last updated on:
December 16th, 2014, 12:50 GMT
file size:
29.8 MB
price:
FREE!
license type:
Freeware
developed by:
SDLMAME Team
operating system(s):
Mac OS X 10.6 or later
binary format:
Intel only
category:
Home \ Utilities
SDLMAME
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What's New in This Release:
  • MAMETesters Bugs Fixed:
  • 05646: [Crash/Freeze] (megatech.c) mt_soni2: Crash shortly after start (David Haywood)
  • 05306: [Crash/Freeze] (asteroid.c) llander, llander1: Changing the Language on the Dip Switch screen freezes/crashes the game (mariuszw)
  • 05780: [Graphics] (raiden2.c) raiden2 and clones: Screen parameters/ refresh rate (Angelo Salese)
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