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What's new in ControllerMate 4.9.3:
- Fixed a bug that could cause an imported Driver Configuration for a virtual mouse to fail to control the virtual mouse’s behavior.
- Fixed a crash that could occur when exporting programming containing a Driver Configuration.
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Easily build functions using a wide variety of blocks
The above mentioned actions cover any mixture of keystrokes, mouse clicks and dragging gestures and more. You can built ControllerMate actions using over 70 different building blocks, which can use to build complex actions.
It is worth mentioning that some building blocks respond directly to controls on your devices while other block are designed to trigger an action on ControllerMate’s virtual mouse or keyboard, run AppleScripts, launch apps or open files.
Customize the behavior of your devices based on your needs
Thanks to ControllerMate, you can reconfigure drivers and personalize the default behavior of a mouse or keyboard that uses the ControllerMate driver. Hence, by using a driver configuration, you can enable or disable buttons, or change their function altogether.
What is more, MIDI messages can be used to trigger building blocks just like you would do with a joystick, mouse or keyboard. You also have the option to use ControllerMate and create, and send MIDI messages via MIDI sources.
Create virtual devices and use them to control apps
More experienced users are given the option to create virtual tablet, mouse or joystick devices that are controlled by ControllerMate programming. The type of devices are perceived by most applications as real devices, fact that allows you to ControllerMate’s building blocks and driver configuration to control them.
ControllerMate’s built-in helper is designed to run in the background and monitor that attached controllers in order to perform the current programming when the application is not running. In other words, you can quit ControllerMate after you finished setting it up and let the background app take over.
ControllerMate was reviewed by George Popescu, last updated on December 11th, 2014
Runs on: Mac OS X 10.8 or later (Intel only)
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