Cross-platform and simple to use client-server messaging system designed for building dynamic distributed applications from scratch

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What's new in MUSCLE 6.12:

  • The Python message_transceiver_thread class will now fall back to connecting via IPv4 if the supplied hostname cannot be expanded to an IPv6 address (and vice versa).
  • Added a NotCopyable base class to various classes (Socket, DataNode, AbstractReflectSession, etc) so that the compiler will verify that they are not being copied.
  • The StringMatcher class now interprets any simple wildcard string starting with a backtick character (`) as indicating a non-simple regex string. That way it is possible to use the standard regex functionality, if desired, in contexts that otherwise provide no way to indicate that a string is meant to be a full regex string and not a simple wildcard string (e.g. in MUSCLE subscription strings)
  • Tweaked the codebase to get rid of a number of style problems and minor errors that were reported by cppcheck.
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3.4/5 30
Jeremy Friesner
Home \ Network/Admin
1 MUSCLE Screenshot:
MUSCLE - When running the muscled command line tool from a Terminal window with the 'help' argument, it will display a usage message.
MUSCLE is practical cross-platform client-server messaging system created for a wide variety of applications capable to run under any POSIX-compliant operating system.

Furthermore, MUSCLE is used as a networking component of numerous applications like CueStation, BeShare, CueConsole and many other audio control applications.

Thanks to MUSCLE you can easily send messages from one computer to another over TCP streams, run a muscled server on your Mac, send messaged under any operating system and more.

Note: Detailed installation and usage instructions are available in the HOWTOBUILD.txt files located inside the muscle ZIP file.

Last updated on April 7th, 2015

Runs on: Mac OS X (-)

feature list requirements

#messaging system #broadcast server #unicast server #multicast #server #unicast #broadcast

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