A free, open-source, versatile and easy-to-use client-server messaging system specially designed for dynamic distributed applications
MUSCLE is practical cross-platform client-server messaging system created for a wide variety of applications capable to run under any POSIX-compliant operating system.

MUSCLE is used as a networking component of numerous applications like CueStation, BeShare, CueConsole and many other audio control applications.

Thanks to MUSCLE you can easily send messages from one computer to another over TCP streams, run a muscled server on your Mac, send messaged under any operating system and more.

Note: Detailed installation and usage instructions are available in the HOWTOBUILD.txt files located inside the muscle ZIP file.

Main features:

  • Compatible with numerous operating systems
  • Send messages over TCP streams
  • Customizable built-in 'muscled server'

last updated on:
September 19th, 2014, 6:22 GMT
file size:
2.3 MB
developed by:
Jeremy Friesner
license type:
operating system(s):
Mac OS X
binary format:
Home \ Network/Admin


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1 Screenshot
MUSCLE - When running the muscled command line tool from a Terminal window with the 'help' argument, it will display a usage message.
What's New in This Release:
  • New Feature: Added a GlobalPrintRecyclersToStream() method to the AbstractObjectRecycler class, for better debugging and analysis of the ObjectPool's memory usage.
  • New Feature: Added an abstract PrintToStream() method to the AbstactObjectRecycler class, and a concrete implementation of that method to the ObjectPool and ThreadPool classes.
  • New Feature: Added a testobjectpool.cpp test program to the tests folder, as a quick sanity check for the ObjectPool class.
  • New Feature: Java performance improvement from Bryan Varner: Switched to a direct byte buffer, which is allocated by the OS outside of the GC's managed space.
read full changelog

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