CueMol is a unique, easy to use application for macromolecular structure visualization (CueMol was formerly called "Que").
CueMol aims to visualize the crystallographic models of macromolecules with the user-friendly interfaces.
Currently supported files are molecular coordinates (PDB format), electron density (CCP4, CNS , and BRIX formats), MSMS surface data, and GRASP and APBS electrostatic potential map.
Here are some key features of "CueMol":
· Display proteins and nucleic acids
Supported input format is PDB (molecular coordinates).
· simple stick model
· main-chain trace (Calpha backbone, phosphate backbone, ...)
· ball-and-stick model
· CPK model
· Functions as a molecular viewer
· Residue selection by clicking
· Residue selection by chain and residue numbers
· Change or create new display for the selected residues
· Display symmetric molecules
· Display unit cell
· Hardware stereo support
· Display the distance between atoms
· Dump/restore the current state to/from the file (workspace)
· Display electron-density maps
Supported input formats are CCP4 (type2), X-PLOR/CNS (ascii), and BRIX
· Mesh and surface display of electron-density maps (you can change the contour level dynamically!!)
· Display electron density of an arbitrary (cubic) region.
· Geometric object (solid/dashed lines)
· Molecular surface object (generated by MSMS program)
What's New in This Release: [ read full changelog ]
· Instead of recalculating the secondary str in Create symm object, I have to have copied from the original. In addition, mol coloring was set to be the default.
· Fixed a problem that can not be the correct rendering POVRay use the Material Setup
· In Cartoon renderer, I made it possible to provide a prop constant at a value that specifies the thickness helix width mode →
· Fixed a bug that was not reflected at the law be changed to show label at (view distance) AtomIntrRenderer
· Label was to disappear when you click the label atom that has already left
· Even Animation mode, I was able to use the atom click / ctxt menu
· At DoubleClick, I was made to toggle the residue selection
· Fixed in POV rendering, how to calculate the line width scale was so funny