Adobe AIR, formerly code-named Apollo, is a cross-operating system runtime that allows developers to use their existing web development skills to build and deploy rich Internet applications to the desktop.
Adobe AIR is a great tool that enables developers to create applications that combine the benefits of web applications - network and user connectivity, rich media content, ease of development, and broad reach - with the strengths of desktop applications
Adobe AIR enables familiar application interaction models, including drag-and-drop support, rich clipboard access, and desktop and system shortcuts.
Furthermore, Adobe AIR applications run as regular applications, and do not have to run within another application or shell (as web applications do by running within the browser).
Future releases will provide more stability, more desktop integration, and enhanced support for Ajax developers.
The Adobe AIR SDK, sample applications, and Adobe AIR documentation provide everything a developer needs to start building applications. There are also technical articles, developer videos, and sample applications located throughout the Labs site.
Requirements:
· Intel Core Duo 1.83GHz or faster processor; PowerPC G4 1GHz or faster processor
· 512MB of RAM
What's New in This Release: [ read full changelog ]
USB debugging for AIR iOS:
· iOS developer can now connect directly? to the desktop via USB to debug mobile applications.
Enhanced Background behavior for AIR iOS:
· Applications may now support location updates and networking in the background, as well as being notified when a background app is about to be suspended by the operating system.
Aspect Ratio Enhancements:
· With AIR 3.3 the issue with the runtime ignoring the specified aspect ratio has been resolved. In this release we address this use-case by allowing only screen orientation corresponding to app specified aspectRatio and orientation corresponding to 180 degree device rotation from the specified aspectRatio.
Improved Mac App Store Support:
· Added support to ensure Mac AIR apps adhere to Apple guidelines and can be submitted to the Mac App store successfully. Previously AIR runtime stored local SharedObjects in a location that is prohibited by Apple on the Mac App Store.