TexturePacker Pro 3.5.3

A simple, clean and easy-to-use application that provides all the tools and features you need to create sprite sheets and optimize images
TexturePacker Pro is a lightweight, yet powerful sprite sheet generation tool that features an intuitive user interface as well as command line utility that makes it easy for you to batch process images and create projects.

Helps you create sprite sheets and process source images

With TexturePacker Pro’s help you can easily create high-resolution images and scale existing ones in order to publish sprites compatible with multiple device.

Moreover, TexturePacker Pro allows you to add complete asset folders and automatically process its contents and sorts your sprites into folders based on your folder structure. You also have the option to group animations and associate sprites and make Flash animations appear as folders.

Automatically organizes your projects and improves your workflow

While preserving the folder structure, TexturePacker Pro also uses sub-folder names as part of the final sprite name. On top of that, TexturePacker Pro automatically tracks changes in your asset folder and rebuilds the sprite sheets if necessary.

Thanks to TexturePacker Pro, you can distribute sprites across multiple sheets and create multiple image and data files when your sprites cannot be packed into a single texture.

Take advantage of the command line utility and automate tasks

As mentioned above, TexturePacker Pro offers a command line utility that you can use to update all sprite sheets at the same time.

Once the command line tool is installed you can edit your TPS via the GUI or command line and let TexturePacker Pro update the sprite sheets during compile time.

Furthermore, TexturePacker Pro comes with support for a wide variety of file formats and allows you to import PSD, SWF, PNG, TGA, JPG, BMP AND TIFF images and enables you to export your work to PNG, PVR, JPG, BMP, TGA, TIFF, PKM, WebP and PPM files.

What is more, TexturePacker Pro helps you improve rendering time and reduce texture size by trimming the border of your sprites in order to remove transparent pixels.

Reviewed by on August 11th, 2014


last updated on:
October 28th, 2014, 14:30 GMT
file size:
15.6 MB
price:
$29.95
 
developed by:
Andreas Löw
license type:
Demo 
operating system(s):
Mac OS X 10.6 or later
binary format:
Intel only
category:
Home \ Graphics

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softpedia rating

4.0/5

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UNRATED
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What's New in This Release:
  • Features:
  • Support for ATF textures with no mipmap levels
  • Added warning for PVRTC2/4 when writing non squared textures
  • Removed size constraint force NPOT which was added because of a bug in iOS 3 and 4
read full changelog
 

Application description

TexturePacker is a very easy to use and cross-platform application that provides a complete set of tools for sprite sh...

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