Computational graphic design tool
SixLayers can transform 2D objects into 3D ones made up by 6 layers, each having different pixel brightness.
Furthermore, each layer draws 4 pixels at a time, can can be represented with various graphical primitives:
· two points
· four points
· two lines
· an empty triangle
· an empty square
· a filled triangle
· a filled square
SixLayers is cross-platform and it works on Mac OS X, Windows and Linux. Binaries for the Windows and Linux platforms are available on the project's homepage.