Octane Render 1.021 Beta 2.1

World's first GPU based, un-biased, physically based renderer
Octane Render
  4 Screenshots
What does that mean? Octane Render uses the video card in your computer to render photorealistic results fast...really fast. This will allow the user to create stunning works in a fraction of the time of traditional CPU based renderers.

Yet, to date no other software makes use of it in the way that Octane does. With a single, modern, GPU you can typically expect to see a 1000%-5000% (10X to 50X) speed increase over a typical un-biased, CPU based renderer.

Octane Render is a standalone application that doesn't require a specific modeling package to function. If your application can export to one of the supported file formats, you can use Octane Render.

· It's important to install the drivers and cuda toolkit before you install the Octane Render mac package.
· If the right mouse button does not work on your mac, eg it does'nt pan the view, use the CMD + mouse instead.

Main features:

  • Physically based / Spectral Light Transport
  • Unbiased and directlighting/ambient occlusion
  • Pause/resume render
  • RGB colours
  • Gaussian spectra
  • Static spectra / drawn in UI
  • Blackbody spectra
  • Supports multiple colourspaces
  • Image textures incl support for loading over 40 different formats
  • HDR, Canon RAW, and OpenEXR HDRI image textures
  • Output of HDR and LDR real-time GPU tonemapped images
  • Output of raw HDR images (exr, hdr, canon RAW)
  • Spectrum or HDRI environment lighting
  • Spectral sunsky daylight with real-time location/date control system
  • Physically based material models
  • Bump and normal mapping
  • Opacity / Alpha mapping
  • Mappable Thin Film Coatings
  • Thin lens perspective with true DOF
  • Realtime 3D Anaglyphic Stereo Rendering
  • Real-time control of DOF
  • Interactive focal-length adjustment in user interface
  • Full GPU based real-time tonemapping pipeline
  • Realistic camera controls, F-stop, shutterspeed
  • Measured camera response curves
  • Complete real-time interactive editing and monitoring of scene and rendering
  • Complete flexible nodegraph based user interface
  • Build complex procedural objects and materials by connecting nodes
  • Sharing of node macros with programmable functionality between registered users
  • Import of wavefront OBJ format with parameters and material import
  • Import supplied vertex normals or calculate them via supplied smooth groups
  • Windows 32 and 64 bit
  • Linux 64 bit
  • Mac OS X 10.5 & 10.6

last updated on:
May 3rd, 2010, 10:41 GMT
file size:
9 MB
developed by:
Refractive Software LTD
license type:
operating system(s):
Mac OS X 10.5 or later
binary format:
Intel only
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Octane Render

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What's New in This Release:
  • built in support for rendering turntable animations
  • built in support for rendering daycycle animations
  • support for fermi architectures (Nvidia GTX400 series)
read full changelog

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