LightWave is the backbone of efficient 3D pipelines. Whether you are working alone or play well with others, LightWave is immersive and integrative.
Turn your dreams into gorgeous graphics and amazing animation. Quickly and easily. LightWave is super fast. Ultra flexible.
Bring anything to life from buildings to characters with the broad range of tools included in LightWave right out of the box, ready to go. LightWave's tools are designed for fast productivity and easy, intuitive use. They are set in an interface that you can customize to your needs, so the tools you use most are right where you want them.
Buttons are plainly labeled with the names of the tools so you know what they do instantly, not with cryptic icons that take months to decipher and memorize. Nothing in the industry is faster to learn, easier to use, or more productive.
LightWave is the backbone of efficient 3D pipelines. Whether you are working alone or play well with others, LightWave is immersive and integrative.
NOTE: LightWave 11 is available as a download only to LightWave 10 and 10.1 registered users. You must have your login information and unique password recently emailed to you by NewTek, in order to make this purchase.
Here are some key features of "LightWave":
· Instancing
· Flocking
· Fracture
· Bullet Dynamics
· GoZ (allows applications to send model and texture data to and from ZBrush™ for sculpting detail on a base mesh).
· Python Scripting
Limitations:
· 30 days trial
· Some features are disabled.
What's New in This Release: [ read full changelog ]
Instancing:
· Duplicate a vast number of objects in a scene with very little memory overhead
· Create huge polygon groups with great detail while retaining reasonable rendering times
· Scale, position, rotate, and surface randomly cloned objects for realistic detail
Flocking:
· Animate realistic motion of grouped objects such as such as birds, fish, insects, animals, aircraft, spaceships, and more, using a new motion modifier
· Calculate crowd avoidance of neighboring objects, target alignment, and cohesive attractions with the motion modifier
Fracture:
· Pre-fracture objects that are ready for destruction with a new Modeler tool that is designed to complement Bullet Dynamics in Layout
· Animate explosions with or without using dynamics
· Control the density of fractures by applying weight maps to objects
Bullet Dynamics:
· Deliver physics-based animation with the Bullet Dynamics engine in Layout and the new Fracture tool in Modeler
· Collapse buildings, create explosions, or quickly place objects i...