G2 is an easy to use, simple lighting and shading system for LightWave Layout. G2 can be used to create new translucent materials that were previously impossible.
G2's image processing solves gamut and compositing problems right inside LightWave.
Here are some key features of "G2":
Render Components:
· Diffuse
· Specular
· Ambient
· Luminous
· Shadows
· Image processing
· Subsurface scattering
· Reflections
· Transparency
· Global Illumination
· LWEffects
Raw Channels:
· RGB Surface
· Diffuse
· Specular
· Luminous
· Global Illumination
· Translucency
· Reflection
· Reflection RGB
· Transparency
· Transparency RGB
Light Contributions:
· From individual lights
· From user defined groups
Multiple Views:
· View multiple frames
· View from multiple cameras
Multiple Capture Modes:
· Manual
· Scrub
· Last F9
Multiple Windows:
· Render accurate
· Pannable
· Zoomable
· Resizable
· Zoom presets
· Reset tool
· Collapsible header
· Reflection RGB
· Refresh tool
· Clone tool
Adjustable Refresh Quality:
· Normal
· Coarse
· Xcoarse
· XXfine
· Xfine
· Fine
LUT Compensation:
· Video(rec 709)
· Film(sRGB)
· Adjustable Gamma
· Separate callibration curves for display monitor and output type
· Multiple View Modes
· Interpolated pixels
· Raw pixels
· Skin Tools
Requirements:
· LightWave