MAC CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>

7-DAY TOP DOWNLOAD

#
Program
iPhone and iPod
Firmware 3.1.2

14,981
Internet Explorer
5.2.3

5,666
Apple GarageBand
Update 5.1

3,481
Toast Titanium
10.0.4

3,403
Apple iLife '09
3,371
RAR Expander 0.8.5
Beta 3 / 0.8.4

3,164
aMule 2.2.6
3,154
Kid Pix Deluxe 3X
Update 1.2.4

2,917
Matlab 7.9
2,793
Google Chrome
4.0.249.12

2,759

WEEK'S BEST

  • HandBrake 0.9.4
  • Apple iPhoto Updat...
  • Thunderbird 3.0.0 ...
  • VueScan 8.5.39
  • Opera 10.20 Build ...
  • Dropbox 0.7.73 RC ...
  • Adobe Lightroom 3....
  • Google Earth 5.1.3...
  • Camino 2.0
  • Vuze (formerly Azu...
  • Safari 4.0.4
  • OnyX 2.1.1
  • FileZilla 3.3.0.1
  • Quicksilver 1.0 Be...
  • Cocktail 4.6.1
  • Picasa 3.5.2.90
  • Adobe Shockwave Pl...
  • VLC Media Player 1...
  • LimeWire X 5.4.2 B...
  • Apple iTunes 9.0.2
  • VirtualBox 3.1.0 B...
  • FileZilla 3.3.0.1
  • Mozilla Firefox 3....
  • aMSN 0.98.1
  • NeoOffice 3.0.1 Pa...
  • VMware Fusion 3.0....
  • Quinn 3.5.7
  • App Store Expense ...
  • Ableton Live 8.0.9
  • Parallels Desktop ...
  • Home / Mac / Graphics
     Report spyware

    Equalizer 0.9

    Download button

    No screenshots available
    Downloads: 418  Add to download basket  Tell us about an update
    User Rating:
    Rated by:
    Excellent (5.0/5)
    1 user(s)
    Developer:

    License / Price:

    Size / OS:

    Binary Format:

    Last Updated:

    Category:
    Eyescale Software GmbH | More programs
    GPL / FREE
    9.8 MB / Mac OS X 10.0 or later
    Universal Binary Universal Binary
    August 13th, 2009, 14:19 GMT [view history]
    C: \ Graphics

     Read user reviews (0)  Add a review  Refer to a friend  Subscribe

     

    Equalizer description

     

    The standard middleware to create parallel OpenGL-based applications

    Equalizer enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size.

    An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.

    Benefits:
    · Parallel Rendering Know-How: Equalizer contains the essence of 10+ years of experience in parallel and scalable rendering, easily integrated into your application.
    · Fast Path for Scalable OpenGL Applications: Equalizer provides the natural parallel execution model to exploit the parallelism of multicore, multi-GPU workstations and graphics clusters.
    · Feature-Rich Framework: Equalizer contains state-of-the-art scalable rendering algorithms, and its open development model ensures constant improvement. Equalizer applications are flexible and deployable in many, rapidly changing environments.

    Equalizer is a cross-platform toolkit, available for Mac OS X, Linux, Windows XP and supports both 32-bit and 64-bit execution.

    Equalizer does not interfere with the application's OpenGL rendering code. Equalizer requires at a minimum OpenGL version 1.1 in order to run, but uses later OpenGL features and extensions where available.

    What's New in This Release: [ read full changelog ]

    New Features:
    · Automatic cross-segment load-balancing for multi-display installations
    · Dynamic Frame Resolution (DFR) for constant framerate rendering
    · Compression Plugin API for runtime-loadable image compression engines
    · Canvas and Layout API for runtime-switchable layouts and resource configurations
    · Simple configuration of physical projection system
    · Logical view layouts on multi-segment projection surfaces
    · Simple 2D operations on multi-segment projection surfaces
    · Run-time (de-)activation of nodes, pipes, windows and channels
    · Support for multiple observers in a single configuration
    · Support for Head-Mounted Displays (HMD)
    · Monitor Equalizer for the observation of other views
    · Up- and down-scaling for source channel pixel viewports, including zoom support for compositing
    · Support for hardware swapbuffer synchronization with nVidia G-Sync
    · Support for Framebuffer Objects (FBO)
    · Support for half_float and float PBuffers and FBOs
    · Spacemouse support (AGL only)
    · New helper class to handle dynamic libraries
    · New helper class for memory-mapped files

    Enhancements:
    · Improved statistics overlay (added legend, FPS counter, image compression ratio, pipe idle ratio, framerate throttle statistic)
    · New helper class eq::Object for easier data distribution of dynamic, versioned objects
    · Texture-based frames for optimal compositing on a single GPU
    · Upgraded to VMMlib 1.0
    · Abstraction for window-system specific code through OSPipe interface
    · AGL event handling follows same threading model as GLX and WGL
    · Config file versioning
    · Synchronize clock used for logging across all nodes
    · Improved handling for event-driven applications

    Optimizations:
    · Lock-free network packet cache for low-latency, high-performance packet dispatch
    · Network layer uses asynchronous IO semantics and has better performance on Windows
    · Per-component and differential RLE image compressor
    · Use GL_UNSIGNED_INT depth buffer instead of GL_FLOAT for better performance and compression
    · DPlex framerate equalizer optimizations
    · Faster serialization of std::vectors in distributed objects
    · Named pipe connection for fast local communication on Windows

    Bug Fixes:
    · 2822348: No latency when event-driven
    · 2803528: assertion with zero area pvps
    · 2797391: Error state in parser not reset
    · 2788964: Suspicious compiler warning
    · 2782038: Mapping of multiple Objects of type DELTA creates assertions
    · 2778587: eqServer crashes when running without an appNode
    · 2688797: Configs with no appNode crash
    · 2592240: DPlex LB breaks swapbarrier
    · 2556921: AGL context updates broken
    · 2545209: crashes on specific configs
    · 2458583: Mouse buttons are numbered differently between AGL and GLX
    · 2268547: fullscreen windows not always active on Win32
    · 1997583: eqPly: ortho frustum culling broken
    · 1816670: eVolve: binary swap configs don't work

     


    TAGS:

    opengl framework | opengl visualization | opengl runtime | framework | visualize | opengl



    HTML code for linking to this page:


    Go to top

    Windows tabGames tabDrivers tabMac tabLinux tabScripts tabMobile tabHandheld tabGadgets tabNews tab

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   ENTER NEWS SITE   |   ENGLISH BOARD   |   ROMANIAN FORUM