Boxshot for Mac
Boxshot is a well-designed and easy-to-use Mac OS X application that makes it easy to render realistic 3D mockups using various customizable shapes.
Helps you prepare and render 3D mockups with ease
From Boxshot’s main window you can quickly and instantly open or create new projects, load and insert shapes, change their properties and location.
The top toolbar helps you access the tools and feature you need with just a few mouse clicks. As follows, you can view and modify the scene tree, search through the built-in shapes library, browse the materials collection, modify the scene properties and define camera parameters.
Thanks to the handy search form you can instantly search and find the desired shape or material with a couple of keystrokes.
The shapes library covers a wide variety of items, from CD, DVD and Blu-ray boxes to bags, mugs and cards, and almost all featured item is customizable.
Load, use and modify your own shapes directly from within Boxshot
Moreover, Boxshot allows you to load additional shapes from FBX, 3DS and Collada (DAE) files and use them in your scenes.
Thanks to Boxshot’s advanced lightning system, based on a raytracing render, you can generate realistic soft shadows and eye-catching light effects. In addition to changing the lightning conditions, Boxshot also offers you the ability to change various shapes properties and change the used materials, colors and textures.
Moreover, Boxshot’s intuitive controls help you move, rotate and scale objects in your scene, drag and drop shapes, materials as well as images. When you are happy with the result, you can post it on Twitter, export it to various file formats for further processing or showcase.
Animate your scenes and offer multiple perspectives
More demanding users can animate their scenes and create stunning fly-around animations using the advanced sequence rendering tools. Convert everything to video or create pseudo-3D objects for your web page.
It is worth mentioning that almost all shapes are scriptable, fact that allows you to control the entire scene with a couple of line of code that you can mix up with rendering jobs in order to create complex scenarios.