Blender is an open source and cross-platform cohesive utility that facilitates the creation of a varied range of 2D and 3D content.
Blender supplies a wide spectrum of texturing, modeling, animation, lighting, and video post-processing functionality in one bundle.
By means of its open construction, Blender boasts cross-platform interoperability, extensibility, an inconceivable small footprint, and a tightly cohesive workflow. Blender is one of the most popular open source 3D graphics apps in the world.
Targeted at artists and media professionals world-wide, Blender can be utilized to create 3D visualizations, motionless as well as broadcast and cinema grade videos, while the inclusion of a real-time 3D engine aids in the creation of 3D interactive content for stand-alone playback.
Here are some key features of "Blender":
· Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
· Cross platform, with an OpenGL GUI that is uniform on all platforms (customizable with python scripts), ready to use for all current versions of Mac OS X, Windows (XP, Vista, 7), Linux, FreeBSD, Sun and numerous other operating systems;
· High quality 3D architecture enabling fast and efficient creation work-flow;
· Small executable size, easy distribution;
Requirements:
· 1 GHZ Single Core CPU
· 512 MB RAM
· 1024 x 768 px Display with 16 bit color
· 3 Button Mouse
· Open GL Graphics Card with 64 MB RAM
What's New in This Release: [ read full changelog ]
Freestyle Line Rendering Engine:
· Freestyle is a new non-photorealistic (NPR) rendering engine integrated into Blender. Originally developed as a stand-alone program in an academic research project, Freestyle provides artists with a new tool set for generating 2D line drawing out of a given 3D scene prepared with Blender. Generated lines can be stylized by a variety of stylization options for tweaking line color, alpha transparency, line thickness, and line geometry. The resulting line art can be combined with other render components (e.g., render passes from the Blender Internal renderer and Cycles) through render layers and the compositor. Examples of Freestyle use cases include cartoon rendering, architectural visualization, technical drawing, blue prints, and computer-generated sketches. Freestyle expands Blender's rendering capabilities on the basis of geometry-based visualization solutions specifically geared to 2D-like computer graphics.
Paint System Improvements:
· The stroke s...