Argile is a new artistic studio that will allow you to visualize, sculpt and retouch 3D models.
Argile's flexibility and ergonomics will turn Argile into the indispensable companion to create morphs, to sculpt a model and paint it in real time.
In a couple of minutes you will get used to this powerful and intuitive original toolbox.
Sculpt
Argile's core, the Sculpture Studio invites you to explore shapes.
Along with the complete set of classic features (automatic detection and selection of points/vertices/faces, rotation, dilatation, displacement, constraints...), Argile offers a palette of unique brushes to manipulate a model as if it is clay, to add fine details, to shape the model as you want.
These natural and intuitive brushes let you literally feel the volume of the models through the mouse. Other original tools help you soften or accent the relief as if you were drawing.
In just a few moments, you will be able to refine your model to the last details and sculpt it to fit your imagination!
Paint
Does your model need to be enriched with colors and materials? The 3D Paint palette lets you paint on the mesh as easily and naturally as drawing on a canvas. In real time, add textures, colors, transparency, bump, normal mapping... to your 3D models. A complete and very innovative 3D paint module that widely opens the gates to your creativity.
Photograph
Fine tune shadows and lights, give an atmosphere to the scene... and in no time the rendering engine calculates an image of your objects and compositions. In addition a Cartoon render is available to explore new graphic impact. This render module is also useful to visualize immediately your retouches, prepare compositing, or quickly render an illustration!
Here are some key features of "Argile":
General:
· Visualization, navigation and editing in real time 3D
· Immersive interface or full screen mode (without icons/interface)
· Editing with symmetry option is always available
· Totally intuitive unfolding control panels for lighting, axis constraints and 3D views
· Object Manipulator
Catalogs:
· To store and retrieve instantly all kind of items: props, images, textures, materials, 3D objects, environments, lights, transformations (morphs), etc.
Dozens of items are available to enrich your scenes:
· 3D Objects: props, decors…
· Floors and Backgrounds
· Brushes
· Materials
· Lights
· Cameras
· Scenes…
OpenGL real-time render:
· Display options (wire frame, faces, smoothed)
· Advanced cartoon rendering: color contour settings, number of tint areas settings
· Environmental mapping
· Background image
· Real time bump-mapping (Normals mapping)
· Cast Shadows and Self Shadows
· Reference image mode: import six images behind model
· Advanced Triangulation to display and export not convex polygons
Sculpture studio:
· Move, rotate, scale and blur/sharpen
· Symmetry mode available for all tools
· Brushes for smooth selection, with intuitive brush editor and presets
· Advanced UV Edition directly on the 3D models
· Large choice of selection modes (one by one, select by frame, etc.)
· Selection filters (point, edge, face)
· Editing along Normals, axis constraints or in the camera plane
· Select through (to include geometric elements not visible)
· Natural and direct sculpting tools ("Jelly Brushes"): model as if you were drawing!
· Control on smooth angle and edge sharpness
· Geometry eraser tool
· Central Auto-correct option to avoid symmetry distortion
· Command to flip the normals of a face selection
Texture studio:
· Settings for material and texture of objects
· Application of custom textures, images and bumps
· Environment reflection ("envmap")
· 3D Paint: a complete drawing tool palette to paint directly on the 3D models. All the channels: color, texture, transparency, emboss. Interactive brush settings, preset brushes catalog. A lot of available options.
· External Paint: textures transfer from the 3D model to any 2D tool (Photoshop, Painter, Gimp etc.) and automatic update of the 3D scene 3D once textures are saved in the 2D tool.
· AutoMapping: UV projection systeme (spherical, planar, cylindrical, etc.)
· Adjustable Resolution
· Graphic tablets support
Render studio:
· Any resolution
· High quality render
· Antialiasing
· Multi-channel exports (character, shadow, mask, etc.)
3D Import:
· Visualization and retouching models in OBJ format by simple drag and drop
· QDM Import
· Advanced symmetry detection for files with symmetry precision problems. Symmetry detection threshold tuning
· Generation of mesh through subdivision
· Import of custom props ("Merge")
3D Export:
· OBJ, QDM (N-Sided proprietary format), 3DM (Rhino) and STL formats
· Model size adjustment during export
· “Export from List” command to export only a selection of objects
Detailed contents of product:
· The program and its documentation
· A dozen of primitives and 3D objects with UV maps
· Export plug-in for OBJ and QDM 3D formats
· Export 2D of images and associated channels
Requirements:
· Processor PowerPC G4 (G5 recommended) or Intel
· 512 MB RAM (1 GB recommended)
· 120 MB free disk space
· Monitor with 1024x768 resolution or more
· 24-bits Graphic card (or 32 bits) OpenGL compatible
· 3 button mouse
Limitations:
· 30 days trial
· During the first 7 days, the trial version is fully functional. Afterwards you will be limited with:
· No 3D export
· Watermarked background and textures
· Rendered images size limited to viewport
What's New in This Release: [ read full changelog ]
· Import 3D objects and characters to sculpt and retouch them in details, create morphs and preview them in real time. Play with the brushes of the real time 3D painting palette, explore an infinity of materials and effects, compose scenes and render image.
· Discover the pleasure of creation with this unique workshop and its original artistic alembics.
· Much more powerful and sharp, the version 2 of this 3D Sculpt and Paint workshop gains a lot of innovating new features. 3D has never been so productive, simple and natural!
This new version 2 greatly enhances the capacities of Argile:
· A very sophisticated Catalogs system allows to stock and retrieve all kind of content (objects, morphs, images, textures, materials, environments, lights, etc.).
· The 3D Paint module has been entirely rebuilt and optimized to be faster and more accurate.
· Now it can synchronize the modifications realized in external 2D software like Photoshop!
· A UV projection system adds UV coordinates to your objects so tha...