TinyMUSH is a descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP connections (presumably, but not necessarily, Internet connections).
The end result looks much like text adventures games of the mid-1980s. Though its simplest application is as a chat server, TinyMUSH is intended to have the flexibility and power to support highly complex role-playing environments.
TinyMUSH 3 is a derivative of TinyMUSH 2.0, originally created through the fusion of the TinyMUSH 2.2 and TinyMUX 1.6 code branches. The server is under active development and support.
What's New in This Release: [ read full changelog ]
· Enhancement: nofx() function selectively prevents function side-effects.
· Enhancement: sandbox() function combines functionality of objcall(),
· ucall(), and nofx() into a general selective-limitation function.
· Enhancement: New config parameter info_text allows you to add arbitrary
· fields to INFO output. Idea from Talvo.
· Bugfix: Fixed ucall()-related memory leaks. [3.2b1]
· Bugfix: Fixed a bug in Makefile.in that prevented building more then one
· module. [3.2a2]
· Bugfix: Non-hackish way to detect gettimeofday() on MacOS X. [2.0]
· Misc: Updated autoconf to version 2.62.
· Misc: Updated Libtool to version 1.5.26.
· Misc: Updated SHTool to version 2.0.8.
· Misc: Updated gdbm to version 1.8.3.
· Fix: Fixed gdbm tools to work with gdbm 1.8.3.