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SNES9X 1.51

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Rating: Very Good (4.2/5)
Rated by: 168 user(s)
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 Downloads: 121,281
 Developer: John Stiles | More programs by this producer
 License: Freeware
 Price: FREE 
 OS: Mac OS X 10.2 or later
 Binary format: Universal Binary
 Size: 3.1 MB
 Download time: 56K: 7m 33s  64K: 6m 36s  128K: 3m 18s  768K: 33s
 Last Updated: May 24th, 2008 03:07
 Category: MAC HD :: Games
 Read reviews (1) Add a review Refer to friend Subscribe

SNESX description Download
The Super Nintendo Entertainment System is one of the most powerful 16-bit consoles. The SNES used an extremely powerful graphics coprocessor able of generating real-time effects like scaling and transparency.

This release of SNES9X offers amazing emulation quality and performance, when compared to any other SNES emulator available today.
This version of SNES9X supports mouse input, TV Mode and GZ-compressed ROMs.



What's New in This Release:

· Added DSP1 and SuperFX savestate support. (nitsuja)
· Added screen state GFX to save states. (optional) (nitsuja)
· Fixed desync when loading inconsistent state in playback. (nitsuja)
· When playback reaches a movie's end, recording continues instead of the movie suddenly closing. (after recording) (nitsuja)
· can now record resets and mouse/superscope/justifier(s) (nitsuja)
· Added same-line-comment support for config files. (nitsuja)
· input display for all controllers (including peripherals) (nitsuja)
· Win32: Now uses .cfg file instead of Windows registry. (nitsuja)
· Win32: open ROM dialog bugfixes and speedup and facelift (nitsuja)
· Win32: option to use standard file open dialog for ROMs (nitsuja)
· Win32: maintain aspect ratio and bilinear filter stretch (nitsuja)
· Win32: optional removal of the dreaded "black bar" (nitsuja)
· Win32: Added EPX,EPX2,EPX3,HQ2X,HQ3X,TV3X,DM3X filters. (nitsuja)
· Win32: Added hires support for Interlace and TV Mode. (nitsuja)
· Win32: text removed from .avi output (optional) (nitsuja)
· Win32: better directory management, customizeable (nitsuja)
· Win32: Screenshot support is back. (nitsuja)
· Win32: Netplay is back (but still not very good). (nitsuja)
· Win32: Made OpenGL Bi-linear an advanced .cfg option. (nitsuja)
· Win32: cheat search improvements (address, watch, SuperFX)(nitsuja)
· Win32: Added non-modal ("active") cheat search option. (nitsuja)
· Win32: new hotkey-config dialog and configurable hotkeys (nitsuja)
· Win32: Fixed joystick config in input dialog. (nitsuja)
· Win32: Fixed hires and extended height .avi output. (nitsuja)
· Win32: various small GUI improvements (nitsuja)
· Win32: Netplay fixes. (nitsuja)
· "Fake Mute" desync workaround option for movies, until all ports have deterministic sound. (Bisqwit, nitsuja)
· Fix for save state blocks > 999999 bytes. (Bisqwit)
· C4 games now save C4 data in save states. (DeHackEd)
· Unix: Framework for high-speed seeking. Specify a frame number in a movie, and the emulator will run at maximum speed to that frame. Untested. (DeHackEd)
· X11: Support for window exposure. When a window is damaged due to overlay, being iconified, etc. it will be repainted correctly. (DeHackEd)
· Unix: parameter: -autodemo loads a movie for playback on startup. Only the x11 code handles this right now. (DeHackEd)
· Unix: parameter: -oldturbo, the turbo button renders all frames when fast-forwarding. (DeHackEd)
· Unix: parameter: -upanddown, override U+D and L+R protection. (DeHackEd)
· Unix: parameter: -mute, currently linux only, blocks out audio output from your speakers while still emulating sound. Not fully tested. (DeHackEd)
· Unix: parameter: -maxframes during movie playback, snes9x will exit when the target is hit. (DeHackEd)
· Unix: parameter: -keypress shows to stderr and on-screen the currently pressed buttons on joypad 1. (DeHackEd)
· Unix: Stream dumping (NOT COMPLETE). With -dumpstreams, raw video and raw audio are dumped to videostream%d.dat and audiostream%d.dat, where %d increments on each CPU reset, starting at zero. (DeHackEd)
· Unix: Non-blocking sound on Linux. It makes seeking nicer.(DeHackEd)
· Unix: Configurable sound device. (pierredavidbelanger)
· configure.in now requires a sufficiently new version of autoconf.(anomie)
· Fixed slow versions of branch opcodes. (anomie)
· Fixed the mosaic offset bug. (anomie)
· No sorting by priority in C4 command 00 00. MegaMan X2 can go behind the legs of the intro stage boss. (anomie)
· New RTO discovery, fixes Super Conflict: The Mideast title screen. (anomie, byuu)
· A 1->0 transition on $2100.7 causes OAM Address Reset. (anomie, byuu)
· The final HDMA Indirect Address load is only weird on the last channel of the scanline.
· Touge Densetsu Saisoku Battle problem solved. (anomie, byuu)
· Fixed BGnVOFS bug. Only HOFS needs ~&7 update. (byuu)
· Fixed superfluous VIRQ triggers. (zones)
· Fixed missing IRQ trigger just after the previous one. (zones)
· Fixed missing IRQ while writing to $4200. (zones)
· Fixed IRQ timing after WRAM refresh. (zones)
· Fixed NMA timing after DMA transfer. (zones)
· Fixed superfluous auto-joypad-reading. (zones)
· Fixed missing WRAM refresh during DMA transfer. (zones)
· Fixed DMA so that HDMA and any HC triggered events can run during DMA transfer. (zones)
· Roughly fixed the case that HDMA and DMA use the same channel at the same time. HDMA kills DMA. Thanks byuu. (zones)
· Changed initial DMA registers values. (zones)
· Slightly modified APU execute timings. (zones)
· Fixed APU I/O registers to get/set the proper value. (zones)
· Blocked invalid VRAM writings, though you can turn off this option due to Snes9x's inaccurate timings. (zones)
· Omitted SPCTOOL, no one uses it. (zones)
· Added Sufami Turbo support. (zones)
· Added Same Game add-on cart support. (zones)
· Fixed HiROM SRAM and DSP1-4 memory maps a little. (zones)
· Improved mirroring. (Nach, grinvader, byuu)
· CRC32 on BS dumps now follows uCONSRT standard. (Nach)
· BS dumps now always run in NTSC mode. (Nach)
· Unknown regions (generally betas) default to NTSC. (Nach)
· Now support NSRT headers for setting up controllers. (Nach, nitsuja)
· Unix: Fixed command line help output. (Nach)
· Unix: Sound now defaults to 32KHz, Stereo, Interpolation so Snes9x finally sounds like a real SNES by default. (Nach)
· Win32: Saner defaults for movie record. (Nach)
· Unix: Fixed crashing with mouse or super scope. (Nach)
· Removed some weird code which was crashing Korean League and its varients. Win32: Can now compile with MinGW. (Jonas Quinn, Nach)
· Win32: Can now cross compile Snes9xw. (Nach)
· Unix: SSnes9x compiles again. (Nach)
· Win32: ZSNES C4 and SuperFX compiles once again. (Jonas Quinn)
· Unix: Netplay Fixes. (Nach)
· Unix: Netplay Improvements.... [ read full changelog ]



Softpedia guarantees that SNES9X 1.51 is 100% CLEAN, which means it does not contain any form of malware, including but not limited to: spyware, viruses, trojans and backdoors.

This software product was tested thoroughly and was found absolutely clean, therefore it can be installed with no concern by any computer user.However, it should be noted that this product will be retested periodically and the award may be withdrawn, so you should check back on this page from time to time.

SNESX Download SNESX Screenshots
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