Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.
Also found in the package is Neverputt, a hot-seat multiplayer miniature golf game using the physics and graphics of Neverball.
The current version includes 141 Neverball levels and 134 Neverputt holes.
Requirements:
· Hardware accelerated OpenGL is required.
· A 500MHz processor is recommended.
What's New in This Release: [ read full changelog ]
· Init default most coins times with the level's time.
· When scanning for set files, ignore files not ending with ".txt".
· Fix attempt to use "joystick" option before config system is set up.
· Add licence info for share/fs_jpg.c, which is based on jdatasrc.c from libjpeg.
· Do not flip left/right when using joystick third-axis rotation.
· Disallow path separators when entering replay name.
· Fix LOCALEDIR ambiguity in Makefile.
· Putt: Move shot/desc from courses.txt to the individual course files, a la sets.txt.
· Putt: Scan for and add courses not listed in courses.txt after those listed.
· Don't clip shadow geometry above ball if "shadow" is set to 3.
· Print last error when VFS init fails.
· Fix user scores not being read if file has CRLF newlines.
· Fix some "glass" materials scheduled as opaque.
· Show inapplicable score (e.g. not enough coins for a Fast Unlock) as unqualified rather than leave an empty row.
· ufo.map: Replaced uses of red-glass and green-glass.
· Removed the now unused green-glass texture.
· Fix filler space allocation in GUI.
· Correctly apply teleport translation to view position.
· maze2.map, runstop.map: replaced pane of glass with a grill (invalidates replays).
· Update "stereo" option description.