Master of Orion III Updater 1.25 adds the following:
Fixed a hang in space combat which seemed to occur sometimes if a client was watching the last combat to be resolved.The screen would go blank after combat and just sit there (on the client).
Everyone else would hang waiting forthat client.Removed the ability control bombardment after ceding/watching space combat in multi-player due to hang conditions causedby this functionality (it wasn't working on the clients any way) - may be revisited in the future.Fixed a bug where if the military build queue was open and then the Shipyards screen was opened on top of it and thena turn was processed, the game would crash.
Fixed a bug where if one of the tabs on the ship design screen was open and then the fleets tab was open and then escapewas used to exit, the game would crash.Fixed a bug on the Forces tab where the colony and outpost buttons would not be disabled if there were no planets inthe system (could lead to a crash).
Fixed the crash when you open one of the tabs (weapons, engines, etc), switch to the fleets tab *without closing thefoldout tab first* and press the escape key to return to the galaxy screen the game would crash.
Note: This updater brings all previous versions of Master of Orion III to the latest version 1.2.5.Note that this update will cause games saved with version 1.1 or earlier to no longer function. Saved games created using version 1.2 or higher will work fine.
Requirements:
· Master of Orion III
What's New in This Release: [ read full changelog ]
· Fixed a lot of typos and misinformation.
· Fixed a hang in space combat which seemed to occur sometimes if a client was watching the last combat to be resolved. The screen would go blank after combat and just sit there (on the client). Everyone else would hang waiting for that client.
· Removed the ability control bombardment after ceding/watching space combat in multi-player due to hang conditions caused by this functionality (it wasn't working on the clients any way) - may be revisited in the future.
· Fixed a bug where if the military build queue was open and then the Shipyards screen was opened on top of it and then a turn was processed, the game would crash.
· Fixed a bug where if one of the tabs on the ship design screen was open and then the fleets tab was open and then escape was used to exit, the game would crash.
· Fixed a bug on the Forces tab where the colony and outpost buttons would not be disabled if there were no planets in the system (could lead to a crash).
· Fixed the crash ...