Citrus 3.1.3

A powerful engine that helps you develop games
Citrus is a professional-grade, reliable ActionScript 3 game engine built for industry-quality games

Box2D, NAPE and AwayPhysics are available out of the box. Citrus provides you with quick access to three supported physics engines enabling you to create 2D or 3D experiences. You can even build a 3D game that uses 2D physics, like a side-scroller platformer.

Main features:

  • Rendering
  • Physics
  • Manage objects
  • Level Manager
  • Sound

last updated on:
February 13th, 2013, 0:12 GMT
file size:
17.4 MB
license type:
MIT License 
developed by:
Citrus Engine
operating system(s):
Mac OS X
binary format:
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What's New in This Release:
  • new Camera system ready! you don't call anymore view.setupCamera function, now it is
  • input uses its own update loop using Event.FRAME_CONSTRUCTED.
  • fixed tiled map parser's problem where the layer index might be wrong.
  • fixed a bug in Keyboard's input where some actions weren't performed.
read full changelog

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