Citrus 3.1.3

A powerful engine that helps you develop games

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What's new in Citrus 3.1.3:

  • new Camera system ready! you don't call anymore view.setupCamera function, now it is view.camera.setUp
  • input uses its own update loop using Event.FRAME_CONSTRUCTED.
  • fixed tiled map parser's problem where the layer index might be wrong.
  • fixed a bug in Keyboard's input where some actions weren't performed.
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LICENSE TYPE:
MIT License 
FILE SIZE:
17.4 MB
USER RATING:
UNRATED
  0.0/5
DEVELOPED BY:
Citrus Engine
CATEGORY:
Home \ Games
Citrus is a professional-grade, reliable ActionScript 3 game engine built for industry-quality games

Box2D, NAPE and AwayPhysics are available out of the box. Citrus provides you with quick access to three supported physics engines enabling you to create 2D or 3D experiences. You can even build a 3D game that uses 2D physics, like a side-scroller platformer.

Last updated on February 13th, 2013

Runs on: Mac OS X (-)

feature list

#ActionScript engine #game engine #game development #ActionScript #engine #develop #development

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