Dirk Dashing: Secret Agent! is a great game that will give you the opportunity to save the world from the forces of E.V.I.L. in this side-scrolling action/adventure game!
Dirk Dashing is the number-one operative in the government's top secret organization whose goal is to protect the world from terrorists and power-mad megalomaniacs.
His missions take him to many exotic locales where he must face dangerous enemies, avoid traps, and solve mysterious puzzles in order to save the day.
Here are some key features of "Dirk Dashing: Secret Agent!":
· No blood, no gore, no fist-fights, no gratuitous violence of any kind - Dirk uses knockout gas grenades to put his enemies to sleep, and other non-lethal means to defeat them!
· Huge levels to explore, packed with secret areas and hidden treasures!
· Cool spy gadgets that help you complete your mission!
· A wide variety of animated cartoon characters, hand-drawn in a traditional animation style!
· Spectacular hand-painted graphics, done with a combination of acrylic paints and watercolors!
· Parallax scrolling with up to 16 graphic layers, which gives the game an exciting 3D look!
· A rich collection of zany cartoon sound effects
· An original, upbeat music soundtrack!
· Play using keyboard, joystick, or game pad!
· Ability to save your game progress at any point!
· In-game instructions to get you started!
Requirements:
· Processor: 1.0 GHz or better
· Memory: 128 MB free system RAM
· Hard disk space: 30 MB
· Video card: OpenGL-compatible card
· Input devices: Keyboard, joystick, gamepad
Limitations:
· The demo contains only 6 levels
What's New in This Release: [ read full changelog ]
· Dirk can now throw grenades while jumping
· Dirk can now shoot the grenade launcher while jumping
· Thugs now walk around on patrol, instead of just standing still
· You can now save your game quicker by pressing F5 to go directly to the Save Screen
· Fixed intermittent bug where Dirk can sometimes fall through platforms and ledges
· Fixed intermittent bug where Dirk runs in place after picking up a folder
· Fixed keyboard navigation of chapters on Part 3 and Part 4 screens
· Fixed smooth scrolling by enabling vsync (fixes the shearing and tearing during scrolling)
· Made some major performance improvements to the rendering engine
· Added cannons and made some minor tweaks to Chapter 1-4
· SDL upgrade: Added support for multi-axis controllers like 3DConnexion's SpaceNavigator on Mac OS X
· SDL upgrade: Fixed joystick calibration issues on Mac OS X
· SDL upgrade: Properly fixed yellow minimize button after fullscreen, so we removed Carbon calls