Cheese Boys is an arcade game played in kind of (humor), post-apocalyptic world. You are the only one that can slay a band of five that now rule the world.
You must move in a small town and you will face enemies in combat to reach the truth.
Requirements:
· Python
What's New in This Release: [ read full changelog ]
· Change the handle of the character step time: removed the addDistanceWalked methods (pixel based). Now is used the new _updateStepTime (time based). This fix an ugly effect on very slow characters.
· Stealth mode. Also added some new vector's features to the Vector2 class.
· Healt level now influence the general character speed. More damages lead to a slower movement.
· Added dependency from the KezMenu Python Library, instead of releasing this with the game itself.
· Added dependency from the KTextSurfaceWriter Python Library, instead of releasing this with the game itself.
· Now the CTRL key stop the time passing. Always. You can so seek and hunt an enemy.
· SHIFT key handle stealth, and X key block the hunt and the movement during attack.
· Fixed the Z (retreat) action.
· Characters can't see throught all the physical sprites that also block the path.
· Raindrop now can end inside the game screen.
· Pathfinding!
· Some memoize tuning, to speed up a little the FPS of the game.