You must put all of the boxes in the designated spots in order to complete the level. Be careful and do not push the boxes into a corner - you can not pull them back out again. You can only push boxes and only one at a time.
Originally Sokoban was made to be played in overhead view, but current implementation brings the new level of complexity. 3D Sokoban has two game modes. In Observe level mode camera shows you the level from top (as in original Sokoban).
Here you can move camera around but to move boxes you have to switch to Play level mode. It is a first-person view where you walk inside the maze and move the boxes. You can switch between game modes any time and as many times as you want.
You are walking inside mazes and moving boxes to correct locations by yourself. You do have a map of the current level, but you cannot see where you are on it. And there is nobody up there who can tell you where to go or which box to push.
Here are some key features of "3D Sokoban":
· 50 different levels. There is no any particular order of levels. You can choose any of them anytime you want.
· 4 different themes. Go to preferences and choose theme you like. You can change theme at any time.
· Sounds can be enabled or disabled in preferences window.
· Sokoban remembers your preferences. When you run it all the settings you were using last time will be loaded.
· Use 3D Sokoban Customizer to create your own levels!
Limitations:
· The demo contains 5 levels and 2 different themes.
What's New in This Release: [ read full changelog ]
· No map window. Two game modes instead - Play level and Observe level;
· Adjustable camera speed for game mode switch
· Adjustable zoom (camera position) for Observe level mode;
· Updated textures;
· Unlimited undo and redo;
· Improved Level Collection window (level captions, current level is highlighted);
· Menu item for on-line software update;
· No duplication of "Quit" and "Preferences" menu items in Mac OS X;
· Help.