DSPatch 2.62

C++ library to build circuits and / or simulate engines
DSPatch is an open-source, cross-platform and real-time C++ library for creating / routing signal processing circuits.

DSPatch's object-orientated API will enable you to build almost any process chain, so you won't be limited to a single type of circuit.

The framework which comes with DSPatch is easy to work with and allows you to create simple to complex projects.

DSPatch is cross-platform and it works on Mac OS X, Windows and Linux. Binaries for the Windows and Linux platforms are available on the project's homepage.

last updated on:
August 18th, 2014, 13:52 GMT
file size:
780 KB
license type:
developed by:
Marcus Tomlinson
operating system(s):
Mac OS X
binary format:
Home \ Development \ Libraries
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What's New in This Release:
  • Added alternative Get* methods returning const pointers.
  • Increased build warning level and fixed all issues.
  • Uninitialised variable fix for DspParameter.
  • Fixed GetInput/OutputName() empty string return bug.
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