XNI is an open source and free Objective-C implementation of the XNA Framework 4.0, created to develop iPhone, iPad and iPod Touch apps using a familiar object-oriented architecture.
The static XNI Obj-C library can be included in your Xcode project to provide a subset of classes present in the XNA Framework.
XNI is currently in an early development stage and it covers only the major XNA capabilities (game and component architecture, touch input, fixed pipeline graphics, sound and music).
Detailed instructions on how to use the XNI iOS framework within your own projects are available HERE.
Requirements:
· Apple Xcode
What's New in This Release: [ read full changelog ]
· Optimized SpriteBatch.
· Game startup procedure without intermediate black screen.
· Blend equation and alpha blending support.
· Lighting fixes and removed some memory leaks.
· Game components are initialized every time they are added to Game.components collection.