StarLogo TNG 1.5

StarLogo TNG - Programming environment with 3D Turtle graphics

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What's new in StarLogo TNG 1.5:

  • Pages expand vertically to fit taller stacks of blocks if needed
  • Importing 3D shapes from KML (Google SketchUp files exported in Google Earth format)
  • Over shoulder camera takes terrain into account, rising upwards if needed to make agent visible
  • Drawing panel for drawing shapes, lines, and images on the terrain
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74.9 MB
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MIT Teacher Education Program
Home \ Developer Tools
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StarLogo TNG is The Next Generation of StarLogo modeling and simulation software. StarLogo TNG is a tool that holds true to the premise of StarLogo as a tool to understand and create simulations of complex systems, it also brings with it several advances.

Through TNG we hope to
■ Lower the barrier to entry for programming by making programming easier.
■ Entice more young people into programming through tools that facilitates making games.
■ Create compelling 3D worlds that encompass rich games and simulations.

Here are some key features of "StarLogo TNG":

■ 3D models in MD3 (Quake 3) and OBJ formats
■ Terrain editor for designing levels
■ Joystick and keyboard inputs
■ 1st and 3rd person views
■ "Say" bubbles to communicate text
■ Easy yet powerful and innovative visual programming language.


■ Any "newish" 1 ghz or better iMac, eMac, Powerbook, or iBook will do.
■ Java 5 release 4 or later installed.
■ If you don't have Java 5 release 4 or later installed, it is available via Software Update or directly from Apple for PPC or Intel machines.

Last updated on February 7th, 2008

Runs on: Mac OS X 10.4.6 or later (Universal Binary)

#Programming environment #3D Turtle graphics #StarLogo modelling #programming #environment #3D Turtle #graphics

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